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Thief II: The Metal Age
 
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Thief II: The Metal Age

by Eidos
Windows 98 / Me / 95 Mature
4.5 out of 5 stars  See all reviews (82 customer reviews)

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Thief II: The Metal Age + Thief: The Dark Project + Thief 3: Deadly Shadows
Price For All Three: $38.77

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  • In Stock.
    Ships from and sold by Byte Slaves.
    $3.99 shipping.

  • Thief: The Dark Project $3.96

    In Stock.
    Ships from and sold by Byte Slaves.
    $3.99 shipping.

  • Thief 3: Deadly Shadows $14.89

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    Sold by BLS Mart and ships from Amazon Fulfillment.
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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00004NS0Z
  • Product Dimensions: 10.2 x 10.2 x 2 inches ; 4 ounces
  • Media: CD-ROM
  • Release Date: March 24, 2000
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (82 customer reviews)
  • Amazon Best Sellers Rank: #23,221 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

Amazon.com Review

Eidos and Looking Glass Technologies advance the shifty gaming style they introduced in Thief: The Dark Project as they continue the adventures of Garrett the master thief. In Thief II, Garrett faces tough times. Machines and their Mechanist creators have emerged as the new sinister force in the city, replacing the Hammerites of the original game. Initially unconcerned with these mechanical abominations, Garrett sets out to pilfer enough to make his next rent payment when he makes a startling discovery: someone is trying to kill him. With thoughts of financial troubles set aside, Garrett must find out who is trying to eliminate him--and why.

Through 15 grueling missions, you lead Garrett through the shadows as you attempt to accomplish a variety of intriguing objectives. In one scenario, you'll be trying to frame an innocent man by planting evidence, while in another you'll have to break into a heavily guarded bank. All the while, you will rely on moss arrows, water arrows, flash bombs, and invisibility potions to get you past the city watch as well as the Mechanists and their walking iron beasts.

The gameplay in Thief II is very much like that of its predecessor: Garrett is forced to rely on stealth and cunning rather than brute force. Each successive mission will put those stealth skills to an even tougher test than the last, as you try to slip past a seemingly endless array of guards, traps, robotic sentries, and innocent bystanders. You'll certainly get your money's worth, as each mission can easily take an hour or two to complete.

Essentially, Thief II is everything the original Thief was and more. Better graphics, superb mission design, and even better virtual thievery make Thief II a must-have for fans of the original and for any action enthusiast who is tired of the same old shoot-'em-up theme. --Michael E. Ryan

Pros:

  • Excellent level and mission design
  • Great graphics
  • Cool array of tools to make any thief's life easier
  • Challenging missions that will last 1 to 2 hours each
Cons:
  • Some missions incredibly difficult
  • No multiplayer

Product Description

Slip Through the Shadows. Steal to Survive.Product InformationOn the streets and rooftops of a darkened city where the forces of a corruptsheriff loom it takes someone with a soft touch and even softer step to stayahead of the law.  For a master thief like Garrett the choices are clear:profit or perish. Thief II: The Metal Age expands on the smash-hit"first-person Sneaker" Thief: The Park Project demanding a whole newlevel of stealth strategy and skill to survive.Product Features Advanced AI system creates a variety of opponents to outwit. Enhanced Dark Engine creates a more engaging stealth experience. Follow an involving story line with intriguing subplots through 15 huge missions. Sophisticated new master thief tools including potions of slowfall and invisibility vine arrows and a remote camera. Realistic environmental weather effects like fog rain and snow.Windows Requirements Windows 98 Me XP Vista Pentium II 266 MHz processor (400 MHz recommended) 48 MB of RAM (64 MB recommended) 250 MB free hard disk space (600 MB recommended) DirectX 7.0 required (included) DirectX 7.0 compliant 3D accelerated video card (3D accelerator with 16 MB VRAM recommended) DirectX 7.0 compliant soundcard (EAX 2.0 or A3D 2.0 compliant recommended) 4X CD-ROM drive (8X recommended) Keyboard Mouse  

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Customer Reviews

82 Reviews
5 star:
 (59)
4 star:
 (15)
3 star:
 (2)
2 star:
 (3)
1 star:
 (3)
 
 
 
 
 
Average Customer Review
4.5 out of 5 stars (82 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

57 of 64 people found the following review helpful:
5.0 out of 5 stars The sequel to the first person "sneaker.", February 25, 2000
By 
Steve (Pennsylvania) - See all my reviews
This review is from: Thief II: The Metal Age (CD-ROM)
After trying the first mission in Thief 2:The Metal age I was dazzled. The developers at Ion Storm have truly lived up to the promise of a better sequel for we slobbering Thief fans. The original Thief was thought not to do well because of its twist on the first-person shooter. But when it hit the shelves it sold like hot cakes. To those of you run-and-gun fans this might not be the game for you. Thief 2 consists heavily on keeping out of sight and sticking to the shadows. You are not a war hero that can take some few thousand bullet wounds, you are no more than a common thief trying to hold your own. The game has changed a significantly since the original game. The characters in Thief 2 are much smoother and less blocky looking. The physics have also had a dramatic change with new fog effects and etc. The AI's intelligence has been increased as well. This game is fun to play and if you buy it, it will take some time to complete. It can be dificult at times so I suggest buying a strategy guide. I can't tell you how much fun it is when a nobleman offends you, and then you loot him for all he's worth. This is definetly one to get.
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10 of 10 people found the following review helpful:
5.0 out of 5 stars Nice departure from ultraviolent FPS, January 23, 2001
By 
J. Levine (Santa Monica, CA United States) - See all my reviews
(REAL NAME)   
This review is from: Thief II: The Metal Age (CD-ROM)
Not that I mind ultraviolent games, but every once in a while, it's nice to play something that emphasizes something other than "get big gun, frag away."

Thief 2 (and Thief before it) are both excellent games that require you to move slowly and carefully throughout each level and use only minimal force to accomplish your goals. The game is set in a part medieval, part industrial renaissance world where torches, gas lamps, electricity, steam power and magic all exist side by side. The contrast is sometimes used to great effect by the level designers, producing wonderfully complex levels that are both nice to look at and fairly interactive. The controls are pretty simple and users who prefer a keyboard, keyboard and mouse, or joystick will all feel very comfortable. Equipment is bought or found during gameplay (but doesn't usually carry over from level to level) and is designed to supplement gameplay, not dominate it. The most unbalancing items are also the rarest and levels are easily finished without these rare items.

The opposition AI is a little dumbed down, but still challenging. The ability to set the difficulty level (which affects the number of goals in a mission and level of violence permissable) allows for a fair amount of replayability.

A major change from the first game is a noticeable lack of undead and overall less need to get into combat situations. This is more or less a welcome change but can lead to some long, patience testing level play. Fortunately, a game can be saved and returned to at any point during a level, unlike Diablo 2. Also, the level maps are much bigger than the first games and if you enjoy exploring every nook and cranny, you can really spend a lot of time in the game.

Speed isn't a problem on a PII 400 w/128 RAM and 32 meg TNT card and the sound quality is excellent. The only drawback to the graphics is that everything is fairly dark (avoid light, night missions, duh) and on dark monitors, things are downright difficult to see. If you have lights on, screen glare more or less makes the game unplayable. So turn down the lights, turn up the gamma and sneak away.

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13 of 14 people found the following review helpful:
5.0 out of 5 stars Once a thief, always a thief, April 18, 2000
By 
Chris (Massachusetts, USA) - See all my reviews
This review is from: Thief II: The Metal Age (CD-ROM)
Just as Thief: The Dark Project, was an innovative masterpiece, this game holds true to its title. Improved graphics and AI are only the beginning. The incredibly involved story line and the sheer detail achieved by Thief 2 are what keep me sneaking through level after level. There are two main things that move Thief out of the standard "First Person Shooter" shell. The first is moving the focus away from senceless killing. Though I do hold Half-Life as the single best game of the past five years (if not forever) there was a lot of mowing down aliens and double-barreled-shotgun action. And don't get me wrong, I love that as much as the next guy, but anyone can see that a change is long overdue. The second change is the difficulty system. I worked my way all through the orrigional Thief (after nearly a year) so I believe myself to be of average thieving ability yet this new game is still quite difficult. The difficulty works on three levels. In the 'normal' level, Garrett (the main character)gives the player clues as to how to beat the levels with the most efficiency. On hard, there are no more clues and there are added objectives. More objectives and less life on expert. This makes Thief 2 a worthwhile investment as it can be played again and again. All in all, Thief 2 could very well be the best game of the year.
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