Amazon.com: The Thieves' Guild (Dragonlance Crossroads, Vol. 2) (9780786916818): Jeff Crook: Books

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The Thieves' Guild (Dragonlance Crossroads, Vol. 2) [Mass Market Paperback]

Jeff Crook (Author)
3.9 out of 5 stars  See all reviews (8 customer reviews)


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Book Description

December 1, 2000 Crossroads (Book 2)
Palanthas, Jewel of Ansalon, City of Seven Circles, heart of the old Solamnic empire. For three thousand years she has shone as a becaon to the world. Even now, ruled by the Knights of Neraka, she glitters in the night.

Yet at the core of the gleaming city lies a dark center: the Thieves' Guild. Though the Dark Knights ruthlessly crushed the guild beneath an iron heel, a stronger, darker guild has arisen. Now it's intent on recovering its lost treasures and power.

And nothing will stand in its way.


Product Details

  • Mass Market Paperback: 320 pages
  • Publisher: Wizards of the Coast (December 1, 2000)
  • Language: English
  • ISBN-10: 0786916818
  • ISBN-13: 978-0786916818
  • Product Dimensions: 6.9 x 4.2 x 0.9 inches
  • Shipping Weight: 6.1 ounces
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (8 customer reviews)
  • Amazon Best Sellers Rank: #1,225,668 in Books (See Top 100 in Books)

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Customer Reviews

8 Reviews
5 star:
 (4)
4 star:
 (1)
3 star:
 (2)
2 star:    (0)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
3.9 out of 5 stars (8 customer reviews)
 
 
 
 
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10 of 11 people found the following review helpful:
4.0 out of 5 stars An Entertaining Read, February 10, 2001
By 
Nick Galunic (Haddonfield, NJ USA) - See all my reviews
This review is from: The Thieves' Guild (Dragonlance Crossroads, Vol. 2) (Mass Market Paperback)
The Thieves Guild by Jeff Crook details the rise and fall of a great crime network and how the most skilled of thieves survive through the adversity. In the huge metropolis of Palanthas, Cael Ironstaff, son of the revered Tanis Half-Elven, takes up residency as a cutpurse ready to compete for the great treasures of an ancient city. Yet his overwhelming confidence, marvelous skill, and dashing charm can only take him so far...

I liked The Thieves Guild because it gave me an intricate and pleasing image of Palanthas, my favorite city in the world of Dragonlance. Crook describes the social structure and customs in a way as not to bore the reader and in fact, moves the plot very quickly filling it with exciting and meaningful action. The first and final chapters are each slightly separated from the rest of the book and provide a nice acclimation to the plot and closure.

The Thieves Guild is a solid fantasy book with all the major elements of such: fast action, involved plot, and a special characteristic uniqueness marking the work as Crook's own. Like most books of the genre, the middle portion of the plot dips slightly into being boring but this ends quickly. I recommend The Thieves Guild to anyone interested in good, solid, fantasy, especially those keen to the Dragonlance universe.

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7 of 8 people found the following review helpful:
5.0 out of 5 stars Exciting, intriguing novel, December 18, 2000
This review is from: The Thieves' Guild (Dragonlance Crossroads, Vol. 2) (Mass Market Paperback)
This is the story of Cael Ironstaff, a freelance thief, who stumbles into the shadowy world of the thieves' guild. Without ruining too much, this story of thievery and betrayal is top notch and shouldn't be passed over. Like volume one of the Crossroad's Series, volume two doesn't fail to impress. Highly Recommened.
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1 of 2 people found the following review helpful:
3.0 out of 5 stars A boring series, October 26, 2002
By 
Andy. Gillum (indian mound, tn) - See all my reviews
This review is from: The Thieves' Guild (Dragonlance Crossroads, Vol. 2) (Mass Market Paperback)
I was almost tempted to give this book 2 stars but I only do that to really, really bad books.

Like the 1st book in the series, this book was too long word wise. Too many useless description, too little interesting plot movement. Unfortunately, this one didn't even had interesting characters like the 1st one.

There's little good to say about this book. There were a few good scenes but not good enough to make the book remotely readable. This series looked & sounded so intriguing I couldn't wait to read it. I'm very disappointed & feel cheated - a feeling I'm not used to when reading DL.

After about 180 pages, I just scanned the rest to get it over with.

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Inside This Book (learn more)
First Sentence:
The citizens of the grandest of all Krynn's cities, Palanthas, City of Seven Circles, hurried along her lamp-hung streets, glancing worriedly above their heads as they rushed homeward from the markets and plazas, another day of bustling commerce at an end. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
sewer monster, elven sight, beautiful captain, fellow thieves, old dwarf, old thief, loft door, other thieves, sewer grate
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Sir Arach, Thorn Knight, Sir Kinsaid, Knights of Takhisis, Captain Oros, Lord Knight, Knights of Neraka, Dark Knights, Captain Alynthia, Spring Dawning, Thom Knight, Brother Bertrem, Cael Ironstaff, Great Library, Smith's Alley, Master Gaeord, Dark Horizon, Horizon Road, Chaos War, Mistress Alynthia, Mary Eileen, Night of Black Hammers, Shoikan Grove, Tower of High Sorcery, Alynthia Krath-Mal
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