Amazon.com: Thieves of Lankhmar, LNA1 AD&D Official Game Adventure (9780880388252): Nigel Findley: Books

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Thieves of Lankhmar, LNA1 AD&D Official Game Adventure
 
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Thieves of Lankhmar, LNA1 AD&D Official Game Adventure [Paperback]

Nigel Findley (Author)
4.5 out of 5 stars  See all reviews (2 customer reviews)


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Product Details

  • Paperback: 96 pages
  • Publisher: Wizards of the Coast; 2nd edition (March 1990)
  • Language: English
  • ISBN-10: 0880388250
  • ISBN-13: 978-0880388252
  • Product Dimensions: 10.5 x 8.2 x 0.3 inches
  • Shipping Weight: 8 ounces
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Best Sellers Rank: #2,822,581 in Books (See Top 100 in Books)

 

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4.5 out of 5 stars (2 customer reviews)
 
 
 
 
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2 of 2 people found the following review helpful:
5.0 out of 5 stars Thieves, Thieves, and more Thieves..., December 14, 2001
By 
guth_r (DuBois, PA) - See all my reviews
This review is from: Thieves of Lankhmar, LNA1 AD&D Official Game Adventure (Paperback)
This book tells you everything you need to know about the Lankhmar Thieves Guild, literally starting at entry level and going all the way to the top. Gives maps for the Guild houses, and NPC stats for any and all relevant characters associated with the Guild. It also includes a few short senarios for DMs who wish to run players through Thief-related adventures.
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4.0 out of 5 stars Thieves of Lankhmar, April 10, 2010
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This review is from: Thieves of Lankhmar, LNA1 AD&D Official Game Adventure (Paperback)
This supplement uses 1st Edition D&D rules but with a little creativity can be used as a launching point for any fantasy campaign.

More a sourcebook than an actual adventure,this product gives detailed information concerning the history and operations of Lankhmar's Thieves' Guild. The information presented within these pages would be useful to any DM seeking to create a smiliar organization within his or her own campaign setting.

Several adventure seeds are included as well as a short scenario near the end of the book. The maps of the guild house are quite good.

The details regarding the guild's day-to-day operations and politics, retirement and relative rank within the guild are excellent.

This book would be an asset to any DM running a rogue-dominated campaign.
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