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ThinkFun PathWords

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List Price: $19.99
Price: $13.68 & FREE Shipping on orders over $35. Details
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  • Where word search and logic puzzles meet
  • Includes game grid with storage for puzzle pieces
  • Includes 1 spiral-bound booklet with 40 challenge cards from beginner to expert with solutions and 8 colored puzzle pieces
  • For single player
37 new from $8.18 2 collectible from $8.90

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Frequently Bought Together

ThinkFun PathWords + IQ Twist
Price for both: $23.67

Buy the selected items together
  • IQ Twist $9.99


WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Details

  • Product Dimensions: 8.9 x 2.5 x 8 inches ; 15 ounces
  • Shipping Weight: 1.1 pounds (View shipping rates and policies)
  • Shipping: Currently, item can be shipped only within the U.S.
  • Origin: China
  • ASIN: B004INGVIA
  • Item model number: 3600
  • Our recommended age: 12 - 12 years
  • Manufacturer recommended age: 12 - 15 years
  • Amazon Best Sellers Rank: #20,996 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (53 customer reviews)
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Product Description

From the Manufacturer

PathWords is the exciting new game that combines the best of Tetris and Word Search. Place the puzzle pieces onto the selected challenge so the letters under each piece spell a word. Words are read forward or backward - letters will not be scrambled. With 40 challenges from Beginner to Expert, PathWords appeals to both word game lovers and puzzle fanatics and will have you exercising your brain for hours.

Product Description

ThinkFun PathWords

Customer Questions & Answers

Customer Reviews

4.7 out of 5 stars
5 star
41
4 star
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3 star
1
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1 star
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See all 53 customer reviews
PathWords is a great word game that my students and my family love to play.
Luna B.
The easier challenges are fun and make it easy to learn the game quickly while the harder challenges are very challenging.
Elizabeth36
Thinkfun really stepped it up with this fun game that combines word searching with a challenging puzzle.
S Words

Most Helpful Customer Reviews

16 of 16 people found the following review helpful By Alicia Taylor on April 3, 2013
Length: 1:19 Mins
Pathwords by ThinkFun is a search a word game combined with a strategy game. It comes with a 40 page puzzle book and several colored Tetris-like pieces. The puzzles range from beginner to expert. It also comes with a plastic storage container that doubles as a word-search grid. Each card tells you what pieces you will need to finish the puzzle. To play, you cover the words with the appropriate shape. You win if you cover the entire grid. Words can be either backwards or forwards, but not scrambled. That's probably not too clear, but this video of my daughter playing Pathwords should explain it better.

This is a brief video of my 13 year old daughter playing the game. ThinkFun PathWords

While it's not developed exclusively for people with autism, ThinkFun has partnered with Asperkids and Pathwords is part of the Asperkids Collection. The founder for Asperkids helped put together this collection to support learners of different strategies. While this game is an awesome game for people with autism, it is also a wonderful game for Neurotypical children (like my daughter).

If you have a child with autism (like my son), you know that it's sometimes hard to play any games with them at all. It forces social interaction that they may quickly frustrate them. Pathwords is a single player game. For the child with autism, it means they are not backed into a situation where they are letting someone down if they get frustrated with playing. For a normally developing child, it can teach them to entertain themselves. We can't always have someone there to entertain us and learning to keep yourself occupied is an important skill.
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11 of 11 people found the following review helpful By Education on March 31, 2011
I am so thrilled with this new word game from the Think Fun Company! I have loved all of their previous games and include them in my classroom for all of my students to use.
The game is a new take on find a words and uses colored tiles to help the player spell out the word. I myself was stumped on some of the higher level cards and needed a few hints, but still thought the game was a ton of fun!
My students are using it during our indoor recess time and are enjoying the different leveled challenges.
If you are a word lover then I strongly suggest you get this game. Another home run for the Think Fun Company!!!
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12 of 13 people found the following review helpful By Pacopax on April 10, 2011
I love games that combine seemingly disparate elements in surprising ways. Pathwords is a perfect example of this: cover each board with the colored tiles, so that each piece covers a word. Super simple in concept, and beautifully designed levels make this game irresistible! If you're into word games, the spatial challenges will give you a run for your money. Occasionally, there are words used within the game that might be a bit obscure for some, so keep a dictionary at hand just in case you find yourself asking "Is that a word?"

All in all, a thoroughly enjoyable, challenging, and engaging game for anyone! Highly recommended!
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7 of 7 people found the following review helpful By ACB on October 12, 2011
When I got Pathwords, I hoped that it would be something my whole family would enjoy, but I wasn't sure. It's getting harder to interest my 12 and 14 year-olds in playing board games instead of on the computer. I have been pleasantly surprised by how much fun we are all having with it. There is something very addictive about moving the puzzle pieces over the letters and finding words. Although it is basically a single player game, we have been working on the harder puzzles together. Since we got it, it has been on the breakfast bar and whenever any of us have a few minutes, we start moving the tiles around. I was afraid that we would finish all 40 puzzles quickly, but they are becoming progressively more challenging and taking longer. However, it would be nice if the makers came out with additional puzzle booklets that could be purchased to use with the set.

I am an ESL teacher in an elementary school, and I originally thought that I might be able to use this with my students. The age recommendation on the box is accurate, and it wouldn't have worked in my classroom. I would love to see Thinkfun adapt this game to a younger audience. However, this version has been great for my kids. Although the words are not long, there have been some obscure ones that my 12 and 14 year-olds haven't known, so it has definitely expanded their vocabularies.
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5 of 5 people found the following review helpful By Luna B. on July 1, 2011
I have a shelf full of ThinkFun games in my 9th grade classroom, and my students can't get enough! PathWords is a great word game that my students and my family love to play. While you can play alone, it's fun to play as a group as well. I love hearing my students work through the puzzles as a small team, find the words, and work through the tricks and turns they encounter. It covers all the bases from word recognition to spatial reasoning to group problem-solving. As with all ThinkFun games, the challenges build the difficulty from card to card and get pretty darn tough by the end!
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4 of 4 people found the following review helpful By Bernard De Koven on June 26, 2012
If you like word games as much as you like logic puzzles, or vice versa, Pathwords will lead you to hours of something close to the most fun you've ever had doing either, or both.

Everything about the game is ingeniously conceived and executed. First, the puzzles. Yes, you can call them "word searches," and yes, "word search extreme" is a bit more accurate, but they are not like any word search you've ever played before. First, you're not looking for letters in a straight line, you're looking for words that fit one of the eight puzzle shapes that comprise the game. Which turns out to be a totally different challenge from anything you've ever experienced in anything you would possibly call a word search. Next, you're not looking for any word that might fit a particular puzzle piece, but the one word that will fit that shape when all the other puzzle pieces are positioned so that each of them also cover a word that will fit their unique shape. So, even though you've been clever enough to find a word that fits a shape, you won't know you've found the right word until you've found all the other words that fit all the other shapes used in that particular puzzle.
And there are 40 puzzles, ranging in difficulty from easy to excruciating.

Then there's the answer booklet, to which, of course, you will find yourself inexorably drawn. I know, I know, you don't want to see the whole answer, necessarily. Just a hint. And, behold, there are three different kinds of hints for each puzzle: one letter identified by color (each piece being a different color), the orientation of one color piece, and, all right already, one whole word from the puzzle.
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