BradyGAMES Threads of Fate Official Strategy Guide Features: A complete walkthrough for both storylines. A bestiary along with magic and item list. Plus Game Secrets direct from Square Soft!
BradyGAMES Threads of Fate Official Strategy Guide Features: A complete walkthrough for both storylines. A bestiary along with magic and item list. Plus Game Secrets direct from Square Soft!
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Most Helpful Customer Reviews
8 of 10 people found the following review helpful:
5.0 out of 5 stars
Threads Of Fate,
A Kid's Review
This review is from: Threads of Fate Official Strategy Guide (Paperback)
Threads Of Fate is a really challenging game and many parts I thought were impossible. This really helped me through it.
4 of 5 people found the following review helpful:
5.0 out of 5 stars
It's SO much FUN!!!,
By "ms-rabbit" (Tampa, Fl USA) - See all my reviews
This review is from: Threads of Fate Official Strategy Guide (Paperback)
Threads of Fate is the most entertaining game there is! With help from the strategy guide you can go through this game with ease. I also recommend this game for the girls who play(like me!). You have the choice of being a cute little boy who changes into animals or a girl with magical powers and a attitude to go with it. As I said before its fun and entertaing. Everyone should buy the guide and game!
1 of 1 people found the following review helpful:
5.0 out of 5 stars
An Excellent Guide,
By
This review is from: Threads of Fate Official Strategy Guide (Paperback)
Threads of Fate is not a long, complex game by any stretch of the imagination, and I was honestly expecting the guide to reflect what I'm more accustomed to; a cursory overview of the two quests, the basic navigation and boss guides, and a list of hard-to-find items.
What I was pleasantly surprised by was the fact that not only does Tim Cox delve into the things one expects from the guide, but he also touches upon several of the things that make the 'real' Threads of Fate experience; the useless asides that you can engage in. The game itself is highly linear in overall presentation, but what it benefits from is that, throughout, there are times when you can take a side-trip somewhere and have a miscellaneous conversation, or not engage in a certain battle and have the dialog change down the line, or else find a string of hidden conversations that add interest, if not vital information. Tim Cox does what many guides will not do, and actually explores the routes to some of these hidden gems, or makes notes about altered dialog trees. In reading the guide, he even reminded me of an alternate dialog path that I had long forgotten how to reach. In short, it's a wonderfully constructed guide that touches upon thing that really make this game what it is, and I would recommend it not only to people who need the help, but to anybody who is a fan of the game itself. It's a real treat.
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