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Though all the modes that Eidos demonstrated seemed to possess their share of fun, none impressed us as much as the game's multiplayer mode. And with good reason: According to Eidos, all the other modes will play second-fiddle and will serve solely as a means by which to unlock extra features - character models and such - in the multiplayer mode.
The multiplayer mode is fairly cut-and-dried in presentation. Prior to the matches, you and your opponents select your characters, after which player one will set the parameters for the match such as number of kills needed to win, the weapons and bots present, and the arena in which it'll all go down. Since the game is being developed to resemble, aesthetically, a series of B-movies, all manner of odd characters and stages are present - from '70s cop-show detectives to aliens and robots - and they are inhabiting places like expansive gothic cathedrals, spooky graveyards, and otherworldly spacecrafts. Some of the battles you'll engage in will prove to be truly absurd: Imagine a muscular, daunting space alien running and gunning around a venerable temple and shooting at you with a blunderbuss, and you'll surely agree.
From a gameplay perspective, most importantly, everything unfolds rather well. During the single-player mode, the action was flowing at upward of 60 frames per second, and, even during the four-player, split-screen matches, the frame rate remained quite healthy and never took a substantial blow. Indeed, even with five bots in the arenas and four players blasting away at each other, the game remained wonderfully playable and technically intact.
The game's other modes seemed functional enough, though rather single-minded in flavor. Unlike the intricate, multifaceted construct an FPS level has evolved into, Time Splitters' levels remain rather geared toward the mowing down of bodies, with the occasional key-fetch objective thrown in for good measure. Single-player and two-player co-op modes are included, both of which play wonderfully from a technical standpoint.
The game also includes a level editor, which, when demonstrated, seemed quite easy to use, versatile, and fun. Arenas with up to eight floors can be constructed, and there are a variety of texture sets with which to decorate the arenas. All manner of factors can be tweaked - from weapon availability and bot population to lighting effects. Depending on the types of peripherals developed for the PS2, would-be level designers could quite possibly make their arenas available to the online masses.
Needless to say, we're all quite excited about Time Splitters. Expect a full review of the game come its release alongside the PS2's launch.--Miguel Lopez --Copyright © 2000 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited.
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Most Helpful Customer Reviews
55 of 58 people found the following review helpful:
5.0 out of 5 stars
Great Game. But be careful....,
By Cainz "cainz" (Lops Angeles, California USA) - See all my reviews
This review is from: Time Splitters (Video Game)
Timesplitters is one of two great first person shooter games available for the PS2 (the other one being Unreal Tournament). This game was made by a group of people who were part of the developement team that made the classic Golden Eye and Perfect Dark games for Nintendo 64. So if you loved that style of play, you'll enjoy Timesplitters. But, WARNING: the pace of Timesplitters is BLISTERING! Some prefer the slower speed of the old Bond Golden Eye game, and some liked the quicker pace of Perfect Dark, but Timesplitters is MUCH faster than both. I found that some of my friends got a little dizzy playing it because they prefer the slower frame rate of Goldeneye (which is too slow for most, including me). Also, the one player mode is cool, but it's not the high point of the game. It was clear that Timesplitters was meant to be a great multi-player game. So if you're just looking for a one player shooting game that plays a bit slower, you might think twice about this one. In addition, the controls might take a bit awkward at first if you're used to playing with an N64 controller, but since you can assign button functions any way you want, it won't take long before it feels second nature. As for the best feauture of this game: it allows you to create your own levels! So, if you like blistering paced Goldeneye/Perfect Dark style action for more than one player, Timesplitters is a great choice for your PS2. I'm happy with my purchase, althtough it's not quite up there with SSX and Madden (which are absolutely stunning games).
16 of 16 people found the following review helpful:
4.0 out of 5 stars
Laser-paced run-and-gun action!,
By
This review is from: Time Splitters (Video Game)
TimeSplitters is one of the titles I risked fifty bucks on to break in my PS2 and, in my opinion, it was worth the risk. The controls take getting used to, utilizing both analog sticks as well as almost all the buttons in order to move, reload, and fire your period-based assortment of weapons. The sounds and music are typical, I think, of many first-person shooters. However, both volume levels can be customized to meet your preferences. The graphics, in my mind, can easily compete with most PC games in the same genre. I have yet to find lag points or see breakup in spite of the ever-pressing high speed of the game. For example, in Challenge Mode (unlocked after defeating all the Story levels in Easy Mode), you can take on a mission aptly titled Behead the Undead. The object is to "remove" 50 heads from undead bodies in 2 minutes. In this sequence, surrounded by multiple enemies, there is no slowing, no lagging, no breakup - just high-speed, pull-your-hair-out, die and try again mayhem! In addition to all of this one-player madness, the game also sports multiplayer games (which I confess I've yet to try, but I'd be shocked to find them any lower in quality!) and a well-made level editor in which you can create your own levels after you tire of the many featured ones. Overall, I cannot begin to express how much fun I think this game is, and there is much more I've yet to test. I suspect the replay value of this game will be quite high for me. If you don't mind a little frustration, enjoy learning new things, and you love high-speed action intermingled with (can violence be funny?) occasional comedy (i.e. Behead the Undead), take the risk like I did. You won't be disappointed.
10 of 10 people found the following review helpful:
5.0 out of 5 stars
My daughter and I play this for hours,
By A Customer
This review is from: Time Splitters (Video Game)
My daughter; who is 8, and I play this game for hours on end. She loves it and I (44 years old) enjoy it a lot as well. We play as a team and work our way through each of the different areas. Not only is it fun for both of us it helps to build team work. We find ourselves laughing and working together a lot. Finding a game that allows us to work together rather than to fight each other is very good change.
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