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Titanfall - Xbox 360

Platform : Xbox 360
Rated: Mature
3.9 out of 5 stars 625 customer reviews
Metascore: 83 / 100
83

List Price: $19.99
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Xbox 360
Standard
  • Note: Titanfall is multiplayer only and requires an Xbox Live Gold membership
  • Note: Titanfall requires an Xbox 360 hard disk drive with 1.2GB available storage space. You cannot play with flash memory sticks or internal flash memory such as the memory on the Xbox 360 4GB models.
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Platform: Xbox 360 | Edition: Standard

WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Description

Platform: Xbox 360 | Edition: Standard

Prepare for Titanfall. Crafted by one of the co-creators of Call of Duty and other key developers behind the Call of Duty franchise, Titanfall is an all-new universe juxtaposing small vs. giant, natural vs. industrial and man vs. machine. The visionaries at Respawn have drawn inspiration from their proven experiences in first-person action and with Titanfall are focused on bringing something exciting to the next generation of multiplayer gaming. KEY FEATURES Fast-Paced Future Warfare - In Titanfall the advanced warfare of tomorrow gives you the freedom to fight your way as both elite assault Pilot and agile, heavily armored 24' tall Titans. Titanfall rethinks fundamental combat and movement giving players the ability to change tactics on the fly, attacking or escaping depending on the situation. The Future of Online Multiplayer Action - The game is entirely multiplayer, in a new experience that combines fast-paced online action with the heroic set piece moments traditionally found in campaign mode. The intersection of the two is a big part of what gives Titanfall its iconic identity. The Visionaries that Defined Gaming for a Generation are back! - Founded in 2010, Respawn Entertainment was formed by Vince Zampella and Jason West, former co-founders of Infinity Ward and two of the co-creators of the multi-billion dollar franchise Call of Duty They are building on their pedigree and taking a new approach to game design and creating an all new universe with Titanfall

Product Details

Platform: Xbox 360 | Edition: Standard
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B00DC9SWWE
  • Product Dimensions: 5.3 x 0.6 x 7.5 inches ; 2.4 ounces
  • Media: Video Game
  • Release Date: April 8, 2014
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (625 customer reviews)
  • Amazon Best Sellers Rank: #1,690 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here

Customer Reviews

Top Customer Reviews

Platform for Display: Xbox 360Edition: Standard
As an owner of the XB1 version, I got a chance to play the X360 version, and it is surprisingly not a whole lot different from the XB1 version. I mean the resolution and texture detail is noticeably lower on X360, but the XB1 has 6-8x the resources and yet it doesn't look that much better. It is basically the same game. Blueprint (the team that ported it to X360) did a very good job.

Performance wise, it's even more similar. If you watch Digital Foundry's performance analysis at eurogamer, the X360 version's framerate is a bit lower overall, but I'd say it's actually more consistent. XB1 runs at 60fps when nothing is going on, but dips to the 40s and sometimes the 30s when titans are on screen. The X360 version runs 40-50fps for the most part, always staying above 30fps. And for those who prefer a more consistent framerate, there's an option to lock it to 30fps, which also pretty much eliminates the screen tearing. This option is not available on XB1.

Anyone looking to buy Titanfall probably already know what it's about, so I won't talk about the game itself. I'll just say that it's a fun game. Revolutionary? Not in my opinion, but it's definitely good.

While Titanfall looks noticeably better on XB1, it is not a looker on any platform, and it is basically the same game. So if you already own an X360 and are still considering buying an XB1 for Titanfall, I would take a good look at both versions before you decide. You could possibly save $450-$500.
Comment 74 of 87 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Platform for Display: Xbox 360Edition: Standard
Extremely pleased with the 360 version. Bluepoint did an amazing job with this port. It plays identical to the Xbox One version, the only drawback is reduced resolution (obviously). The graphics look perfectly fine and the gameplay is very fluid. I'm giving this 5 stars to let 360 owners know that this is the full experience. No need to spend $500+ to play this game. Titanfall on Xbox 360 rocks!!
2 Comments 74 of 92 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Platform for Display: Xbox 360Edition: Standard Verified Purchase
I don't know. I got the game. I played it for a few hours. I don't know. I'm not disappointed. I'm not pumped either. I would have given it 2.5 stars, right in the middle, if that was an option.
I love multi-player games. I really do. But I don't like NOT having the option of when I don't want to get my butt kicked around by a 12 year old kid across the country, that I can flip over to story-mode or campaign mode and have a modest mind numbing experience. I was a gamer before the majority of my fellow gamers even had a gaming system or a PC. Their baby-fingers weren't working like they would have hoped yet.
I know why they build games like this. It's a consistent money suck. I get that. But what worries me is when this game fades into obscurity.....Do you just trash it, because no one is playing it anymore? I mean, every once in a while I can sometimes find some honest nimrod standing alone on some map in the original Call of Duty and queue up for a few frags. But by and large all I find is heavily modded, God-mode punks, seeing how many points they can accumulate with as little skill that they can muster, but with what they can tack onto their systems and equipment. Must be a hoot for them. Point is....I can go to the story mode and have a reunion tour if I don't want to participate in the "fist-fight in the phone booth". I was a bit put off getting thrown into a room with people vastly out-levelling me right from the get-go, but breathed a little easier when I realized how large the maps are, so I could ease into the water.
Anyway, this game will "do". Was it worth the 60.00 bucks, or so, that I paid for it? Probably not.
1 Comment 28 of 35 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Platform for Display: Xbox 360Edition: Standard Verified Purchase
There's no single player. I knew this going in and it was well advertised. Don't know why some reviewers were shocked. I actually like single player FPS so I'm knocking off a star just for that.

The multiplayer is ok. There aren't too many multiplayer modes. Attrition is the team deathmatch mode. I found it to be a frenetic mess and probably won't be playing it much. There is CTF which is fun. There is Last Titan Standing which is my favorite mode. Everyone gets a titan. It plays like a mech game more or less. A mode they don't have would be the opposite of Last Titan Standing which would involve no titans, just pilots. A mode like that would be more like typical COD. That's a mode I wish they had.

All in all, the game is part your average FPS and part mediocre mech game. Playing Titanfall really made me miss MechWarrior on the PC and MechAssault on the Xbox.
2 Comments 23 of 29 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Platform for Display: Xbox 360Edition: Standard
After playing this for the first few days I loved this game, I was totally killin' it and I thought it could be my new AAA mp game but the more I played, the game starting getting less and less fun.

For the first few days, week, I thought I was amazing at this game, and then I realized everyone that I was killing was just AI, and then the more AI I killed the more boring it got, it got to a point where they got almost boring to kill just because of how easy they were to kill.

1 or 2 of the maps are the right size, big enough for Titans to be everywhere and move and small enough for Pilots (players) to get around easily, but there are some maps that are way too big for Pilots and you end up running across the map to get to the action or another hardpoint.

The other big issue I have w/ this game is the balance between Pilots and Titans. This was my very first concern w/ this game when it was first announced, how easily can Pilots kill Titans? And the answer is not at all, your "rocket launcher" isn't nearly powerful enough to take down a Titan, you can shoot the Titan 5-10 times and it still won't go down. The Titan weapons need to do more damage to be more balanced.

My last disappointment in the game is the limited mp game modes. There's all of like 3 modes that are the standard modes of pretty much every mp game, team deathmatch, hardpoint, and FFA I think, and in this game gen. that's unacceptable, so the game gets more and more boring as you're only playing about 3 game modes.

The free running mechanic as a Pilot are very fun and that was fun and set this game apart from others. Graphics were pretty good, nothing special but not bad.
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