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it in action [Flash]

by Ubisoft
Teen
3.9 out of 5 stars  See all reviews (52 customer reviews)

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Platform: Xbox 360

 
   


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Tom Clancy End War + R.U.S.E.
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Product Features

Platform: Xbox 360
  • Deeply customizable armies featuring unit ranks and hundreds of upgrades add up to endless replay value.
  • Can be played almost entirely via the revolutionary voice command system.
  • Experience a chillingly realistic vision of World War III in the fashion of the best techno-thrillers.
  • Explore 40 stunningly realistic real-world battlefields set in Europe and the United States, including Washington D.C., Paris, and Moscow.
  • Go to war online in a persistent multiplayer campaign allowing hundreds of player matchups in battles that can last for months at a time.

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Platform: Xbox 360
  • Check out the exclusive Amazon.com/games interview with the Creative Director for Tom Clancy's EndWar, Michael de Plater.

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000X25GX6
  • Product Dimensions: 7.5 x 5.5 x 0.5 inches ; 4.8 ounces
  • Media: Video Game
  • Release Date: November 4, 2008
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (52 customer reviews)
  • Amazon Best Sellers Rank: #2,097 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Customer Reviews

52 Reviews
5 star:
 (25)
4 star:
 (10)
3 star:
 (11)
2 star:
 (1)
1 star:
 (5)
 
 
 
 
 
Average Customer Review
3.9 out of 5 stars (52 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

36 of 38 people found the following review helpful:
5.0 out of 5 stars Great game, November 6, 2008
= Fun:5.0 out of 5 stars 
This review is from: Tom Clancy End War (Video Game)
EndWar is an excellent game. I've never been into RTS games. I've always thought they were kind of boring. But this one has me hooked. I played for about 4 hours last night, and I enjoyed every minute.

First off, although I have never gotten into RTS games before, I have seen them played, and I found that EndWars graphics are as good, if not better, than any RTS I have seen. If you are coming into it expecting it to look like Dead Space or GoW2 or anything like that, you'll be sorely disappointed. That isn't the focus of this game. Regardless, the game is incredibly fun to play.

Secondly, the voice command works great. In the amount that I played last night, I only had one or two problems with it. When I first got R6V and R6V2, I tried the voice command feature, and found that I would have to repeat an order four or five times to get them to do something, and even then the order was usually misunderstood. All I can say is that EndWar has come a long way in terms of voice command, and I find it unlikely that you'll have any of those problems.

The gameplay is fun. I enjoyed the fact that the campaign didn't just throw you into the middle of WWIII. It begins with the "Prelude to War" campaign. During this time, you don't have all the abilities that you have during the WWIII campaign, and it is a great way to get aquatinted to the voice-command system. During this time, you will not be able to select your unit types prior to the mission, which is great because it helps you learn what units work most effectively against others. Also, you will not be able to upgrade your units at this time either. It also allows you to play all of the different modes as well.

After the "Prelude to War" campaign (which, by the way, is around 10+ missions), you get to the WWIII campaign. During this time, all of the limits that were imposed on you in the previous campaign are lifted, and you have full control of the gameplay. I especially like that your units gain experience and are promoted as long as they live. The higher the rank and the more experience they have, the better they play and the more valuable they are. When these units are killed, they are replaced with fresh recruits that have a lower rank and no experience. This puts a tremendous amount of value on the units that you have, and you find that you do whatever you can to see to it that they survive from mission to mission. They aren't expendable, and that has an amazing impact on gameplay. You're not just going to send your units on a suicide mission.

I haven't jumped into the "Theatre of War" campaign yet, which is the online multiplayer campaign. Should be excellent though.

Anyway, incredible and fun game. Can't wait to see more like it.
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19 of 19 people found the following review helpful:
5.0 out of 5 stars A New Way to Experience the Charm of RTS-Style Game, November 7, 2008
= Fun:5.0 out of 5 stars 
This review is from: Tom Clancy End War (Video Game)
RTS-like games on consoles always have a cumbersome control system when compared to their PC versions, although game-makers are trying everything to simplify the complicated controls into a single controller with about ten buttons to make up for the loss of keyboard and mouse (which might be the biggest invention in the PC input equipment). However, this ends when EndWar comes out.

Features:
No annoying resource-harvesting, only fast-paced actions. That's the Endwar, with the innovative voice command control system. Sit on a couch, trigger RT, speak out your command based on a "Who-What-Where" structure and game is in your hands (voice). RTS games have never been so smoothy on a console. Despite the fast actions it presents, it doesn't mean there's no strategy. You still need to plan well to win every battle.

Voice Control:
Voice control works actually pretty well so far as I have experienced since more than 90% of the time my command is taken into action correctly using the original Xbox 360 headset. Also, button-based control is available, which means you can treat this game like a traditional console RTS game if you like, but it's hard to defeat a human opponent while you are not using voice control, because you need longer time to give your orders.

About the game itself:
The background of the game is set in the near future when the WWIII is set on fire.

In the Solo Campaign mode, You will first get yourself familiar with the game by walking into the Prelude part telling you how the WWIII breaks out. You will be assigned as a commander of one of the three factions, which are Euro, USA, and Russia and play a series of easy battles. That's telling you the basic rules of this game. After these tutorial-like battles, the WWIII begins and you have to choose your faction to continue your fight. You earn money after each battle for upgrades for your units.

Theater of War is one of its multiplay modes and is much like the WWIII solo campaign but with human opponents not AI players. Other multiplayer modes include quick match in which you fight a random players, and private match where you can play with your friends.

Win the battles:
Endwar includes several types of maps. In some you need to defend the enemy's siege, while in others you try to secure the uplink buildings to gain more advantage to crush the enemy. Several types of units are available, including riflemen, engineers (using rocket launchers), tanks, transporters, gunships, artilleries and some others. The basic rule is like a triangle that gunships are effective at beating tanks, which are the killer of transporters, which are in turn gunship-hunters. In solo WWIII or Theater of War, the units survived will be promoted and become much more powerful. If they are defeated but evacuated (retreat), they can still be dispatched in the next battle and their ranks are maintained. However, they will disappear from your dispatch list when they are defeated and killed. So, use your high-ranked units wisely and don't let them attack without proper covers. Unit promotion will not be saved for quick match or private match.

Closing Comments:
Endwar is really an RTS game made for console. It's the start of a new type of RTS on console system that is promising, although we do see some drawbacks such as frame loss when many units are firing at each other on screen at the same time, and no big difference between the three factions except for the looking. I haven't touched any RTS game on any console for like 3 years, and thanks to Endwar that brings me back.
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10 of 10 people found the following review helpful:
5.0 out of 5 stars Simply Great !!!, November 30, 2008
= Fun:5.0 out of 5 stars 
This review is from: Tom Clancy End War (Video Game)
I am a big fan of Clancy's series. I own all Rainbow Six and Ghost Recon titles for Xbox, both the original and the 360. Obviously, my main focus in games is tactical shooters. I have never been too big of a fan of strategy games. I did always enjoy the tactical aspect of Clancy's shooters, though. Those of you who played GRAW 2 certainly remember missions where you had support of tanks, armored vehicles, helicopters and even air-strikes. EndWar basically takes that concept and magnifies it to the size of a battalion. And it works magnificently.

EndWar puts the missing "R" in the RTS genre. You don't build silly contraptions, you don't harvest mysterious resources. There's you, the enemy and the battlefield. You have infantry, armor, artillery, attack helicopters and other units at your disposal. The battlefields are real cities with landmarks you can recognize. Everything is destructible. Buildings collapse under artillery barrage. Trees burn when hit with incendiaries, etc. There are 39 maps! And you can play each in four different modes, in each one facing different objectives, what creates pretty much endless list of combinations.

I came across some criticism about the game being a simple rock-paper-scissors scheme: tanks beat transports, transports beat gunships, gunships beat tanks, etc. To me, the people who say this, simply don't get it. The beauty of the game is that basic rules are simple, and then combination of terrain, objectives and the style of your play and your enemy make every battle unique. Not to mention that the units have pretty impressive number of upgrades, which actually make it possible to violate the rock-paper-scissors scenario, e.g., beat transports with gunships.

The voice command system is nice and most gamers love it. I have a kid, though, and I only play when he is asleep, so voice commands are out of the question. Surprisingly, the game is very playable with the controller only. I don't feel that I am at a disadvantage. Another cool feature is action replay. It is a great feature and yet few games have it (Actually, the only other one I can think of is Halo 3) Combined with the great artwork of landscapes and units, makes for a great feature.

EndWar is a must-have in your Clancy's collection. Single player is tons of fun and online play is the most addictive ever.

TheKOOBAS
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