3.0 out of 5 stars
okay, October 26, 2011
= Fun:3.0 out of 5 stars
This review is from: Tom Clancy's Rainbow Six (Video Game)
this game is okay i have played rainbow six rouge spear on the gba which was amazing with stealh element's lack's a close range attack's i expected this one to be great but i was dissaponited it's hard what could be lamer shooting somebody 15 times and you keep missing they shoot you once they kill you and if they see you they fire but if you go on to another room they know where you went and fire in that direction even if there inside your outside they will do that so get if you want i do not reccomend it
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1.0 out of 5 stars
Tom Clancy's Rainbow Six, July 20, 2011
= Fun:1.0 out of 5 stars
This review is from: Tom Clancy's Rainbow Six (Video Game)
Tom Clancy's Rainbow SixI love the Clancy's games, but this one i hated, the figures are really small and you can't see it very well, the game play is to tricky and you need pay extra attention to the doors and switches, the team action doesn't work really well and the mission are some "stupid". i changed that game for another one more better.
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4.0 out of 5 stars
Rainbow Six on GBC, August 19, 2007
= Fun:4.0 out of 5 stars
This review is from: Tom Clancy's Rainbow Six (Video Game)
this is one of the finest games on GBC, though it has nothing that Resident Evil Gaiden or Metal Gear Solid has to offer. This is a game of strategy and skill, needless to say, this is probably the most realistic game on GBC, the realism is the mark of Tom Clancy. So here you go, my review on Rainbow Six.
Story: The story revolves around the plot of different terrorist orginizations hitting locations, taking hostages, and planting bombs. You should be able to geuss that its you're job to eliminate the terrorist, rescue the hostages, and disarm the bombs.
Graphics: There really is nothing in the enviroments that stand out or catch you're. What is in the enviroments is displayed through colorful and smooth animation.
Sound: The weapons all sound the same and music is repetitive and annoying. Period.
Gameplay: There is alot to touch on here. Suprisingly enough, the game is about 80% reading and planning, and the worst part about this is, that you must read these texts to plan a successful mission. The action part is a bit slow and confusing, and after you kill everyone, there really is nothing to do except look for you're objective and wander around. After the mission is complete, it continues to the net, so there is no story telling foundation. Oh and there is also a first person mode ever so often that changes up things.
my conclusion is that, if you like violence and strategy then you'll like this game, if you don't like the violent type, go get it anyway.
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