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by UBI Soft
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4.2 out of 5 stars  See all reviews (91 customer reviews)

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Tom Clancy's Splinter Cell + Tom Clancy's Splinter Cell: Chaos Theory + Tom Clancy's Splinter Cell: Double Agent
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Product Features

Platform: PC
  • ESRB Rating: Mature
  • Genre: Shooter
  • Mission: You are an army of one in this game that puts you deep in the middle of enemy territory
  • Platform: Windows 98/Me/2000/XP

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00006GSO1
  • Product Dimensions: 7.8 x 5.5 x 1.2 inches ; 5 ounces
  • Media: CD-ROM
  • Release Date: February 18, 2003
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (91 customer reviews)
  • Amazon Best Sellers Rank: #24,321 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes


Product Description

Platform: PC

Amazon.com Product Description

James Bond... Solid Snake... Ethan Hunt... Based on their recent games, all these so-called superspies could stand to take a few lessons from newcomer Sam Fisher. His name isn't important; the important thing is that his game, Splinter Cell, comes from Tom Clancy's game studio and offers up the kind of sophistication and control you'd expect from the studio that brought gamers Rainbow Six. It's all about the details. When Sam enters a dark area, he's got two options, thermal and night vision. Thermal lets him see the body heat of an enemy soldier, even through walls and doors. Shoot through cover with a high-powered weapon, and you can watch as the heat fades from the body. Not dark yet? Shoot out the lights. Need a distraction? Pick up and toss a tin can. Come up to a door too thick to pass thermal readings? Sneak up to it, slip a fiber-optic lead under the door frame, and peek at what's beyond. When you're ready, open the door--just a little bit at a time. While Splinter Cell lacks a famous hero in the lead role, it does sport the famous technical military thriller author Tom Clancy in the title. And you can see the evidence of his expertise in every facet of the game. Who needs the baggage of Metal Gear Solid 2 when Tom Clancy's Splinter Cell brings you better weapons, better controls, better graphics, better spy toys, and a coherent story?

Product Description

Get in on the action with these two award-winning games. You alone have the right to spy, steal, destroy, and assassinate to ensure that American Freedoms are protected in Splinter Cell: Stealth Action Redefined. In Splinter Cell Pandora Tomorrow, as Sam Fisher, you must recover classified intelligence before it falls into enemy hands. Do you have what it takes as the Splinter Cell?

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Customer Reviews

91 Reviews
5 star:
 (56)
4 star:
 (17)
3 star:
 (6)
2 star:
 (2)
1 star:
 (10)
 
 
 
 
 
Average Customer Review
4.2 out of 5 stars (91 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

114 of 119 people found the following review helpful:
5.0 out of 5 stars A game that any gamer must own!!!, December 26, 2002
This review is from: Tom Clancy's Splinter Cell (CD-ROM)
I just can't put into words how awsome this game is; but I'll try. There are so many moves, gadgets, details in every aspect...here goes:

The gameplay: Incredible! This game should easily win game of the year! Why? It's so realistic, so breathtaking, so nerve wracking at times that you really feel that you are Sam Fisher. Here are the basic moves: You can crouch, roll (to move quickly through one area without being seen), jump, double jump (jump off a wall to cling on to a pipe at the top), split jump (where your up against the wall doing the splits. You cant then jump down in surprise and knock out your enemy, or shoot him), cling to pipes (and move around, even hang from it while shooting down a guard). Those are just a few! You can knock people out, put a gun to their head and interrogate them. Use people as human shields, hide against walls, knockout anybody, slide down a wire, etc... So many moves, all so very cool, you'll really feel like a secret agent. Now with these moves, you must make it through dozens of levels to prevent a war from happening. If caught, the U.S. will have nothing to do with u. You're on your own.

Gadgets: Thankfully, with these awsome moves, you have perhaps the coolest gadgets ever thought up. You have gadgets to unlock doors, look under the door, climb walls, shock people to death, etc... So many cool gadgets! You'll need every one of them to get through this war. But that's not all! You later on get cameras that you can shoot into a room to see everything before you enter, giving you time to plan, think, etc... These cameras though (so cool) can also, when pressing the red B button, make a loud whistling sound that will attract guards. When they are close, push the yellow Y button, and a sleeping gas will enter the air, knocking the guards unconscience, and leaving your path clear. These cameras also have night vision, heat vision, and of course, regular vision. So many uses, these cameras may save your life more than once. Use them wisely.

The game: In the game, you must get through different levels, finding out secrets in various ways, and doing whatever is asked of u. U can read e-mails from hacked computers, listen in silently on conversations, hide dead or living bodies (you can either knock them out or put a bullet to their head). Sam is also equipped with heat and night vision goggles. So when you have been spotted, and several guards are coming your way, you can shoot out nearby lights, split jump and watch blind guards come in. Put your night vision goggles on, jump down, put a gun to one's head, and use him as a human shield. Shoot the others, knockout your hostage, hide the bodies, and move on. So many options of doing almost anything during gameplay, you'll be spoiled of how to beat each mission...or come back later and beat it on a harder setting. You can also pick up and throw bottles, coke cans, anything. The whole process of the game is very cool.

The graphics: In case you haven't heard, this game has some of the best graphics ever seen in a game. One of my friend's walked in, sat down, not seeing the controller in my hand. He thought I was watching a movie for a few seconds! That's how good this game looks. The lighting is fantastic. Knock out all the lights, pitch black. Leave a tiny bulb on, a lite glow fills the room. Very cool! Sam even changes. He rolls up his sleeves, breathes in and out, steadies his gun when running so as to not make a clit, clat noise. Etc... So much detail put into everything. Even things like when Sam's hands are busy (like hanging from a pole), he cocks his head up, then down, to get his night or heat vision goggles on. Sooooooooooo realistic!

Depth: Incredible! On the normal setting, you'll be lucky to beat this game in less than 30 hours. And the ability to go back and beat the game on hard later adds even more replay value! This game has it all!

Overall, this game rocked in every aspect. Even sound (perhaps the best ever in a game) is ignored because of how good everything else is. Voice acting is so realistic, as Sam always sounds confident, and yet sometimes doubtful, and even a bit nervous. You can hear how fast you're running, the footsteps of approaching enemies, the true reloading of your gun (which ranges from silencers and snipers, to machine guns at times), and the shells falling to the floor.

This is a classic, a must have, and any gamer should feel left out never playing Tom Clancy's Splinter Cell!

(And oh, later on, you may be able to download new levels from the internet so your PC. So cool!)

Thx!

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17 of 18 people found the following review helpful:
4.0 out of 5 stars Good solid game., March 3, 2003
By 
L. Blasiman (Canton, Ohio USA) - See all my reviews
(REAL NAME)   
This review is from: Tom Clancy's Splinter Cell (CD-ROM)
Needless to say there is a lot of hype surrounding SC. Most of it is well earned. Perhaps what SC does better than any other game is deliver a solid well made experience with a lot of style, polish and oozes atmosphere. In short: there isn't a single element in the game that is lacking. It's hard to think of a single good reason why someone should overlook this game. And for PC gamers the game got even more work to use the newest state of the art graphic effects. The games' lighting and shadows not only look impressive but also is a key to the vast amount of stealth movement used through the single player campaign. For once a game that not only looks good but makes the graphics an integrated part of the gameplay.

However I did not find it to be the game to end all games. Much of the campaign is scripted. Meaning some things will not happen with out the player triggering it first. This makes the game rather linear and requires some irritating trial-and error before you can pull off a perfect mission. There is also no type of multiplayer or other features to explore (would co-op be too much to ask for these days?). After you have played it once there isn't anything more to do but play it again and again, taking the same linear path to complete the objectives.

Splinter Cell however focuses on doing one thing right rather than try to do too much. Certainly it delivers a just plain cool game well worth every penny.

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24 of 27 people found the following review helpful:
1.0 out of 5 stars Dont buy this game till you read this, March 18, 2003
By A Customer
This review is from: Tom Clancy's Splinter Cell (CD-ROM)
I've finished five of the missions in Splinter Cell, that's the larger half of the game, so I feel I can review the game from an informed perspective.

1. First; what I liked about the game-
The great graphics
The excellent attention to detail in the visual environments,
such as reflections off framed pictures, texture depth, character modeling etc...
It looks like a convincing world that you'd like to explore.

2. Second; what I dislike about the game-

The third person user interface, I'm sure this would be a much more immersive game if a first person option had been included, but they tell you that going in, so it's not a surprise.

The irritating voice-overs. The same ... lines delivered over and over in phony accents. This becomes truly annoying when your temporarily stymied at a tough part of a mission. I wonder if the game makers were confused on this game- is it supposed to be funny -(Like NOLF), or serious -(Like Ghost Recon). It isn't really either, and it should have been.

The worst combat I've ever seen outside of a turn-based role playing game. The enemy characters just stand still and Bang.. Bang.. Bang.. Bang.. Bang.. Bang.. Bang.. Bang.. until they run out of ammo or die. Interspersed with bad voice-overs. Truly ... combat AI.

The lack of simple things - like a knife, a decent map, a flshlight, binoculars, a first-aid kit, or a compass; it's really nice to have a compass when your controller says things like "go east"; EAST? It's really nice to have a knife in what is being sold as a "Stealth Action Redefined".
Duh. You're Sam Fisher, top covert field operative- too clueless to pack a knife, a pair of binoculars, a first-aid kit, or a compass. The lack of expected tools is overly contrived, senseless, and constantly irritating.
This guy is supposed to be a field spook- where's his gear? What spec-ops guys go on a mission without a knife, or a compass?
I pack better to go camping.

Then again you wont really need a compass, because you'll have all the mobility of a cow in a cattle chute. Theres no way to deviate from what the game designers intend for you to do. It might look like you can "Explore your world", but that's just a quickly dispelled illusion.

It's an overly scripted environment that forces you to do exactly what the programmers decided, in preciely the manner they wnat it done. No room for improvisation in this game.
About the only decision you actually get to make is whether you knock someone out, or simply shoot him.
Many times you wont have that choice either, since ammunition is apparently to expensive to waste on a mere National Security mission. What soldier goes into the field with no knife and little ammo?

The phoniness of Sam's vaunted moves. Sure he can climb up a pipe, but only if the programmers want you to climb that particular pipe. Other pipes, that appear identical, are NOT climable. The same holds true for ledges, railings, overhangs,etc.. It also holds true for other special Sam moves, like rappeling- be assured your rope will change lengths to keep you to the straight and narrow path decreed by the programmers.
Get down that chute Bossy!

You're Sam Fisher- off to save the world! Here's an inaccurate .22 caliber pistol and 20 rounds of ammunition- get down that chute Bossy!

If you like console games here's one on a PC.
It reminds me of an elaborate 3D scroller.

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