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3 of 3 people found the following review helpful:
3.0 out of 5 stars
Fun, albeit empty, side scrolling with Lara Croft, December 19, 2006
= Fun:4.0 out of 5 stars
This review is from: Tomb Raider: Legend (Lara Croft) (Video Game)
Buxom adventurer Lara Croft makes a somewhat triumphant return to the GBA with Tomb Raider: Legend, which like many titles has been transformed into a side scrolling romp. The first thing you'll notice is that the game looks very sharp, especially for a GBA side scroller. Lara herself is very nicely animated, and the environments and terrains look good as well. The platforming and gunplay elements are almost the same as the console versions, which is surprising as well, and the puzzle elements peppered throughout are challenging as well. There's a few motorcycle based areas as well to spice up the gameplay, which will become somewhat stagnant as you progress through the eight surprisingly massive levels. The biggest drawback of Tomb Raider: Legend is that you can't really explore the 2-D side scrolling levels, which is the whole point of a Tomb Raider game. That's what really hurts the overall package, but Tomb Raider: Legend is still a more than solid GBA game that is definitely worth checking out for those still holding on to their GBA's.
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2.0 out of 5 stars
Lara Croft Tomb Raider Legend, January 8, 2012
= Fun:2.0 out of 5 stars
This review is from: Tomb Raider: Legend (Lara Croft) (Video Game)
This game was a bit of a dissapointment I much prefer the playstation version. The game is sort of fun but slightly repettitive and the in game instructions are a waste of time they don't quite explain how to do surtain things well enough.
I had some difficulty at first trying to figure out some of the end goals for surtain levels in this game as well. I rate it 2 stars.
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2.0 out of 5 stars
Awful Controls Ruin The Game, January 3, 2010
= Fun:1.0 out of 5 stars
This review is from: Tomb Raider: Legend (Lara Croft) (Video Game)
OK, Laura looks pretty good. The graphics are not half bad. The save system divides the game up into a series of short mini-levels that are saved automatically as you complete. This is good. There are also some cool things you can do, including using your grappling hook thingy to open windows, swing, pull yourself forward on a raft, etc.
Why should you avoid this game? It's the controls. I don't know if it's just me, but I couldn't take the jump button. I'd press it and a half to a full second later, Laura would jump...if she felt like it. And whether this was a glitch or not I don't know, but often when I should have fallen to my death from a failed jump, it ended up with Laura making a sort of half jump thing with her leg down as she hit the ground, surviving the fall. Odd.
Another problem is that Laura cannot even crouch. She has to stand to fight all the enemies. To get in tight areas, she sort of rolls into a ball and goes through, sort of like in a Metroid game. WTF? Hit detection is also tragically bad. In some places you're supposed to slide down ropes, but getting to just the right place so she'll grab on can be trying.
This is the first and only cartridge I've been mad enough at to destroy. It was ever so satisfying to stomp it into the pavement after 20 minutes of trying to make the same stupid jump and falling every time. Not fun.
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