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Total War: Rome II [Download]

by Sega
Teen Steam
2.5 out of 5 stars  See all reviews (331 customer reviews) 76 / 100

Price: $59.95
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Platform: PC DOWNLOAD
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Product Details

Platform: PC DOWNLOAD
  • Downloading: Currently, this item is available only to customers located in the United States and who have a U.S. billing address.
  • Note: Gifting is not available for this item.
  • ASIN: B00CMSCV32
  • Release Date: August 28, 2013
  • Average Customer Review: 2.5 out of 5 stars  See all reviews (331 customer reviews)
  • Amazon Best Sellers Rank: #2,750 in Video Games (See Top 100 in Video Games)
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Product Description

Platform: PC DOWNLOAD


How far will you go for Rome?

The award-winning Total War series returns to Rome, setting a brand new quality benchmark for Strategy gaming. Become the world’s first superpower and command the Ancient world’s most incredible war machine. Dominate your enemies by military, economic and political means. Your ascension will bring both admiration and jealousy, even from your closet allies.

Will you suffer betrayal or will you be the first to turn on old friends? Will you fight to save the Republic, or plot to rule alone as Emperor?

  • Plan your conquest of the known world in a massive sandbox turn-based campaign mode (supporting additional 2-player cooperative & competitive modes). Conspiracies, politics, intrigue, revolts, loyalty, honour, ambition, betrayal. Your decisions will write your own story.
  • Build vast armies and take to the battlefield in real-time combat mode. Put your tactical skills to the test as you directly control tens of thousands of men clashing in epic land and sea battles.
  • Play for the glory of Rome as one of three families or take command of a huge variety of rival civilisations – each offers a notably different form of gameplay experience with hundreds of unique units from siege engines and heavy cavalry to steel-plated legionaries and barbarian berserkers.
  • See exotic ancient cities and colossal armies rendered in incredible detail, as jaw-dropping battles unfold. Detailed camera perspectives allow you to see your men shout in victory or scream in pain on the frontline, while a new tactical cam allows a god’seye view of the carnage to better inform your strategic decisions.
  • Extremely scalable experience, with gameplay and graphics performance optimised to match low and high-end hardware alike.


New Features:

  • New Playable Factions – Athens, Epirus and Sparta each offer a unique new way to experience the campaign, with their own rosters of powerful military units, distinct traits and play styles. The Athenian pursuit of enlightenment grants them technological and cultural bonuses; Sparta’s dominance over the Helots allows them to maintain a larger slave population; and Epirus enjoys bonuses to settlement exploitation stemming from their village-confederation origins.
  • New Cultural Traits – All Greek States benefit from a bonus in battle when defending their own or an allied territory, a bonus to wealth generated by their capitals and an increase to the rate of cultural conversion within their borders.
  • New Cultural Objectives – Greek States have their own new set of military, economic and cultural victory conditions, as well as sharing a unique set of bonus objectives drawn from Greek history. Additionally, each faction will have to contend with its unique events and dilemmas.
  • New Military Traditions – Each of the Greek States has a unique top-tier military tradition: Athenian fleets may be honoured as Children of the Aegaean, improving the ramming ability of their ships whilst allowing them to secure more income when raiding; Spartan armies may be remembered as Peers of Leonidas, improving their melee defense capabilities and reducing their upkeep; the armies of Epirus may be feared as Hounds of Molossus, granting them greater charge bonuses whilst allowing them to keep public order problems in check.

New Units:
In addition to the intimidating unit rosters of each faction now playable for the first time, the Greek States Culture Pack introduces a variety of unique and especially elite and deadly forces.

  • Mercenary Veteran Hoplites – [available to all playable factions]
    From glistening spear points to earth-shaking tread, a phalanx is a sight and sound to inspire dread. With these veteran hoplites, that dread is sold to the highest bidder.
  • Thureos Hoplites – [Unique to Athens]
    While the linen breastplates worn by these men may look flimsy, they are cool, practical and surprisingly tough. As with all hoplites, the men inside are also practical and tough warriors.
  • Thorax Hoplites – [Unique to Athens]
    These heavy hoplites are marked by their bronze breastplate armour, a sign of wealth and status. They are armed with spears and hoplon shields, and use the phalanx formation to batter enemies into submission.
  • Agrianian Axemen – [Unique to Epirus and Macedon]
    The Paeonian tribe of Agrianes are fierce fighters. As well as terrible killing tools, their axes are also climbing hooks for rough terrain. No sensible general would not use them in an assault.
  • Aspis Companion Cavalry – [Unique to Epirus and Macedon]
    A king’s companions in battle are his nobles and esteemed friends. It is an honour to be a companion, to ride forth with javelin and kopis to fight for your lord and master.
  • Heroes of Sparta – [Unique to Sparta]
    Embodying the spirit of Thermopylae, the Heroes Of Sparta bear their spears and shields with fierce pride and unrivalled mastery.
  • Polybolos Repeating Scorpion – [Siege Deployable available to all Greek, Roman and Carthaginian factions]
    Able to make short work of even the most heavily-armoured opponents, this repeating bolt thrower sacrifices the ordinary Scorpion’s range in return for a rapid rate of fire.
  • Tortoise Armoured Battering Ram – [Siege Deployable available to all Greek, Roman and Carthaginian factions]
    Combining devastating ramming power while affording protection to its crew, used well the Tortoise more than makes up for its lack of speed and manoeuvrability in open ground.

New Buildings:

  • The Monument of Lacedaemon – [Unique to Sparta]
    A symbol of Sparta’s overridingly martial culture, The Monument of Lacedaemon brings cost reductions to military recruitment, significantly increases the morale of land units in the province and a global morale boost to existing units.
  • Oracle of Dodona – [Unique to Epirus]
    This sacred grove is the domain of the priests and priestesses of Epirus. The Oracle of Dodona increases city growth, provincial happiness, wealth, and the global conversion of other factions to Hellenic culture.
  • Acropolis – [Unique to Athens]
    A symbol of Athenian high culture and engineering excellence, The Acropolis also provides extra garrison forces to Athens, improves the city’s abilities to withstand sieges, and increases Athenian agents’ Authority actions.

Faction History:

  • Athens
    Athens has long been famed for its cultural achievements, from buildings such as the Parthenon, to the plays and works of Aristophanes, Plato, Socrates, and Sophocles. In many ways, Greek culture is defined by Athens. Its military focus has long been its navy; however, continuing the traditions of the classical era, its citizens are also expected to contribute both infantry and cavalry to its armies.
  • Epirus
    Epirus is a Greek kingdom formed of numerous small villages and towns, rather than the great cities of the south. An agriculture and fishing-based society, Epirus nevertheless maintains a balanced army on the Alexandrian model, consisting of cavalry, archers, peltasts, phalangites and war elephants. They also make extensive use of mercenaries from throughout the Greek-speaking world.
  • Sparta
    With every aspect of their lives and society geared towards warfare, Sparta dominated the Greek world and continues to produce arguably the finest soldiers of the Hellenic period. The slaves and non-citizens of Sparta enable their citizens to pursue warrior perfection as soldiers and champions. Trained and hardened in battle, their warriors and leaders are the embodiment of military discipline and virtue.

Minimum Requirements:
  • OS: XP/ Vista / Windows 7 / Windows 8
  • Processor: 2 GHz Intel Dual Core processor / 2.6 GHz Intel Single Core processor
  • Memory: 2GB RAM
  • Graphics: 512 MB DirectX 9.0c compatible card (shader model 3, vertex texture fetch support)
  • DirectX: 9.0c
  • Hard Drive: 35 GB HD space
  • Screen Resolution: 1024x768

Recommended Requirements:

  • OS: Windows 7 / Windows 8
  • Processor: 2nd Generation Intel Core i5 processor (or greater)
  • Memory: 4GB RAM
  • Graphics: 1024 MB DirectX 11 compatible graphics card
  • DirectX: 11
  • Hard Drive: 35 GB HD space
  • Screen Resolution: 1920x1080

Total War: Rome II is an official E3 Game Critics Award Winner! Creative Assembly’s fantastic E3 presentation wowed the judges in the Best Strategy category!

The official E3 Game Critics Awards are chosen by a panel of approximately 30 judges from the most influential gaming publications in the United States. For a full list of winners, please see here http://www.gamecriticsawards.com/winners.html.


Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews
243 of 256 people found the following review helpful
Platform for Display:PC DOWNLOAD|Verified Purchase
I am writing this review based on the sept. 3rd 2013 release build. I spent approximately 10 hours within the game on the release day, playing a long roman campaign on hard difficulty. I wish to share my experience and my concerns and point of note. I have played all past total war titles back to shogun 1. My computer is I7 3770k, 770gtx sc, 32gb ram, and a agility 2 ssd. Below I share what I perceive are the pros and cons of this series. I will also update the review in a few months time as patches and tweaks are released. You can skip to the conclusion at the bottom if you find this to lengthy.

Pros
- returns to the roman era, featuring many more factions, hundreds of different units, and a massive world rivaling empire total war global scale.
- new reworked agents that offer more intrigue with new actions. New Army stances that allow expedited movement, fortify a spot with new barricades and traps or create Ambush scenarios.
- detailed and intricate melee with the best motion capture in a total war to date.
- diplomacy is improved. client states absorbed can be given war targets and will help putting down slave rebellions. AI is active in seeking non aggression pacts and expanding trade.
- campaign map is lovely. I actually did not experience any bugs related to the world map such as movement. Good.

Cons
- the big war-elephant in the room is the speed of battles. Battles are over often in under 5 minutes. This is a complicated balance issue but it seems to include weak morale, movement of AI making decisions, and some deliberate designs by creative assembly. Battles instead of being somewhere to savor the fine tactical nature are instead two rushed blobs colliding.
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128 of 139 people found the following review helpful
1.0 out of 5 stars Not worthy of the Total War name September 24, 2013
Platform for Display:PC DOWNLOAD
Where do I even begin...?

Pathing is horrible. Unit collision is almost nonexistent. Mosh pit battles that make it impossible to form or hold a line. Defending a town? Lined up pikeman three units deep on a narrow street? No mas; the barbarian hordes will RUN RIGHT THROUGH them like water through a sieve. Want to regroup and counterattack? Can't do that either; some of your pikemen will stick to the rampaging enemy like glue until you click on a given unit and see it's strung through half the town single-file..... oh and God forbid you try and turn a corner. The entire unit will stick to the corner and feed a worker-ant trickle of troops at an enemy that will gobble them up as they arrive. Get two or three units stuck on the corner and they'll mill around until the battle is over.

Can't ravage your enemy's lands without taking the town. Can't intercept enemy armies -- they go right past you with all the ease of a naked Celt running through a Macedonian phalanx. Armies build their own transports on the fly and literally skate across the water, destroying any actual FLEETS OF WARSHIPS you so laboriously built because they're so much stronger for some reason. Gone are the various seasons -- turns are a year long now, so no more worries about freezing in the winter, and it takes a couple of decades for you to explore the Mediterranean. No more family trees... just anonymous blocky faces of people who, you are informed in some abstract way, are in your 'faction' of your empire. Rebel armies that are tiny and easily crushed. Random civil wars that spawn twice as many armies as you are allowed, all with top-notch troops that mysteriously appear in your capitol -- oh, didn't I mention that the number of armies you have is arbitrarily limited to the size of your empire?
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83 of 95 people found the following review helpful
3.0 out of 5 stars Verteran gamer, somewhat dissapointed. September 4, 2013
Platform for Display:PC DOWNLOAD
Hey all,

I'm updating this review now that I have 80 hours played and CA has released 2 patches (with patch 3 in the works).

I'm sticking with 3 stars, even though there has been a lot of improvement with the patches.

Improvements:
- Speed of game is certainly improved. Less waiting during AI turns, even battle loading and save game loading seem streamlined.
- AI seems to be better than before. The game is still very easy on 'normal'. I started a second campaign on 'hard' with the Iceni and it still seems too easy. (and trust me, I'm not an uber gamer either).
- Graphics seem to scale better depending on settings.
- I don't experience nearly as much lag in campaign or during battles as at release.

Lingering Complaints:
- 1 year per turn and no seasons. This really detracts from the 'Epic' feel of the game. I enjoyed this feature in Shogun 2, I felt like it added greatly to the 'world experience'. You have to plan around the harvest and the winter attrition. It couldn't be full court press all the time, sometimes you had to 'let nature take its course'. In Rome 2 they're going for epic by increasing map size to a huge number of settlements. Well, let's be honest, after you've conquered 1/3 of a gigantic map and nobody even comes close to your size and might, the game becomes monotonous and boring. They wanted to stay somewhat historical with timetable and hit the magic 300 turns per game number. Sorry, it just doesn't jive. With 1 turn per year the generals die too quickly as well.
- Autoresolve is bipolar. Seems that it doesn't take enough factors into account when determining the casualties and likelihood of victory.
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Most Recent Customer Reviews
5.0 out of 5 stars Five Stars
This game is the greatest politicle strategy game I ever played
Published 2 days ago by Brandon
5.0 out of 5 stars A great game
This is am awesome game. There is nothing wrong with because it improves everything that made the original great.
Published 7 days ago by Blue Roman
5.0 out of 5 stars Nice
Rome 2 is my cream cheese. Mods make it even better. and for 20$ who can complain, great strat game and I recommend it.
Published 9 days ago by Gunner
5.0 out of 5 stars Perfect game! As usual total war series it the ...
Perfect game !
As usual total war series it the best
Published 11 days ago by saud
1.0 out of 5 stars One Star
it is a useless as a ps2 game .
Published 14 days ago by Samuel G. Wallace
5.0 out of 5 stars I dont have the game personally but ive play it ...
I dont have the game personally but ive play it at a friends house and its decent. They just announced a huge update to the game... Read more
Published 16 days ago by A.Skrine
2.0 out of 5 stars "et tu, Creative Assembly?" disappointing to Total War veterans
It's been a year since this game was released and even after countless patches, I am sorry to say that it's still a disappointment to legions of Total War fans, and not nearly as... Read more
Published 22 days ago by Shi Jin
5.0 out of 5 stars I've put about 1000 hours into Total War, so ...
I've put about 1000 hours into Total War, so I am almost relieved to give this title full points. Empire was so close, but fell short. This is the synthesis of the TW vision. Read more
Published 1 month ago by David Bell
1.0 out of 5 stars August 2014: Still Broken Game Mechanics Hinder This Game
I'm going to be blunt: this game is STILL broken and not fun to play. I'm too frustrated to even write a complete game review, but people have been complaining about this game... Read more
Published 1 month ago by John Oliver
2.0 out of 5 stars The game play seems fun at first
DO NOT BUY THIS GAME, total rip off!

The game play seems fun at first, the maps look nice enough with more accuracy with the ecosystems of the Middle East, something... Read more
Published 1 month ago by onemanforall
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