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Total War: SHOGUN 2 DLC - Rise of The Samurai Campaign [Online Game Code]

by Sega
Steam
3.7 out of 5 stars  See all reviews (11 customer reviews) 84 / 100

Price: $9.99
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Platform: PC Download
PC Download
Edition: Rise of the Samurai Campaign DLC
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Platform: PC Download | Edition: Rise of the Samurai Campaign DLC

Product Details

Platform: PC Download | Edition: Rise of the Samurai Campaign DLC
  • Downloading: Currently, this item is available only to customers located in the United States and who have a U.S. billing address.
  • Note: Gifting is not available for this item.
  • ASIN: B005P0ZMBW
  • Release Date: September 27, 2011
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (11 customer reviews)
  • Amazon Best Sellers Rank: #20,893 in Video Games (See Top 100 in Video Games)
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Product Description

Platform: PC Download | Edition: Rise of the Samurai Campaign DLC

From the Manufacturer

Requires the base game Total War: SHOGUN 2 in order to play

Rise of The Samurai is a brand new, independent campaign for Total War: SHOGUN 2.

Set 400 years before the dramatic civil war depicted in SHOGUN 2, the “Rise of The Samurai” campaign is based on the Gempei War, a conflict between six legendary clans of the Taira, Minamoto and Fujiwara families. It culminated in the first Shogunate, and the rise of the Samurai as the ruling class.

  • Play a brand new and independent campaign for SHOGUN 2 set in 12th century Japan. The Rise of The Samurai campaign can be played in single-player mode as well as multiplayer versus or co-op modes.
  • 3 new families divided into 6 playable clans. Each clan has its own unique set of traits, giving it a distinctive feel and play-style.
  • 16 new land units spread across swordsmen, spearmen, archers, and cavalry. These include:
  • Foot Samurai – Masters of bow and sword, these Samurai are deadly at range or in melee. They may not be the most numerous units, but they are perhaps the most effective. Also protected by distinctive Gempei-period armour which gives excellent protection at range and in melee.
  • Sword Attendants – Armed with huge two-handed swords, these fearsome warriors can carve a bloody path in melee.
  • 4 new Hero units – the Naginata Warrior Monk Hero, the Tetsubo Warrior Monk Hero, the Mounted Samurai Hero and the Onna Bushi Heroine
  • Onna Bushi Heroine – Armed with Naginata and bow, these female Samurai are versatile cavalry units who excel in melee. Do not doubt the courage of a woman...
  • Tetsubo Warrior Monk Hero – armed with iron-studded clubs, these Monks are devastating in melee as they bash their way through their foes.
  • 10 new naval units and 3 new naval special abilities ("Banzai!", "Whistling Arrows" and "Rally")
  • 4 new agent types with their own unique skill trees:
  • The Shirabyoshi uses seduction to convince her target to join her family’s cause, and to distract enemy armies. She is also able to entertain the nobles of friendly towns in order to boost their growth and entertain friendly generals in the field, which increases their loyalty to the family and counteracts the efforts of enemy agents attempting to bribe or seduce them into changing sides.
  • The Junsatsushi can request the allegiance of neutral and enemy castle towns, along with any forces garrisoned there. He ensures loyalty and obedience from friendly generals, increases income by preventing corruption, and keeps your castle towns and armies safe from enemy subterfuge when stationed there. He can also pay off rival agents.
  • The Monomi acts as an assassin, spy, saboteur and scout. He can establish spy networks within your castle towns, which increases the chances of discovering any rival agents and armies that may be hiding within a province.
  • The Sou can inspire a friendly army or pacify an angry populace with his enlightened rhetoric. Likewise, he can demoralise an enemy force, reduce the chances of successful bribery, indoctrinate enemy agents and cause them to retire, or incite an enemy population to revolt.
  • New historical scenario – the Battle of Anegawa (1570)
Additional Information
Requires Steam account for activation.


Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews
5 of 5 people found the following review helpful
4.0 out of 5 stars Lots of fun for just $6 January 31, 2012
Platform for Display:PC Download| Edition:Rise of the Samurai Campaign DLC|Verified Purchase
This is a great add-on to a great series of games, and for only $6! This add-on gives a lot of content and redirects the flow of the game. Instead of trying to overthrow the shogun and take over Japan, you start as a on of three families that will become the future shogun. The game changes certain aspects, you still create armies and still battle on a 3D plane, but there is more politics in this version. Each city you conquer is loyal to one of the three families and you have to shift their loyalties through agents, conquering or buildings. Overall I like the shift to political loyalties but this add-on does go at a slower pace than the regular shogun. If you thought shogun was low on action you might want to skip this one. However if you love the series and you want an add on that gives you a ton of new content pick this up.
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5 of 5 people found the following review helpful
5.0 out of 5 stars Great campaign add-on for Shogun 2. January 23, 2012
Platform for Display:PC Download|Edition:Rise of the Samurai Campaign DLC
Creative Assembly excels at making new campaigns and this DLC is proof of that. It doesn't have as much content as a fully-fledged expansion, but I would liken it to one of the campaigns from Medieval II: Total War Kingdoms.

It starts hundreds of years prior to the vanilla campaign, and that adds for an interesting dynamic. Tech trees end where the first game began (the basic techs from Shogun 2 are the late game techs in Rise of the Samurai), and units are not as advanced, and the fortresses are much more primitive. Level 1 cities will have no walls, just a building on top of a hill. There are three families, and you play as one clan from a family (there are two clans per family, and the other clan starts out as your ally). Towns will have allegiances to various families, which you can influence, and using a new unit you can purchase the city, and it becomes yours. The agents are similar yet different from Shogun 2. There are some new, some units that are just older (historically older), revamped versions of vanilla agents.

The units are much more primitive from the vanilla Shogun 2 units. Everything scales, so you don't feel weaker. You still feel as powerful as you do in Shogun 2, just the units look more primitive, which adds an interesting dynamic, and is visually very interesting.

The campaign map is the exact same, all the cities are the same and provide the same resources. This doesn't bother me, simply because there isn't anywhere else for them to do it, and the sense of familiarity is nice, whereas in Medieval II the campaigns in Kingdoms would have completely different maps.
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4 of 4 people found the following review helpful
5.0 out of 5 stars A must-buy September 6, 2012
Platform for Display:PC Download|Edition:Rise of the Samurai Campaign DLC
A downloadable pack for "Total War: Shogun 2", "Rise of the Samurai" moves Shogun 2's gameplay from the Muromachi period (1500s) to the Heian period (1100s), with appropriate changes in art, units, and strategies.

Rise of the Samurai's campaign takes place during the Gempei War, a war of succession between three powerful families: the Minamoto, the Taira, and the Fujiwara. These three families make up the game's six factions, as each family has two "sub-families" that start out allied but may come to blows later. the provinces between the major families are held by minor lords and vassals who each hold some allegiance or loyalty to one of the three families. Uniting your family's supporters, and destroying those who support your enemies, is crucial to dominating the world map.

The shift from the 1500s (the Sengoku period of the original Shogun 2) to this earlier era means different units, buildings, agents, and arts. While many of the basic concepts are the same, the technology and culture are both more "primitive". For example, rather than the stone castles of the Sengoku period, castles in Rise of the Samurai are little more than wooden forts, even at higher levels. Basic foot-soldiers are peasant levies rather than the more professional ashigaru, and samurai are, as befits the period, mounted archers first and foremost.

Developing buildings is handled differently in RotS, necessitating a change in tactics for experienced Shogun 2 players. Most building types now have two upgrade paths, providing different benefits for each. Which buildings lead to which units are different as well, with more general "barracks" replacing the weapon-specific schools of Shogun 2's normal campaign.
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1 of 1 people found the following review helpful
3.0 out of 5 stars Moderately successful. April 22, 2013
Platform for Display:PC Download| Edition:Rise of the Samurai Campaign DLC|Verified Purchase
This addon to Total War: Shogun 2 is only moderatly successful. I had trouble getting into the game, whereas the original immediately captured me. For some reason, the dual clan leaders is distracting. I have played the original several times but could barely get through "Rise of the Samurai" once.
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4.0 out of 5 stars A nice change April 5, 2014
Platform for Display:PC Download| Edition:Rise of the Samurai Campaign DLC|Verified Purchase
All things considered, this game is a worthy expansion to the vanilla game. Everything is rebalanced with awesome new units as well as new animations.
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4.0 out of 5 stars A Welcoming addition to the Shogun series! October 23, 2013
Platform for Display:PC Download|Edition:Rise of the Samurai Campaign DLC
After beating Shogun 2, I was left wanting more so I bought both the Rise and Fall of the Samurai expansion packs.

Rise of the Samurai is practically the same thing as Shogun 2 except three major differences: units/forts/technology are more primitive, you play as a part of a larger faction, and the agents' roles have been reworked. I enjoy the cutscenes (however, very rare) that the Total War games have, but the ending movie of Rise of the Samurai falls flat compared to Shogun 2. That's a small complaint though. The new (well, old I guess) units bring a breath of fresh air from Shogun 2, especially Foot Samurai who are pretty much the all-around fighters. Otherwise, you get the same types: spears, archers, and cavalry. Rise of the Samurai isn't as intense as Shogun 2 due to not having the 'Realm Divide', but having to decide the fate of your sister faction faces you with almost as much as a problem.

If you enjoyed Shogun 2, Rise of the Samurai should definitely be looked at.
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Platform: PC Download | Edition: Rise of the Samurai Campaign DLC
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