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Transformations and Projections in Computer Graphics
 
 
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Transformations and Projections in Computer Graphics [Hardcover]

David Salomon (Author)
5.0 out of 5 stars  See all reviews (2 customer reviews)

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Book Description

1846283922 978-1846283925 August 1, 2006 1st Edition.

This book introduces perspective, and discusses the mathematics of perspective in a detailed, yet accessible style. It also reviews nonlinear projections, including the fisheye, panorama, and map projections frequently used to enhance digital images. Topics and features include a complete and self-contained presentation of concepts, principles, and methods; a 12-page colour section, and numerous figures. This essential resource for computer professionals both within and outside the field of Computer Graphics is also suitable for graduates and advanced undergraduates in Computer Graphics and Computer-Aided Design. Key ideas are introduced, examined and illustrated by figures and examples, and reinforced through solved exercises.


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From the Back Cover

Transformations and projections are used extensively in Computer Graphics, a field which is now a part of everyone’s lives via feature films, advertisements in the media, the screens of PDAs, mobile phones, and other vehicles and outlets.

Transformations and Projections in Computer Graphics provides a thorough background in these two important topics in graphics. The book introduces perspective in an original way and discusses the mathematics of perspective in detail, yet in an accessible way. It also treats nonlinear projections in depth, including the popular fisheye, panorama, and map projections used by many professionals to enhance digital images. Only a basic knowledge of linear algebra, vectors, and matrices is required of readers, as key ideas are introduced slowly, examined and illustrated by figures and examples, and enforced through solved exercises.

Topics and Features:

• Provides a complete and self-contained presentation of the topic’s core concepts, principles, and methods

• Written in a clear, easy-to-understand style, geared toward nonexpert professionals and students who want to understand the chief techniques and methods employed

• Features a 12-page color section, numerous figures, and many helpful examples

• Includes a wealth of exercises, as well as answers to many of them

• Integrates a complementary website that supplies additional auxiliary material from time to time and an errata list

Written for computer professionals both within and outside the field of Computer Graphics, this succinct text/reference will prove an essential resource for readers. This book is also suitable for graduates and advanced undergraduates studying in Computer Graphics and Computer-Aided Design (CAD) courses.

David Salomon is a professor emeritus of Computer Science at California State University, Northridge. He has authored numerous articles, as well as the popular books, Data Compression: The Complete Reference (now in its third edition), Data Privacy and Security, and Foundations of Computer Security.


Product Details

  • Hardcover: 304 pages
  • Publisher: Springer; 1st Edition. edition (August 1, 2006)
  • Language: English
  • ISBN-10: 1846283922
  • ISBN-13: 978-1846283925
  • Product Dimensions: 9.3 x 7.2 x 0.8 inches
  • Shipping Weight: 1.4 pounds (View shipping rates and policies)
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Best Sellers Rank: #465,138 in Books (See Top 100 in Books)

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2 of 4 people found the following review helpful:
5.0 out of 5 stars Clear practical book on the subject, January 29, 2009
This review is from: Transformations and Projections in Computer Graphics (Hardcover)
David Salomon has written some of my favorite books on the subject of data compression. Once again he has managed to make what could have been a difficult book into something that is easily comprehensible if you have a background in linear algebra, trigonometry, and familiarity with orthogonal, cylindrical, and spherical coordinate systems.

Chapter one introduces geometric transformations in both two and three dimensions. This is rather easy material and can be found in many computer graphics books. The rest of the book is about projections. Chapter 2 focuses on parallel projections. Chapter 3 explains perspective projection, and something unique to this book is a very good treatment of the creation of stereographic images. Finally chapter 4, which goes on for 80 pages, is a very good treatment of all kinds of nonlinear projections including panoramic and map projections. I can find code that does these transformations, but these pages in this book actually explain matters so I can write my own. There are exercises included that range from proofs to practical image transformations. They aren't great practical experience for what you should have learned, but they are a start.

I'd say this is a particularly good source of information for those looking for material on panoramic images and stereographic images.
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2 of 4 people found the following review helpful:
5.0 out of 5 stars Solid explanitory book, February 8, 2008
This review is from: Transformations and Projections in Computer Graphics (Hardcover)
This is a must-have for your collection if you do transformations or projections. I have found this book priceless for actually explaining the math and deriving the formulas they use. Much better than any reference book I own - it gives me what I need, with enough explanation that I can modify as necessary. If you are looking for something to "plug in" rather than understand what you're doing, find another book.
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Inside This Book (learn more)
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
perspective projection, nonlinear projections, map projections, fisheye projection, panoramic cameras, parallel projections, oblique projections, circle inversion, hemispherical fisheye projection, panoramic projection, curved perspective, lie viewer, project iou, project ion, projection place, viewing volume, shrink factors, less perspective, ion plane, distort ion, stereoscopic image
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Figure Ans, Dick Termes, Two-Dimensional Transformations, Color Figures, The Mathematics of Perspective, Coordinate-Free Approach, Arbitrary Location, Cylindrical Panoramic Projection, General Perspective, Three-Dimensional Transformations, Vector Products, Cubic Panoramic Projection, Golden Ratio, Other Panoramic Projections, History of Perspective, Ari Salomon, Spherical Panoramic Projection
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Front Cover | Table of Contents | First Pages | Index | Back Cover | Surprise Me!
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