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Product FeaturesPlatform: Xbox 360 | Edition: Standard
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Product Details
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Based on Hasbro's legendary Transformers property and one of the most anticipated films of 2009 from Paramount Pictures and DreamWorks Pictures, Transformers: Revenge of the Fallen thrusts players into a battle for supremacy across the globe as either Autobots or Decepticons to drive, fly, fight and blast their way through intense, pressure-packed levels.
Set a few years after the defeat of Megatron in the first game/movie, Transformers: Revenge of the Fallen reveals that the threat from the Decepticons is in fact, far from ended. Since the time of the epic and apparently not so final battle between the two Transformer leaders, Decepticons have started popping up again all over Earth in alarming numbers. And now, a mysterious object from space seems destined to shift the balance of power and give the upper hand to the Decepticons. Mission-centric Gameplay Unlike Activision's Transformers: The Game, released along side the original movie back in 2007, Transformers: Revenge of the Fallen relies less on open-world gameplay and more on structured, but varied mission play. The variety in these missions comes from the fact that players can align themselves with either the Autobots or Decepticons, and that the available missions both parallel the events of the movie, as well as events unique to the game. During these missions players will be able to play as a variety of different Transformers from either side of the conflict, and with success in mission play will be able to unlock additional Transformers and earn points used to upgrade your selected faction. Playable characters include on the Autobot side: Optimus Prime, Iron Hide, Breakaway, Bumblebee, and Ratchet; and from the Decepticon side: Starscream, Sideways (a new character), Grindor, Long Haul, and Megatron. Additional Transformer types will be available in multiplayer modes. The game features a simple control toggle that not only allows for quick switching between mech, vehicle and weapon forms, but also allows for a more easy learning curve of the acrobatic moves from the movie. Key Features
One of the major improvements of Transformers: Revenge of the Fallen over any previous Transformers releases is its extensive multiplayer options, both locally and online, co-op and versus. These modes include standard head-to-head/team options such as Deathmatch and Team Deathmatch, but also unique modes like 'One Shall Stand' where players must take out the opposing leader, 'Control Points' where teams struggle to control specific map points at specific times, and 'Battle for the Shards' which is a 'capture the flag' variant tasking teams to collect and hold all the pieces of the destroyed Allspark from the 2007 film. |
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Most Helpful Customer Reviews
26 of 26 people found the following review helpful:
4.0 out of 5 stars
Vastly improved over the previous TF movie tie-in game.,
= Fun:4.0 out of 5 stars
This review is from: Transformers Revenge (Video Game)
The Transformers video game for XBox 360 that was released with the first film was designed by Travelers Tails (company best known for Lego Starwars, Lego Batman, etc...). That game had many flaws in terms of control, overall simplicity, etc... It was a typical run-of-the-mil movie tie in game given little effort to work out the kinks or provide players with any depth of play.
This title is the first fruit from Activison's exclusive deal with Hasbro to bring TF console and PC games to market (there will be more time come and not all movie tie-ins either). While this game isn't perfect, it's a big leap forward in many areas. I'm written this review for those who've played the previous game, here's a short-list of what they've improved/fixed. 1. Melee combat is now challenging and viable. You can charge attacks, pull of combos, etc... 2. The targeting system is hugely improved. With primary and secondary weapons. 3. Once a Transformer has been unlocked (after using that Transformer in a mission) then that Transformer can be selected for any following mission (in other words, players aren't locked into playing a specific transformer for certain missions). 3. Each character has a unique ability (e.g. Rachet can heal, Bumblebee can stun). 4. Players earn points and can spend them on upgrades! 5. Vastly improved enemy AI (e.g. they transform and run evade when damaged then come back in). 6. On-line head to head multiplayer with different forms of combat (when you combine this with the improved melee and specialty abilities, it's quite nice) I've only gotten about 1/4 of the way done with it, but it's almost as if Activision went down the list of players complaints and tried to make exactly the type of game we wanted. It's still a movie tie-in game in that you're playing out the movie, but it's done right. Not sure what else I would add here. I suppose allowing two or more players to team up in the missions would be something to consider adding in the the next game, but overall this is quite nice. Kudos to the dev team!
9 of 9 people found the following review helpful:
3.0 out of 5 stars
Good, but not great,
By cmyth "cmyth007" (Albany, Oregon United States) - See all my reviews
= Fun:3.0 out of 5 stars
This review is from: Transformers Revenge (Video Game)
I won't waste too much time repeating what others have said, so I'll keep it short. The game is certainly solid and fun. Being able to transform anytime and actually incorporate it into your attacks is a beautiful touch. The only bad thing is that when transformed into vehicle form, you MUST move, and don't have the ability to just sit there at a stop.
The game is pretty repetitive, the missions are basically the same--drive to this spot and fight a bunch of opposing transformers, mission over. But its fun for a few hours and is certainly worth the rental price.
12 of 14 people found the following review helpful:
5.0 out of 5 stars
Awesome Game(better than the first),
= Fun:5.0 out of 5 stars
This review is from: Transformers Revenge (Video Game)
There are multiple reasons why this game is better than the first. Firstly the game is more focused on gun combat than melee combat, secondly you can transform in mid-air using a new unique control, and thirdly new characters for each campaign and a variety of characters as well. Your enemy robots don't have their force field up everytime you fire your gun weapon unlike the first game, which spices up the destruction! This game is challenging and an AWESOME game to play!
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