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Treasures of Middle Earth (Middle Earth Game Rules, Intermediate Fantasy Role Playing, Stock No. 8006) Paperback – December, 1989

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Inside you'll find: * Treasures - everything from Aragorn's sword and the Palantíri of Númenor to Sauron's One Ring * Arms * Armor * Apparel & Gear * Jewelry, Gems & Art * Musical Instruments * Rings * Tools & Trappings * Creators - the forging techniques favored by each race, including the works of the Ainur as well as those of the lowly Orcs. * Materials - the properties of the gems, stone, wood, and metals used to create enchanted items.


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Product Details

  • Series: Middle Earth Game Rules, Intermediate Fantasy Role Playing, Stock No. 8006
  • Paperback
  • Publisher: Iron Crown Enterprises (December 1989)
  • Language: English
  • ISBN-10: 1558060480
  • ISBN-13: 978-1558060487
  • Product Dimensions: 11.6 x 7.5 x 0.3 inches
  • Shipping Weight: 12.2 ounces
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #2,957,758 in Books (See Top 100 in Books)

More About the Author

Wolfgang Baur started writing for Dungeon Magazine at the tender age of 14, sold a few manuscripts, and found he had a taste for text and gaming. He is a game designer, editor, and the publisher the founder of Kobold Press. After 20 years in publishing, it's safe to call it a habit.

Baur is best known for his work on roleplaying games, including Planescape, Forgotten Realms, Al-Qadim, Dark*Matter, as well as adventure paths for Pathfinder. He is the author of the Midgard campaign settings, and the first contributor to the Kobold Guides to Game Design.

He enjoys Gothic architecture, Turkish candies, and Seattle coffee to an alarming degree.

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By Ed Kearns on May 9, 2014
Format: Paperback
I read this years ago, but I still use some ideas from it in my D&D 3.5e campaign. Specifically, the idea of "ithilnaur", a cool Elvish alloy.
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