| Brand Name: | Tri Synergy |
| Brand Name: | Tri Synergy |
Product Details
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Most Helpful Customer Reviews
18 of 20 people found the following review helpful:
4.0 out of 5 stars
A great point and click adventure game,
By Thaylie (United States) - See all my reviews
= Fun:5.0 out of 5 stars
I really enjoyed the wry humor and overall game play. This game was developed in Europe (Czech?)and translated into English. The English translation is superb (better vocab than many natives), though not perfect, and the voice acting is very good if somewhat accented & sometimes stiff. The interface is first person point and click, with puzzle based & detective adventuring. The puzzles are story centric, neither illogical nor boring and are used to further your progression through the story in a smooth and steady pace. I don't think I ever felt lost in this game wondering what I was supposed to do, at least not long enough to remember or be annoyed with it.
I thought the graphics were very good, conveying the overall desolation of the area you are exploring, but there aren't a lot of animations. My only detraction as far as graphics go are the cut-scenes which are used to deliver more story, or in one case replace what normally would be an animated travel scene. They are done in stark black and white with what looked like rough drawn shapes (almost like a story board). It was very jarring to go from the wonderfully detailed game to these stark cut scenes. There are only about 4-5 of them, but the ending scene was in this format, rather than an animated scene. I usually look forward to the small payoff of an animation at the end of one of these games, so that was a bit of a disappointment. Even without animation, I would have been fine with a color drawing rather than the B&W. It just did not match the overall look of the game. The only real negatives I found was the POV camera angles and a little pixel finding. Sometimes you would enter a room and instead of facing into the room, you were actually facing the door you just entered. This was confusing and took a little while to get used to. There is a map you find early on, but it doesn't really help until you understand which way you are facing for each screen. I copied the map and used an arrow to indicate where in the room my character was standing and which way I was facing. I also recommend using the tab key to see where the exits are located. This helped me find a couple of screens I didn't know about. Which brings me to pixel hunting. There are only really 2, but critical to further game play. It wasn't so much pixel hunting as I didn't know what I was supposed to click. One was located very close to another hot spot, so close that even knowing where it was, it was hard to spot and identify as the object I was looking for. The second I think only became clickable after I completed a certain action. That would be fine, but I had already gone over the whole building twice and thought I knew where all the hot spots where and the game gave no indication as to where this new hot spot was located. Overall, this is one of those games you can play with your family, and I intend to play it again soon, which is something I can't say for many high-end games. I also think the current price is a very fair price for this game. It's much on par both in price and quality as with "Barrow Hill" or "Dark Fall".
17 of 19 people found the following review helpful:
3.0 out of 5 stars
It Could Have Been So Much Better!,
By Katie "book worm" (PA , USA) - See all my reviews
= Fun:3.0 out of 5 stars
I was really excited when I received "Ghost in the Sheet" for Christmas this year - after reading the description on the box it seemed like the perfect game for me - but I was sorely disappointed! In fact, if it were possible I'd give this game 2.5 stars (a rarity for me)!
In this game you play "GITS" (Ghost in the Sheet) - a man who, after recently dying, finds himself in front of an odd looking creature who tells him his first task is to go to some abandoned factory & find out what the heck happened - as it was thriving not very long ago. Through finding clues, learning & using various paranormal skills and conversing with other "ghosts" you are able to solve several mysteries: first, the mystery of what really happened to the people who worked in this now abandoned factory; second, what the factory actually created (as no one who worked there ever knew); and third, who your boss really is... From the description on the box the story-line sounded really compelling, but in my opinion this game fell short on many different levels: 1. Talk about a point & click game - you can't even walk (or float) around to really get a good sense of the place - you just click where the pointer will allow and "magically" appear there. 2. The graphics during much of the game play are okay (nothing special), but the cut-scenes are like black & white comic books - lessening the "drama" of these parts. 3. Several of the voice-overs are horrible & it seems like a good chunk of the game may have been translated from a different language - as the way certain things were said just didn't sound right to my ears. 4. The idea of having paranormal skills that the main character would learn & use along was way is great - unfortunately you don't get to use most of the skills more than once or twice. 5. I found that much of the time I had no idea what to do next - there wasn't a logical flow with sufficient understandable clues to know where you should go & what you should do, so I spent a lot of time consulting an online walkthrough. Overall I was really disappointed with this game!
4 of 6 people found the following review helpful:
4.0 out of 5 stars
Ghost in the Sheet,
By
= Fun:5.0 out of 5 stars
This adventure game comes on a single cd-rom. Install space is less than 1 Gb. High technical spec computer is not required.
Control is straight forward, but it is unusual. You play as a ghost, so there is no inventory and various skills, telekinesis etc. are learned/earned during the game. The on screen play is first person. Naturally, already being dead means you cannot die! The action takes place in Sector Omega, which is a run down factory. Your mission is to discover what happened there. Cut scenes are in black and white drawings. All conversations are subtitled as well as spoken. The developers are Czech and the translations are reasonable, if a little stilted on occasion. Progress is made by solving puzzles or winning mini-games. There are 3 mini-games which appear at appropriate points during the game. These I found were varied, squashing rats, herding fireflies, and luring a monster. Any of these mini-games can be overcome using cheat code explained in the game manual. I did not need the cheat. There is also a mini-game to play during the final credits, which does not affect the main game. The game was developed using the Wintermute engine (commercial game engine). This implies that there is limited animation. I was not conscious of this during play. There are lots of puzzles, difficulties from easy to very hard. I resorted to a walkthrough only twice throughout the game. The game is roughly 20+ hours in length. The story is innovative and carried me through the game. The highlight is the black humour. It's not a laugh a minute, but it is definitely intended as a light-hearted game. Ambient sounds are well done, background music also. Only at the very beginning were the odd noises slightly disturbing. Graphics outside of cut scenes are detailed and believable. There were no technical problems at all. Conclusion. This was a very enjoyable outing. This is a solid game worth investing time with.
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