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Perhaps more than anything else, baseball fans will admire Triple Play '97 for the way it represents the major league ballparks. Having eaten many a hoagie in the stands of Philadelphia's Veterans Stadium, I was amazed by the game's accuracy, right down to the stats on the "Phanavision" in the background. Game control is very responsive, and the camera smoothly returns to the player's chosen field view. Nonetheless, gameplay would have benefited from more onscreen menus, especially for pitching. The stealing controls could also use some improvement - players have to completely relinquish control of their batter in order to take a lead or steal, and this makes a hit-and-run very difficult to execute. The sound effects, presented in Dolby Surround, are fantastic. The game's announcer sports very few digitized hiccups, though most gamers would undoubtedly prefer a famous voice instead of the boyish one offered.
If EA were to include a few control improvements and unique player animations (Hideo Nomo's leaning windup, for example), gamers might just have the perfect baseball video game on their hands. As they say, there's always next year.... --Hugh Sterbakov
--Copyright ©1999 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. GameSpot and the GameSpot logo are trademarks of GameSpot Inc.
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Most Helpful Customer Reviews
1 of 3 people found the following review helpful:
5.0 out of 5 stars
this was the first baseball software that I actually enjoyed,
By A Customer
This review is from: Triple Play 97 (Video Game)
I really loved the way that the Home Run Derby was set up. TP 97 was great because the HR Derby was easy and it was easy to adjust the players' batting stances. Do you know how many balls and HRs I hit when I played this game. I became really good at it until my brother screwed up the joystick!
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