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45 of 47 people found the following review helpful:
4.0 out of 5 stars
Recommended to a particular demographic:, September 22, 2003
This review is from: Tron 2.0 (CD-ROM)
1) Old enough that you saw Tron in theaters in 1982
2) Loved the original Tron because you were a video game addict
3) You're still a video game addict today
4) You have an up to date machine with a good graphics card that can run Tron 2.0 at full bore
If that's you, I can almost guarantee you'll love this game. It's a solid FPS adventure game that should please any Tron fan. The light cycle mini game itself is like a dream from 20 years ago come true. Highly addictive. The general gameplay isn't anything revolutionary, but it does what it does well. There's plenty of variety, though it boils down to "traditional" FPS motifs: explore everywhere possible, find keys to open locked doors, kill enemies (before they know you're there, if possible.) The look of the Tron world is a true delight, and the new "glow" effect that was developed specifically for this game is a joy to behold. They really did a great job of mimicking the atmosphere of the movie.
And who knows, even if you're too young to remember Tron or don't like it, you still might like this if you like a good FPS romp.
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21 of 22 people found the following review helpful:
4.0 out of 5 stars
"I want him in the games until he dies playing", December 12, 2003
This review is from: Tron 2.0 (CD-ROM)
Whether or not you'll like TRON 2.0 probably depends on how much you liked TRON the movie. If the only thing you hated about TRON was that there wasn't enough of it, this is your game. If you don't care about TRON, you might not be able to get all the possible enjoyment out of 2.0. FPS-wise, TRON is kind of lousy. Some problems are major, like the "quick save syndrome" Unless you play at the easiest setting, you're probably going to die, A LOT. Tough enemies and pits will wear you down to a frustrated nub as you're forced to play probably 50% of all the battles or jumping puzzles in the game twice or more. What is good or innovative about the game is often hampered by niggling flaws, most important of which is subroutines. As you progress in the game, you'll collect "subroutine" upgrades that will expand your abilities. You can only equip a limited amount at a time, so it's up to you to customize your loadout for various situations. The problem with this is that weapons (aside from the basic four), are also subroutines and they have to be installed if you want to use the weapon. This means that everytime you want to snipe some guy, you have to go into your subroutines, shuffle them around to fit the sniper gun, shoot the guy, go back and reset your SRs to the way they were... It's obnoxious. Also, the game occasionally gives you a chance to upgrade a routine if you can find the somewhat hidden optimizers. While at first this seems like you have some choice over your character's progression, that's not really the case. I almost always chose to upgrade a routine that the game was going to upgrade for me anyway about 10 minutes down the road. Again, it's obnoxious and you will swear loudly. The weapons are mostly trite, with the exception of the disc. You'll spend most of your time with one of the three disc weapons, occasionally changing to snipe, and later in the game it's basically the rocket launcher weapons or nothing. It's too bad since the world of TRON could be open to so many zany kinds of attacks instead of the same arsenal we've been using since Doom. So if the mechanics are mostly bad, why give the game a good rating? Because of the TRONness of it all. Excellent graphics with glowing effects and excellently designed levels and characters not only perfectly capture the mood of TRON, but they expand on it by creating a TRON world changed by modern computer technology. The sounds effectes and music perfectly complete the sweet world inside your computer. The plot is unspectacular, but it still held my interest because of it's presentation. The only way you have to keep track of developments in the real world is by reading email corropsondances you come across while inside the computer. These frequent updates to the plot keep it suspenseful and give a constant feeling that whatever you're doing is of life and death importance. Other characters in the computer with you keep things moving along too, especially the war between the security programs and digitized user-turned virus, Thorne. Most geek-orgasmic of all is the places you go. From surviving a virus corrupted wasteland drive to fighting your way through firewalls to outrunning a reformat, TRON takes mundane computer concepts and turns them into action adventure nerdy goodness. You even make a quick stop on a PDA. It's imaginative, exciting, and you better believe it all glows like christmas. If that's what you crave, TRON delivers it.
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16 of 17 people found the following review helpful:
5.0 out of 5 stars
Masterpiece, August 31, 2003
This review is from: Tron 2.0 (CD-ROM)
Let me first say that I don't care about graphics in a game as long as I can see what I'm doing. Now that that's said, this game is visually STUNNING. The environments are wonderfully detailed and the glow effects are flashy enough without being blinding. Everywhere you go you will be bombarded with amazing level design and wonderful graphics. My machine is an Athlon 1.67 GHz, 768 DDR RAM, GeForce 4 MX 64MB. Even on medium settings, this game looked top of the line and, most of all, ran SMOOTHLY. Loading times were also quite short. Onto the gameplay! This is formost a First Person Shooter and secondly an RPG. There's a smattering of weapons, but the one you'll be using most is the Disc, which is quite different from the guns of traditional FPS games and is very refreshing. As you move through the game and slay enemies, a large story unfolds continuing twenty years after the movie, with frequent references back to what happened in the time between the movie and the game, explaining what went on. You also pick up various "programs" which do various things for you (which is where the RPG element comes in.) There are programs that defend different parts of your body (did I mention the body part hit detection?), weapons programs (sniper rifle, multiple discs, exploding ball, blaster, etc.), and miscellanious programs which, say, make you jump higher or tell you the health of your enemies. The lightcycles are masterfully done, however there is NO online lightcycle play. There *is* LAN play, but unfortunately I hear it still lags. There IS online disc arena play, which is quite enjoyable. Tron 2.0 is (very much needed) shot to the arm of the FPS genre. Beautiful graphics, complex yet intuitive gameplay, and the goods far, FAR outweigh the few small bugs and annoyances. If you like FPS, if you like Tron, heck, even if you don't, buy this game.
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