7 of 7 people found the following review helpful:
5.0 out of 5 stars
An excellent add-on for the Dying Earth RPG, August 25, 2004
This review is from: Turjans Tome (Perfect Paperback)
Turjan's Tome is an add-on for Pelgrane Press's superb Dying Earth RPG, set in Jack Vance's mythical distant future, where technology is forgotten, magic is common, and most of humanity has reverted to selfishness in the face of the impending end of the Sun.
The Dying Earth Roleplaying Game main rulebook, which has all of the core rules, focuses primarily on playing games with characters like Cugel, who are more lucky than skillful. The focus there is primarily on creativity and comic mishaps of the characters, in their a never ending quest for more prestige, wealth, and debauchery.
Turjan's tome demonstrates the flexibility of the rule set by being much more serious. Characters like Turjan are much more straightforward and motivated, better at avoiding pointless arguments, quite capable of defending themselves in combat and able to wield potent magic. This book brings some of the desirable game concepts from more traditional roleplaying games into the Dying Earth without losing the spirit of the Dying Earth setting or the superbly simple conflict resolution mechanic of Pelgrane's masterful game.
The book provides suggestions for the creation of Turjan characters, four broadly stereotyped sample characters that can be customized for player use, a list of new and sometimes comical magic items, a sort of Narrator checklist of game goals, and many new spells. There's also a short list of suggested reading for people seeking source material, or just entertained by what they've found in the game.
I highly recommend this book.
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