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Two Worlds 2 - Xbox 360

by Southpeak
3.5 out of 5 stars  See all reviews (113 customer reviews) 67 / 100

List Price: $19.99
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Platform: Xbox 360
  • Various ways of moving, like walking, running, sprinting, riding, swimming, sailing and teleporting
  • A flexible combat system with variable attack moves, parrying and special tricks. along with state-of-the-art technology, thanks to a powerful Grace engine and special tools
  • Lots of mini-games for breaking up gameplay and an intuitive user interface for the Demons Magic system and the Papak Alchemy system
  • Extensive multiplayer options including online co-op and multiple play modes
  • Complex object management with movable and usable items, and the special "Craft Tool" that enables individual configuration of armor and weapons
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Two Worlds 2 - Xbox 360 + Two Worlds - Xbox 360
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Product Details

Platform: Xbox 360
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0016NRS8M
  • Product Dimensions: 7.4 x 5.5 x 0.5 inches ; 4 ounces
  • Media: Video Game
  • Release Date: January 25, 2011
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (113 customer reviews)
  • Amazon Best Sellers Rank: #3,350 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Platform: Xbox 360


Return to the vast world of Antaloor in Two Worlds II. Building upon the original game, Two Worlds II offers the willing adventurer a unique and thrilling RPG experience unrivaled in the current RPG landscape. Two Worlds II features a completely new game engine pushing hardware to its limits, as well as a revised combat system, new enemies, improved animations and an enhanced AI and multiplayer support. This combined with the extremely detailed, interactive environment will be sure to make Two Worlds II a must-have title for RPG fans.

Two Worlds II logo
After the downfall of Aziraal, God of Fire, the Dark Lord Gandohar has nearly achieved his objective to disrupt the balance between the elements. Dark magic surges into the land to fill the void. Recognizing the potential for complete control over the dark powers, Gandohar starts to use the power of Aziraal trapped within Kyra, the descendant of the Orphans. Despite her ancestry, Kyra cannot endure the strain. With Antaloor already in his clutches, Gandohar concocts a new plan from his stronghold in Oswaroth, yet there are still those who struggle against the tyrant, hoping to shift the balance of forces in their favor. Five years have passed since dramatic events brought the whole world to the edge of the abyss. "The Hero" is a prisoner in the dungeons of Gandohar's castle. His hopes of saving his sister vanished with his freedom. Just as despair threatens to overcome him, hope comes from where he would have least expected. The Orcs, a race the Hero had always hated, have put together a rescue squad that frees him from his bonds. He emerges into a land desecrated by evil. He embarks on a journey to shed light on Gandohar's dark past, hoping to discover a weak point in his enemy's defense. If he fails, he will lose his sister forever.

Dual wielding swords against multiple skeleton enemies in Two Worlds II
A new and improved flexible attack system.
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A beautifully rendered moonlit scene from Two Worlds II
State of the art graphics with the Grace Engine.
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Two Worlds II is a perfect blend of classic and innovated RPG features, atmosphere, and technology. A complex quest system and an exciting main story draw you into the world of Antaloor, made richer by secondary quest scenarios. Rich gameplay and engaging atmosphere propel the story and captures attention, promising danger and exploration throughout the many quests and video sequences. Enhanced AI, balancing standards, experienced authors, an active combat system, the innovative "Demons Magic" management, and the "Papak Alchemy System" guarantee enjoyment for new and experienced gamers. An artistic system of attack and defense moves has been integrated into the game. Parries and changing hit results creates a real opportunity for tactics and excitement, as the AI engage in combat and employ strategy of their own. The game also offers extreme flexibility in the weapon and armament design possibilities. The cornerstone of this is the newly created "Craft Tool." With this players can break down items into their basic materials and create new unique items. Two Worlds II is also graphically superb. The powerful Grace engine offers technological highlights such as an unlimited number of dynamic light sources, 24 bit HDR post-processing, and Real Eye Adaptation. It will drastically reduce loading times, improve general game performance, and enable full gameplay with only moderate hardware requirements.

Key Game Features

  • A flexible combat system with variable attack moves, parrying and special tricks.
  • State-of-the-art technology, thanks to a powerful Grace engine and special tools.
  • Lots of mini-games for breaking up gameplay.
  • Intuitive user interface for the Demons Magic system and the Papak Alchemy system.
  • Mercenaries and magically-created beings accompany the player.
  • Complex object management with movable and usable items.
  • The special Craft Tool enables individual configuration of armor and weapons.
  • Many boss opponents, including special combat strategies and unique rewards.
  • Flexible MoSens system guarantees realistic everyday and combat movements.
  • Various ways of moving, like walking, running, sprinting, riding, swimming, sailing and teleporting.
  • Captivating background story with numerous cutscenes.
  • Extensive multiplayer options including building/setup simulation.
Additional Screenshots:
Talking with an NPC in Two Worlds II
Tool crafting abilities.
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A dinosaur like creature on a rampage in Two Worlds II
An extensive bestiary.
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Battling an enemy in close quarters in Two Worlds II
Multiplayer options.
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Bowman taking aim in unison in Two Worlds II
Mercenaries and magic.
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Product Description

Taking place shortly after the events portrayed in the first Two Worlds, The Temptation takes place in Eastern Antaloor, in the regions surrounding Oswaroh and the Drak'ar Desert. Featuring as much content as the original, Two Worlds: The Temptation will feature more intricate missions, improved voice-overs and animations, retooled horseback riding, completely revamped combat, and a new game engine that delivers visuals that have to be seen to be believed.

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Customer Reviews

Most Helpful Customer Reviews
42 of 50 people found the following review helpful
Platform for Display:Xbox 360
Fun: 3.0 out of 5 stars   
Let's go in this from the start and say that you need to play this with any expectations to match up to Oblivion will be gone.

If you go into Two Worlds II with low to average expectations, you may actually have some fun.

This game did nothing more that take bits of Lord of the Rings and Star Wars and mashed it into a pedestrian RPG that may be ok for the dry months of gaming until more AAA titles come along and by the time you have forgotten about this game, Elder Scrolls V will be here.

So far it's more playable than the original version. I bought the first one with high expectations and within 3 days I took it back. This so far looks and plays better and it's MUCH better than Gothic 4 which just came out 2 months ago.

The story is somewhat interesting where your character is actually so far working WITH the orcs that occupy Antaloor. It almost starts like Oblivion where you have to escape the King's dungeon and figure out how to rescue your sister Kyra with whom you share a mystical bond with. King Gandohar is torturing her to find out how to get her power so he can become a god and of course, you are what's stopping him from doing so.

As per usual, the first few levels act as a bit of a tutorial for you to learn the mechanics of the game. One of the issues that arises of course is there are still some things you have to figure out on your own, one being the lock picking mini game the other is how to create spells for the spell book but at the same time the game takes it time to show you have to kill multiple enemies with a bow.

Another little surprise is the ease of switching gear in the game. I was mixed about the fact that I have 3 slots in which to mix and match armor and weapon setting and that you can switch it on the fly.
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54 of 66 people found the following review helpful
5.0 out of 5 stars I love this game - I am addicted January 29, 2011
By Michael
Platform for Display:Xbox 360
Fun: 5.0 out of 5 stars   
I wasn't expecting too much from this game. I personally was not a big fan of Oblivion. I tried to be, but there were aspects of the game that really bothered me such as all the monster leveling up with you. Having said that, I still bought this game hoping it would entertain me. For the first two hours, I really was not impressed. I did not like the character models, the way they moved, and I didn't like the voice acting. But I decided to give it a longer chance because I read someone say it took them an hour to get into it.

I am so happy I did. I love this game. Absolutely love it. I like it much better than Oblivion. I enjoy the combat much more as it feels more hack and slash. I like the fact that certain monsters will kill you with one or two blows. I have 9 1/2 hours logged into this game, and there is so much to do. The horse is difficult until you get used to it, once you do it is no problem. Remember that if you buy it and hate the horse.

For me, this game reminds me of an improved Diablo with the fighting, rapid looting, selling equipment, spells. If you ignore the voice acting which becomes easy to do as the game progresses, you will find yourself immersed in this game wanting to play more, to make your character stronger, and to make your weapons and armor stronger. There are graphical glitches, you definitely should load it onto your harddrive, and there are minor bugs here and there but they do not reduce the amount of fun this game is. As everyone else has stated, map is huge and there are so many side quests to do. Even though the voice acting is poor, the dialog is great and the characters have believable quests for you to do which makes them that much more enjoyable.
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22 of 28 people found the following review helpful
4.0 out of 5 stars Much improved over the original January 26, 2011
Platform for Display:Xbox 360|Verified Purchase
Fun: 5.0 out of 5 stars   
I was a purchased of the original Two Worlds. I loved that game despite its mountain of problems (and believe me it had plenty). I love open world RPG's like Oblivion and Fallout. When I heard the developers were pledged to fix those problems in the next game and continue what made the original great my interest was peaked.

Now that I have the game, I can say the developers kept their promise. This is far superior to the first one (while keeping and adding to the RPG features that made it great) and in my opinion deserves merit and comparison on the level of other mainstream games.

Short but sweet;

+++ Beautiful graphics - The draw distance is nice and the colors bright and vivid. The shadow and lighting is amazing and the level of detail on the character and monster models is very pretty. I kept finding myself impressed with something different as I went into each new area. 30fps for me throughout with the very occasional stutter.

+++ Interesting Innovations - The magic system is awesome. You could play for days with the different combinations. I like the "equipment sets". Lets me hot swap various equipment builds with the touch of a button. Context sensitive actions are well done such as using the same button for Dash (while running), Sneak (while standing), etc. Crafting is a ton of fun and so is Alchemy.

+++ Game is just fun - I really enjoyed walking around and checking out the scenery. The battles are fairly fast paced and the quests progress at a good speed. The inventory screen is standard fair and I found it pretty easy to use. You will find little details like spiders (not the kind you kill that are the size of a cat) hanging from dirty bookshelves and lightning flashes through skylights when the weather outside is bad.
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Most Recent Customer Reviews
2.0 out of 5 stars An Open World Action RPG with No Polish What-so-Ever
It's ironic that a game developed in Poland would have no polish. It's a huge game that has a bit of everything, but everything in the game feels a bit broken. Read more
Published 2 months ago by Poisoned Blade
2.0 out of 5 stars Meh
This game is a bit weird. It is fun to play but is a bit out dated and confusing. Buy it at a low price and it's worth it.
Published 3 months ago by Marty
1.0 out of 5 stars Awful
Worst game ever in my entire experience with gaming. I want to take it and scratch it and poop on it.
Published 3 months ago by mrebeschi
5.0 out of 5 stars Two worlds II - Amazing RPG
If you liked Two worlds I you will LOVE Two worlds II. Even if you hated Two worlds I this game fixes whatever was wrong in the first game. Read more
Published 3 months ago by steve
1.0 out of 5 stars South peak has done it again...
This game is completely terrible. There are no redeeming qualities to it. Two Worlds 2, the sequel to Two Worlds (or is it One World 2) is one of the worst games to grace this... Read more
Published 5 months ago by Jimmy Hitchcock
5.0 out of 5 stars TWO WORLDS 2: an alternative...
A vast improvement over the original TWO WORLDS...

I pre-ordered this game for the XBOX, and am still playing it (it's 2013 now). How's that for a recommendation? Read more
Published 6 months ago by Charles T. Rhys
5.0 out of 5 stars awesome single player Multiplayer sucks
The single player game is amazing . Better than expected the multiplayer is stupid small maps no free roam waste of time . Two worlds 1 multiplayer is way better .
Published 7 months ago by N. starr
3.0 out of 5 stars A very disappointing end~
The makers of this game must've been on drugs.
This game is way to easy. If you like to explore the world before doing the quests, then I highly discourage you from buying... Read more
Published 8 months ago by Nightshift worshiper
2.0 out of 5 stars Boring.
No graphical improvement.
Boring gameplay.
Crappy fighting.
I couldn't play more than a few hours of it.
Two worlds one was much better IMHO.
Published 8 months ago by John M. Gleason, Jr.
2.0 out of 5 stars Meh
Okay... I kinda like the first Two Worlds. This one... ehhhh ,mehhh ...ermm.. I actually enjoyed playing the multiplayer a little, but I had a hard time getting into the campaign.
Published 9 months ago by Sly Hoax
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