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Two Worlds Collector's Edition - PC/Mac

by Southpeak
Mature
3.6 out of 5 stars  See all reviews (11 customer reviews)

List Price: $59.99
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Platform: PC/Mac
Edition: Collector's
Collector's
  • 2 Disc edition with holographic slipcase packaging
  • Bonus Music and Video content
  • Pen and Paper Fantasy RPG Book with dice
  • Web kit- disk of art allowing players to create fan site



Product Details

Platform: PC/Mac | Edition: Collector's
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000PSSYFU
  • Product Dimensions: 7.8 x 5.8 x 0.5 inches ; 1.1 pounds
  • Media: Video Game
  • Release Date: August 31, 2007
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (11 customer reviews)
  • Amazon Best Sellers Rank: #63,809 in Video Games (See Top 100 in Video Games)

Product Description

Platform: PC/Mac | Edition: Collector's

The world changed when Aziraal, the god of war, was slain in the huge battle long ago. The hordes of Orcs lost their divine leader and were forced to withdraw to the southern wastelands. Now, thousands of years later, the location of Aziraal's tomb is still unknown, well hidden by other gods who did not dare to entrust the secret to mere mortals.

However, now, a fragile peace between the civilized races and the hordes is at stake. When the dwarven mining expedition discovered an ancient temple dedicated to an unnamed deity - all of the world's most powerful factions saw it as a possible clue to the place of Azriaal's burial ground. A silent war has now begun and it will soon ignite the fires that will lead to the holy crusade of the Orcs. However, the real danger lies somewhere else. A powerful force churns silently - weaving a secret plot of fear and destruction. In the end one of the Two Worlds will remain.

The story of "Two Worlds" begins in an age torn by war. The Orcs have advanced to the south bank of the river Gon and are threatening the Kingdom of Cathalon. While this is happening, the hero, a wandering bounty hunter, is searching for some clue as to the whereabouts of his sister, whom he hasn't seen since her settlement was attacked three years ago. He unexpectedly receives vital information from a mysterious stranger - and immediately joins a Dark Brotherhood (or so it seems). Now the time has come for him to try understanding the game's powerful forces - and to learn how to use them! This is the only way the hero can survive - and get the answers to the questions that are burning in his soul – Who is behind this secretive kidnapping? Will he ever see his sister again? Where is the Tomb of Aziraal - and what role does the mysterious, yet helpful stranger have to play?


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Customer Reviews

Most Helpful Customer Reviews
49 of 51 people found the following review helpful
Platform for Display:PC/Mac|Edition:Collector's
Fun: 5.0 out of 5 stars   
Intro:

I think of RPGs on PC as an acquired taste. The genre, in my opinion, was never fully embraced by the mainstream gamers for the longest time. Classic CRPG such as `Ultima' and earlier `The Elder Scrolls' series were perhaps not easily accessible to the mainstream gamers as much as Japanese RPGs such as `Final Fantasy' and `Dragon Quest' series. Part of the reason is that such games do not grant the player instant gratification like most of action, adventure, FPS, and sports games. Even monstrously successful western-styled RPG `The Elder Scrolls' series were not fully accepted by the general gamers until `Oblivion' came out and sold over 3 million copies. Even `Morrowind', while selling over 1 million, was never fully embraced by the casual gamers. But I've always had a soft spot for computer RPGs. I just had to play `Two Worlds'. Is `Two Worlds' a good RPG?

Gaming World:

'Two Worlds' is a non-linear, open-ended RPG set in a massive gaming world similar in those from 'The Elder Scrolls' and 'Gothic' series. The gaming world in the game `Antaloor' is truly massive, even bigger than `Cyrodiil' of `Oblivion', and the world is full of towns and settlements and monsters of all sizes and shapes. The world of `Antaloor' is very diverse world filled with different environments from mountain to forest to desert to volcano to glacier. Wait till you get to the much much darker and evil places like hell's gate. The overall feel of the gaming world is probably much closer to that of `Gothic 3' than `Oblivion'. As much as I love `Oblivion', the lack of diversity in environment in the vanilla version of the game grows tiresome as the game progresses. It is very refreshing to jump into a world where everything looks distinctively different.
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4 of 5 people found the following review helpful
5.0 out of 5 stars Wow! Great game. December 1, 2008
By Laura
Platform for Display:PC/Mac|Edition:Collector's
Fun: 5.0 out of 5 stars   
I was surprised just how great this game is. Morrowind is my all time, absolute favorite, and I was disappointed with Oblivion. However, this game is turning out to be just as good as Morrowind. I hope it as many hours of game play. The graphics are amazing. The plot is not spectacular, but pretty darn good compared to many games out right now. I like the magic system and the upgradable weapons. If you get two weapons or armor of the same type, you can combine them to increase their associated values. The variety or weapons, armor and magic items seems endless. I've been playing for two days, and I keep running into different items. I like the teleport system. Teleporters are scattered throughout the world, and it eliminates much of the over land travel. I've read complaints about the voice acting, and while its nothing special, its not bad enough to detract from my gaming enjoyment. I like that you can ride a horse . . . i just have to figure out how to do it. I highly recommend this game. Activation was a pain. I did it online. Pretty annoying.
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4 of 5 people found the following review helpful
1.0 out of 5 stars False advertising! Not for OS X. February 26, 2011
Platform for Display:PC/Mac| Edition:Collector's|Verified Purchase
Amazon's collector's edition specifically lists a PC/Mac version (at review time), but the Mac version doesn't exist! This is a Windows-only disc, so don't waste your time and money as I have.

Before anyone suggests Boot Camp: There are way better Windows RPGs available if I wanted to do that.
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1 of 1 people found the following review helpful
4.0 out of 5 stars Fun on a bun but voice acting is poor at best June 26, 2008
Platform for Display:PC/Mac|Edition:Collector's
Fun: 5.0 out of 5 stars   
The voice acting is really the only place that this falls short. It starts off terrible in the northern continent with emphasis placed on words that it should not. as you get further south it seems to get a little better. Graphically its amazing, looking better than oblivion in my opinion and by far more optimized so it runs smoother. The diversity of the landscape is great from woodlands to glaciers, deserts, bamboo jungles, magical burning trees (that look awesome by the way), swamps, and beaches it really does have alot more diversity than any other free roaming game i have played thus far. So for 15$ from some sellers and even less for the normal edition I would have to say this is a great buy. Just dont pay much attention to the voice acting and if you really hate it you can turn the voice acting off and read the subtitles... pretend its like Morrowind where you have to read everything... its good for you.
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2 of 3 people found the following review helpful
4.0 out of 5 stars TwoWorlds is a keeper March 11, 2008
By rgh
Platform for Display:PC/Mac|Edition:Collector's
Fun: 4.0 out of 5 stars   
If you enjoy playing Oblivion and Gothic, you will enjoy this game, too. It is not on a par with those games, but does have a number of elements from each plus other RPG games such as Sacred. It is outstanding in load time and game saving options. The graphics are not quite up to Oblivion standards, but better than Gothic. Early in the game, the hero dies a lot, but it is fun figuring a way to overcome opponents. Later, after acquiring stronger weapons, much armor and many spells, the opponents are either too easy, offering little challenge or too hard, killing the hero with a single blow. I have not completed the game yet, but will probably replay it later with a difficult setting.
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5.0 out of 5 stars Fantasy Game, with laughable Dialog. July 10, 2014
Platform for Display:PC/Mac| Edition:Collector's|Verified Purchase
Okay, as usual, I am doing thiings ass backwards. I have already played Two Worlds II as well as the other game that was included with that, The Pirates and the Flying Fortress. Anyway, this game gave me a bit if a problem with the installation. I had the latest PhysX in here but it didn't like it. Ended up unistalling the PhysX and installing what was on the game disc and the installation went fine. The Graphics are good, but dated. The Dialog is nothing short of cheesey. The map is like that of Sacred in that it will highlight where you have been, although you can see where you have yet to go. It is a big world with a lot of side quests. The Horse Back riding goes much better in TW II than it does in TW so I am doing a lot of slow walking. Lots of Critters, Bandits, and Orcs to battle as well. If you like a good RPG, then you wil like this as long as you can get past the dialog.
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