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Two Worlds: Epic Edition - PC
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- Journey even deeper into the world of Antaloor with over 90 new quests and eight new multiplayer maps
- Determine the fate of strife-torn land of Antaloor in dynamic, open-ended RPG gameplay
- Endless character customization options include four distinctive classes, a complex alchemy system, and thousands of unique item dropsEndless character customization options include four distinctive classes, a complex alchemy system, and thousands of uniqu
- Build your character’s reputation with intelligent, networked systems of guilds and secret societies to unlock a deep, rich gaming experience
- Wide range of multiplayer options let you to test your character’s might in gripping PvP duels in Arena mode - or solve a series of exhilarating quests as allies
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Platform: PC | Edition: Epic
Top Customer Reviews
I am a HUGE fan of single-player PC action/adventure RPGs, especially the Elder Scrolls and Gothic titles. Although I have yet to dig into Oblivion's Shivering Isles expansion, I have since tried to find a few "bargain bin" games to play in between Lord of the Rings Online sessions. The Witcher was fantastic, Fable too short and too buggy. I stumbled upon Two Worlds by accident, but I'm glad I did. As another game coming out of Europe, it isn't exactly a household name, and it's certainly not the most original game you'll ever play, but it is quite entertaining . . . if you can tolerate some of its shortcomings.
For starters, Two Worlds might not be quite what you'd expect from the box description or installation process, which is sometimes funny and sometimes frustrating. During the installation, there is a splash screen with a busty young woman. If you've played The Witcher or Fable, you might think that to be a hint of in-game "conquests" to look forward to, but it's your SISTER. It's also (after 50 hours of gameplay, anyway) the most revealing display you'll ever see. More on that later. There is a reference to four character classes, but unlike traditional RPGs where you pick a class and stick with it, Two Worlds doesn't adhere to strict character design limitations. For that matter, don't expect much guidance as to what path you take; after a lot of time spent playing, I have yet to find any advantage to straying far from the hack-and-slash route.Read more ›
Flaws: I ding this 1/2 star start for the magic card system, and 1/2 star for the flawed sneaking/thief system.
1) Magic card system is weak. During combat, a caster is opening the magic window every few seconds to swap spell cards or enhancement cards. That said, the magic in this game is well thought out and looks great. I love firewalls!
2) Item collection becomes tedious and at higher levels you just give up on it. Early in the game you almost obsess over it. Later, you ignore all but the most intriguing items.
3) AI is weak. Mostly get bushwacked and charged. But, combat is interesting and looks great.
4) Sneaking is useless. Take it from someone who primarily plays thief/rogues in games like PnP D&D, D&D Online, Everquest, Neverwinter Nights, Oblivion, Morrowind, Daggerfall, you name it. I gave up on thief here after 1 hour.
This game got a pretty bad rap when it first came out for PC and 360 in August of '07. It was buggy, rough, and very prone to crashing. The multiplayer was an empty wasteland due to the poor connection issues and aimless gameplay.
Fast forward to a year later. Is Two Worlds any good? Well, it's not a bad game. It's a surprisingly fun (but mindless) romp through thick euro-fantasy tropes and hack & slash gameplay.
Your character wakes up after being attacked and having his sister kidnapped by ne'er-do-wells. You gird yourself in a gravelly voice and oversized armor and head out to chop your way through the countryside. That's about it for the story. It suffers from the normal complaints in the European low fantasy genre, namely that the VO work is stilted and hammy and the plotline makes little sense. But you didn't really pick this game up for the stirring script did you?
The game shines in the implementation of a completely open world similar to Oblivion with simplistic action RPG combat. As you level up in your quest to rescue your sister and defeat the overdramatic Evil Force, you'll ramble over the landscape and trounce enemies using either magic or weaponry and your upgradeable skills.
The skill system isn't quite as advanced as the one in Oblivion, but it's deeper than many other action RPGs.Read more ›
Most Recent Customer Reviews
Another game I've played a bit of but really haven't had a chance to get really into it yet. Installed under Steam with no problem and cranked up and ran right off the bat. Read morePublished 1 month ago by C. Weaver
Everything you want in an rpg, except a decent plot.Published 10 months ago by That One Guy From That One Place
Two Worlds got a bad rap upon release and poor reviews, causing many gamers to dismiss it in favor of more popular open-world RPGs such as Oblivion (or more recently, Skyrim). Read morePublished 10 months ago by B
Tried installation on Windows 8.1 system. tried several attempts in various compatibility modes with no success. lol backPublished 10 months ago by Amazon Customer