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Two Worlds II - Windows

Platform : Windows 7, Windows Vista, Windows XP
4 out of 5 stars 1 customer review
Metascore: 76 / 100
76

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  • Sequel of Two Worlds
  • Based on a completely new graphic engine
  • Improved fighting system with active blocking by shields
  • Up to ten magic spells can be activated by shortcuts
  • New skills like sailing or diving
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Product Description

Product Description

Taking place shortly after the events portrayed in the first Two Worlds, The Temptation takes place in Eastern Antaloor, in the regions surrounding Oswaroh and the Drak'ar Desert. Featuring as much content as the original, Two Worlds: The Temptation will feature more intricate missions, improved voice-overs and animations, retooled horseback riding, completely revamped combat, and a new game engine that delivers visuals that have to be seen to be believed.

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Return to the vast world of Antaloor in Two Worlds II. Building upon the original game, Two Worlds II offers the willing adventurer a unique and thrilling RPG experience unrivaled in the current RPG landscape. Two Worlds II features a completely new game engine pushing hardware to its limits, as well as a revised combat system, new enemies, improved animations and an enhanced AI. This combined with the extremely detailed, interactive environment will be sure to make Two Worlds II a must-have title for RPG fans

Two Worlds II logo
Dual wielding swords against multiple skeleton enemies in Two Worlds II
A new and improved flexible attack system.
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A beautifully rendered moonlit scene from Two Worlds II
Improved graphical quality.
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Talking with an NPC in Two Worlds II
Item and weapon crafting.
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A dinosaur like creature on a rampage in Two Worlds II
An extensive bestiary.
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Bowmen taking aim in unison in Two Worlds II
Utilize mercenaries and magic.
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Story
After the downfall of Aziraal, God of Fire, the Dark Lord Gandohar has nearly achieved his objective to disrupt the balance between the elements. Dark magic surges into the land to fill the void. Recognizing the potential for complete control over the dark powers, Gandohar starts to use the power of Aziraal trapped within Kyra, the descendant of the Orphans. Despite her ancestry, Kyra cannot endure the strain. With Antaloor already in his clutches, Gandohar concocts a new plan from his stronghold in Oswaroth, yet there are still those who struggle against the tyrant, hoping to shift the balance of forces in their favor. Five years have passed since dramatic events brought the whole world to the edge of the abyss. "The Hero" is a prisoner in the dungeons of Gandohar's castle. His hopes of saving his sister vanished with his freedom. Just as despair threatens to overcome him, hope comes from where he would have least expected. The Orcs, a race the Hero had always hated, have put together a rescue squad that frees him from his bonds. He emerges into a land desecrated by evil. He embarks on a journey to shed light on Gandohar's dark past, hoping to discover a weak point in his enemy's defense. If he fails, he will lose his sister forever.

Gameplay
Two Worlds II is a perfect blend of classic and innovated RPG features, atmosphere, and technology. A complex quest system and an exciting main story draw you into the world of Antaloor, made richer by secondary quest scenarios. Rich gameplay and engaging atmosphere propel the story and captures attention, promising danger and exploration throughout the many quests and video sequences. Enhanced AI, balancing standards, experienced authors, an active combat system, the innovative "Demons Magic" management, and the "Papak Alchemy System" guarantee enjoyment for new and experienced gamers. An artistic system of attack and defense moves has been integrated into the game. Parries and changing hit results creates a real opportunity for tactics and excitement, as the AI engage in combat and employ strategy of their own. The game also offers extreme flexibility in the weapon and armament design possibilities. The cornerstone of this is the newly created "Craft Tool." With this players can break down items into their basic materials and create new unique items. Two Worlds II is also graphically superb. The powerful Grace engine offers technological highlights such as an unlimited number of dynamic light sources, 24 bit HDR post-processing, and Real Eye Adaptation. It will drastically reduce loading times, improve general game performance, and enable full gameplay with only moderate hardware requirements.

Key Game Features

  • A flexible combat system with variable attack moves, parrying and special tricks.
  • State-of-the-art technology, thanks to a powerful Grace engine and special tools.
  • Lots of mini-games for breaking up gameplay.
  • Intuitive user interface for the Demons Magic system and the Papak Alchemy system.
  • Mercenaries and magically-created beings accompany the player.
  • Complex object management with movable and usable items.
  • The special Craft Tool enables individual configuration of armor and weapons.
  • Many boss opponents, including special combat strategies and unique rewards.
  • Flexible MoSens system guarantees realistic everyday and combat movements.
  • Various ways of moving, like walking, running, sprinting, riding, swimming, sailing and teleporting.
  • Captivating background story with numerous cutscenes.
  • Extensive multiplayer options including building/setup simulation.

System Requirements:

Minimum Specifications: Recommended Specifications:
OS: Windows XP/Vista/7
Processor: Intel Pentium 4 @ 2.0 GHz / AMD Athlon 2400+ Intel Core 2 DUO @ 2.2 GHz / AMD Athlon 64 X2 4200+
RAM: 512 MB 1 GB
Disc Drive: DVD-ROM drive
Hard Drive: 6 GB or more
Video Card: nVidia GeForce FX 5600 / ATI Radeon 9500 nVidia GeForce 7600 / ATI Radeon x1800
Sound Card: DirectX Compatible
Input Device: Mouse and keyboard
Network: Broadband Internet connection for online features

Product Details

  • ASIN: B0016O5G30
  • Item Weight: 3.8 ounces
  • Media: DVD-ROM
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #81,143 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

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Top Customer Reviews

((INTRO))

When the original Two Worlds was released back in 2007, it was bombarded with some of the worst criticisms any game has ever seen in the last decade and understandably so. The very name alone will still make plenty of disappointed angry gamers throw up and shiver in disgust. While some criticisms are well-deserved, many of them are not warranted.

Part of the animosity came from the shear amount of bugs from the initial release in Europe, where most of the lifetime sales came from. It took total of 5 major patch releases to fix the game and that's a lot. But luckily, U.S. release was patched with v1.5, which addressed most of the problems already and subsequent patches 1.6 and 1.7 were mostly toward the multiplayer stability and added contents for the online quests, which you can play solo (about 90 quests).

However, 360 version that was ported from PC version is still to this day half-broken and quite unplayable. Ugly textures, single digit framerate, long loading time, clumsy menu-layout and still plenty of bugs, every single criticism is well-deserved for 360 version whereas PC version runs well and looks great barring the ugly facial animation and facial texture.

The game was also ridiculed with use of archaic olde English vocabularies such as forsooth and mayhaps with generic and banal voiceacting.

But worst of all, the game was marketed by the most inept and idiotic group of people that should have been all fired. At the heel of successful launch of the biggest CRPG titan Oblivion, boxart boldly claimed Two Worlds to be 'Oblivion on steroid' when in fact the game was more like 'Diablo on steroid'.
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