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6 of 6 people found the following review helpful:
5.0 out of 5 stars Choking out the competition
I thought this game was very well thought out, and very well executed. As soon as I played the game demo off Xbox Live I was hooked. I bought a copy of it and it far outdoes the demo. I've played many of the Fight Night Games, and found them okay, but all together boring when all you do is just repeatedly knock guys out. In this game there are submissions, TKO's, and...
Published 17 months ago by triangle choke

versus
8 of 9 people found the following review helpful:
3.0 out of 5 stars Great Game with A Glaring Flaw
The follow up for the excellent original title has been launched. Will the series fall into the usual sports annual release malaise of small, incremental changes being hyped up as being huge to justify a retail price?

Fortunately, this is a new franchise (these seem to have little in common with the last gen UFC titles), so they have enough room to grow for a...
Published 19 months ago by Libertarian!


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6 of 6 people found the following review helpful:
5.0 out of 5 stars Choking out the competition, August 24, 2010
= Fun:5.0 out of 5 stars 
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This review is from: UFC Undisputed 2010 (Video Game)
I thought this game was very well thought out, and very well executed. As soon as I played the game demo off Xbox Live I was hooked. I bought a copy of it and it far outdoes the demo. I've played many of the Fight Night Games, and found them okay, but all together boring when all you do is just repeatedly knock guys out. In this game there are submissions, TKO's, and knockouts, not to mention the extensive ground game, clinch game, cage game, and striking game.

The striking system is excellent, and is ultimately more fun than any regular boxing game, with superman punches, ducking left hooks, and a host of other moves you can train your fighter to learn. The striking system while it still needs some work, you can duck, dodge, and come back with brutal counter attacks.

The submission system, is by far my favourite part of the game, I've knocked pleanty of people out, but there is something about twisting somebody's limbs, until finally screaming in pain they tap. There are so many submissions it's almost impossible for your specific fighter learn them all. The submission system is highly advanced, and is directly tied to your stamina bar. Instead of button mashing for this year's title, the new way to make them tap the mat, is the shining system, in which you rotate the right stick, as clean as fast as possible, to lock in your deadly submission. but don't be fooled submissions can be difficult, but once learned are the most enjoyable thing to do. Learning how your opponents energy and stamina bar relate to the submission, once that is learned, you can in the third round after losing the fight suddenly you put your opponent in rubber guard, and slap on a gogoplata, your opponent taps, and you watch in satisfaction, as you get up bleeding, but the Ultimate winner.

The graphics and smoothness of the game also make this amazing. When you do a flying armbar, it really has the amazing graphics as you jump up, flip your legs around your opponents head, extend your hips, and watch as they collapse and tap in agonizing pain, the graphics are amazing, and when superman punch somebody and watch there mouth guard, and half the blood in their mouth go flying you will know why.

The presentation is great in career mode, and they did a really good job of making you feel like an ultimate figher. There is so much more to this game, but you will have to buy it and find out the rest.
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8 of 9 people found the following review helpful:
3.0 out of 5 stars Great Game with A Glaring Flaw, June 22, 2010
= Fun:5.0 out of 5 stars 
This review is from: UFC Undisputed 2010 (Video Game)
The follow up for the excellent original title has been launched. Will the series fall into the usual sports annual release malaise of small, incremental changes being hyped up as being huge to justify a retail price?

Fortunately, this is a new franchise (these seem to have little in common with the last gen UFC titles), so they have enough room to grow for a year or two. In this case, they've introduced a wealth of game modes. The career mode is the meat, with you going through 12 years of a career to become a Hall of Famer.

The controls have been simplified. I am able to avoid being pinned to the mat for entire rounds. True, I decided to focus on striking offense and ground defense, but the controls were still much easier to handle.

They also try to make rep more important. You can only unlock new trainers or new sparring partners when your rep and cred are high enough. The means of gaining rep, credibility, and popular are more than a bit boring. Interviews after the fight are boring. Public workouts are boring. Appearing at shows is boring. Weigh-in confrontations are boring. If these activities cannot be made more enjoyable, they shouldn't return.

The new addition of friends and rivals is a key addition. You can have feuds now and beating your rival gets you more cred than regular fights. If you train with a friend, you get stat bonuses. This is a brilliant little addition that isn't enough to hype as a major deal, but does provide a fun diversion.

Even with all of the pluses, there are major negatives. Load times are ridiculously long. 2-3 minutes to start a game is ridiculous and it seems to be consistently that slow. Visually, the fighters appear more plasticky than last year and clipping and issues of moves being stuck during transitions seems to be way more prevalent. And the irritating insistance that you pay $10 to play online if the game isn't bought new --- and the request is repeated every time, even if you say no repeatedly --- is infuriating. Asking once would be irritating, having to do it repeatedly is a waste of time.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars One of those games that you must play..., June 3, 2010
= Fun:5.0 out of 5 stars 
This review is from: UFC Undisputed 2010 (Video Game)
I play UFC Games since Dreamcast time.

In UFC 2009, i think that much people could saw, the step that would take a next version.
And the next version is here, i take some days in writing this review because I want to make a good review, after play several hours, I can assure that the game has evolved in many aspects, now is more realistic.

You can enjoy even a cpu vs cpu match, i am very pleased, because you not only going to see the UFC narrators in 3D you also going to listen the real voices of the fighters being spoken on as they would act in the fight.

For all the fans of fight games, this is one of those games that you must play
UFC 2010 marks an now in fight games, surely other companies will have to follow this line to not remain in the past

The only bad thing for now and for me is the fact that the game need a fix or patch to solve a little problem with some cuts and hurts that gone when you past to other round

For now: 92pts/100pts later with the fix 100/100

You want to be a winner? this is how.........
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2 of 2 people found the following review helpful:
5.0 out of 5 stars Fun Game, May 27, 2010
= Fun:5.0 out of 5 stars 
This review is from: UFC Undisputed 2010 (Video Game)
I just bought this game and I really like it. It's a lot better than the UFC undisputed 2009. This game has more options and slightly better game play. The career mode is so much better than the first game and as of now, at least, i find this game much more enjoyable than original.

As of the moment the online play is a bit iffy. When you are able to get into a game it is a lot of fun, but at the moment it's hard to find a game.

I also really like the idea of your own fight camp. the fight camp is not up yet but when it does come up I can see that being one of the best and more exciting things about this game. I also like how it looks as though the fight camps are associated with the career mode. That can make things interesting

With all the options and the leader boards and such this looks to be a Good game and I look forward to getting to know this game a bit more.

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2 of 2 people found the following review helpful:
5.0 out of 5 stars Rips the demo apart!, May 27, 2010
= Fun:5.0 out of 5 stars 
This review is from: UFC Undisputed 2010 (Video Game)
UFC Undisputed 2010

Absolutely awesome, I played the demo nonstop after receiving my code for it.

It has truely lived to to all my expectations and more.
The career mode is awesome with the new features they have added.
Re-living some of the best fights in the history of the UFC as you could in the previous except now there are a ton more!!
Everything you loved about 2009 with tons of extras.
A must buy for any fight fan!!
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2 of 2 people found the following review helpful:
5.0 out of 5 stars The Ultimate Fighting Video Game!!!, May 27, 2010
= Fun:5.0 out of 5 stars 
This review is from: UFC Undisputed 2010 (Video Game)
I am a HUGE UFC fan! I am also a fan of Xbox 360. I got this game as a gift and i have been playing it ever since. The gameplay is incredible. The fighters look so real and their personalized moves and behaviors are very realistic. I am very happy with the changes from the 2009 version. The submissions are cooler (and much more options). The number of fighters seems unlimited. I was able to get the unlocked characters from the ultimate fighter show which was pretty cool as well. I created my own fighter and gave him my own personal attributes including my tattoos and fighting styles. The online community is soo cool, you can join training camps and even download the fight card from upcoming PPV events. I have had friends and family over to watch UFC fights and now before the fights begin, we warm up with the UFC undisputed 2010. Its such a huge hit, my wife even started playing!!

Overall, i think this an awesome game and a real tribute to any UFC fan!

Great JOB!!!

I would definately recommend this game to anyone!!!

Thug2MD
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1 of 1 people found the following review helpful:
4.0 out of 5 stars UFC Fans Rejoice!, March 1, 2011
= Fun:4.0 out of 5 stars 
This review is from: UFC Undisputed 2010 (Video Game)
With great presentation and solid, skill based, gameplay UFC 2010 should make most fans happy.

Concept: 9/10
With a massive roster of UFC fighters, the game features an Exhibition Mode, a Tournament Mode, a Title Mode, a Title Defense Mode, a Classic Fights Mode, and a Career Mode.

Graphics: 8/10
The arenas are well done and the fighters all resemble their real life counterparts. Most of the character's faces could look a bit better, but overall, they're good.

Gameplay: 8/10
Stand Up
There are quick strikes, powerful strikes, and you can hit the head, arms, body, and legs. You are awarded extra damage for good timing and accuracy. Each attack has a preferred distance and if you land attacks at that distance, you deal more damage to your opponent. There are also times when your opponent is more vulnerable to attacks. If they just threw a punch and their jaw is exposed or if they are shooting in and you knee them in the face... It is best to take advantage of these opportunities.
Defensively, you can block high or medium, step forwards or backwards, or hold the block button and tap a direction to sway. This allows you to dodge an incoming attack and counter while your opponent is vulnerable.
Damage to the head will knock them out.
Damage to the body will reduce their stamina.
Damage to the legs will reduce their chance to shoot in and take you down.

Clinching
You can grab your opponent and hold them in a clinch. There are different types of postures that affect the attacks that you can do. There is the "Double Underhook" which is good for throws. There are Thai Clinches great for knee attacks. And there are Clinches that are great for quick close strikes.

Grappling
If you and your opponent end up on the ground via, takedown, throw, or knockdown, you use the right analog to change positions. There is the guard, half guard, side control, top, mount, and rear. From all of these positions you can strike, defend, try to change positions, try to stand up, stalemate, or submit your opponent.

Submissions
If you are on the ground with your opponent, you can press the R Stick Button to attempt a submission while your opponent is striking. To apply pressure on the limb, you rotate the R stick or press the R button and release it to crank on it. To defend against a submission, you rotate the stick. There are also submission transitions that you can activate with the R Button and R Stick. So, you can go from one type of submission to another type.

Career Mode: 6/10
This mode does a great job at taking you behind the scenes.

Create a Character
The mode begins with you creating a character. You can change their appearance, fighting style, attributes, and give them specific attacks. "Cro-Cop's Left Leg Kick" or "Lyoto Machida's Straight Punch." You can build your fighter's arsenal Buffet Style. You also choose to focus on striking, ground and pound, submissions, etc...

Training
This is the worst part of the game. If you have a fight coming up in 10 weeks, you have 10 weeks to "Train." You pick what you want to focus on for the week from a menu.
Training increases your Strength, Speed, or Cardio.

Sparring gives you points that you can apply to various attributes like grappling defense, standing strikes, clinching strikes, standing strike defense... You can auto-spar to get a set number of points or spar with an AI partner. Points are awarded based on the number of times you hit him vs. the number of times you got hit.

Gym Invite
This allows you to learn new techniques. You can train at any of the UFC camps (Anderson Silva's Team Blackhouse) to learn new moves. There are striking camps, wrestling caps, Jujitsu camps... To learn a new move you must perform a mini-game to accrue points. When you accrue 100, you learn the new move. Moves can be learned in 1-4 weeks. Once a technique is learned, it has 2 more levels of upgrades.
So there is a Spinning Backfist Level 1, Level 2, and Level 3. With different speeds, stats, and animations.

If you spend too much time on one thing (Strength Training) your other stats decrease. You can lose speed or cardio, or your attributes like "Ground Striking" may also decrease. So, you must spend your weeks wisely. Unfortunately for you, the stat decline feels random. The stats stabilize at 30, 50, and 70. So if you get a stat from 45 to 50, you don't have to worry about it. If a stat is at 51 or 52 it could drop down to 50, but not lower.

During your Training, you can also get injured, which will limit the amount of points you get each week. This is random. If this happens, you must take a week off and rest.

You also have 2 stats - Conditioning and Fatigue which are almost always at 100%. It is not clear what they do or mean, but if Fatigue is at 100%, you don't get as many points from the mini-games. This is ridiculous. Why have 2 vague stats that make it harder to plan your training.

Instead, the player should be able to choose how hard they want to train for the camp, and then there should be a risk / reward injury modifier. If you are always at 110%, you risk the chance of a slight injury and must take a week to rest.

The week before a fight, you should always Rest. You don't want to enter a fight with 100% Fatigue, but this should have been built into the schedule. There should have been an auto-rest the week of the fight.

The game also fails to tell you about your opponent. It should at least tell you, BJJ Submissions Expert, Wrestler, Thai Striker... or something, so you can plan your training accordingly. Instead, you must exit Career Mode, enter Exhibition Mode, and view your opponent's stats there. If you know that you are fighting a boxer, you can choose to work on your takedowns, submissions, or striking defense. If you are fighting a BJJ guy, you should work on your ground game and takedown defense.

Popularity and Reputation
You gain a reputation by winning fights, wearing your sponsor's gear, and your performance in the ring. Win impressively or taunt your opponent to get more points. When your popularity increases, you get better sparring partners and coaches that increase your MAX Stats.

Your career lasts a set amount of years and it will end. The game tells you that this is your last year and you get 4 more fights. It would have been nice if you could defend the title as long as you could without being forced into retirement.

When you create your character, make him as young as possible!
(The game should have just set the default age at 20 if the were going to force retire you anyway.)

Title Modes 8/10
In Title Mode, you pick a character and fight matches to become the champ. This feels like a string of Exhibition Matches.

In Title Defense Mode, you must win 12 fights in a row against increasingly difficult opponents. To make matters worse, your body parts only heal a % after each fight. So in Fight 3 if you have 50% head damage, expect to start Fight 4 with 25% head damage. This Mode is really challenging because all it takes is a lucky combination or a submission to Fail.

Sound: 10/10
The sound effects are good and they have all of the licensed music, fighters' voices, and commentary by Joe Rogan and Mike Goldberg. If you turned on a CPU vs. CPU fight and just listened, it sounds like you are listening to a real fight!

Replay Value: 10/10
With a complex fighting system, a ton of fighters in each weight class, a create a fighter feature, single player modes, 2 player modes, and online modes, you can play this game every day for a year.

Maturity: T
There is MMA Action, realistic blood, some innuendo... If you watch the UFC on Spike TV or Pay Per View, there isn't anything that you haven't seen already.

Overall: 7.5/10
With near perfect presentation, a complex fighting system, different modes of play, and a career mode, there are months of gameplay here. The fact that you can be submitted or KOed at any time really up the intensity of the fights (especially in career mode where a loss can set you back quite a bit.)
However, the meat of the game is the Career Mode and that's the roughest part of the game. Hopefully, the next installment will be better.

Note: If you buy the game used, you must pay 400 MS Points to create a new account and play online.

Buy this game if you are a UFC Fan, wear clothes that say Affliction or Tap Out.
Rent it if you want to fight but have no desire to play online.
Avoid it if you don't like complex combat systems or you don't want to spend about a week learning the nuances of striking, grappling, submitting, etc...
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1 of 1 people found the following review helpful:
3.0 out of 5 stars Not bad but not great, January 17, 2011
= Fun:3.0 out of 5 stars 
This review is from: UFC Undisputed 2010 (Video Game)
While i am a huge UFC fan i was really not into this game. I would much rather play Fight Night which i find less complicated and fun for a group of rookie friends to just jump in and button-mash. UFC is more hardcore oriented than beginner oriented.


(The reviewer was compensated for posting this review. However, the opinion stated in the review is that of the reviewer and the reviewer alone. Further, the reviewer independently selected this product to review and has no affiliation with the product maker/distributor, Amazon or the review requester.)
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3 of 4 people found the following review helpful:
3.0 out of 5 stars Glad I didn't pay full price, June 25, 2010
= Fun:3.0 out of 5 stars 
This review is from: UFC Undisputed 2010 (Video Game)
Just playing against friends and the roster are really the only good parts of the game in my opinion.

The new career mode is more confusing than in 2009. Seemed like they put in alot of stuff, but didn't pull it off very well.

Title defense mode isn't that great because you keep damage from the previous fight and are fighting harder, fresh opponets.

During online play there seems to be some lag, which means your offense and defense timing will be off. This sucks. I have no problem online with any other game I own.

I don't have tons of time to play. All the bells and whistles in career mode are a confusing waste of time for me. The training is horrible. Seemed like quanity was more important than quality for the makers of this game. They should of focused on fixing the few thing wrong with 2009 than adding this other stuff. I would wait for a price drop if I were you. OH!, and the guide you can buy for the game is worthless. So, thanks for that too.
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3 of 4 people found the following review helpful:
3.0 out of 5 stars wow, May 27, 2010
= Fun:5.0 out of 5 stars 
This review is from: UFC Undisputed 2010 (Video Game)
I have been waiting for this game since they announced the release last may,and was a BIG fan of ufc 09.They added some new modes that are fun like event mode where you play out an actual UFC event,which is pretty fun.Title defense mode is pretty fun if you are looking to kill some time or just want to be "undisputed champ".

Online is where this game is really fun though,I would have bought the game if that was the only feature.Sadly the online aspect has been broken for over 24 hours and there has been no response to any of it,even to confirm that there is a problem.I probly had 10 matches that I was winning and it just disconnected and said it lost the connection,even had someone message me afterward asking why I quit because I was probly going to win(had 50 sec left in the last round and dropped connection).Not only that but when it shows your opponent having a wonderful connection (5 bars) the game session is still laggy,and in a game where a split second is the difference between a reversal or full mount that is kind of a big deal.

If you are buying it to play offline and thats all you plan to do you will not be dissapointed because the game looks great and has a deep combat system.If you are however buying it to play online I would wait to see if these lag/connection issues are fixed.I would say rent it but because of the online codes (1 code per game) I don't see how that would be possible.Dissapointed with the issues (online) and how noone from the company cares to acknowledge these problems.
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UFC Undisputed 2010
UFC Undisputed 2010 by THQ (Xbox 360)
$19.99 $15.46
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