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UFO: Extraterrestrials - Chaos Concept
 
 

UFO: Extraterrestrials - Chaos Concept

by TRI SYNERGY INC
Windows Vista / 2000 Everyone
3.7 out of 5 stars  See all reviews (21 customer reviews)

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UFO: Extraterrestrials - Chaos Concept + UFO Trilogy (PC) (UK) + UFO Extraterrestrials Gold Edition (PC Import)
Price For All Three: $54.86

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Product Features

  • Hire and allocate scientists to use them on various projects
  • Examine aliens to develop better weapons, armor, medikits, cannons and vehicles - even energy shields
  • Prepare and equip your team as they prepare to handle the various alien threats and incursions
  • Build hangars, medical sections, detection systems, labs, workshops and more
  • Control a squad of soldiers, light and heavy support combat vehicles, robots and air units

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000CSKJ2O
  • Item Weight: 6.1 ounces
  • Media: CD-ROM
  • Release Date: May 14, 2007
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (21 customer reviews)
  • Amazon Best Sellers Rank: #25,746 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

True Turn based strategy game with strong RPG elements.Year 2023: The planet Esperanza has been colonized by the spaceship Magelhaes. A squad was brought together by the Esperanza government to defend the planet from any Deep Space threats. Year 2025: Esperanza s aircraft and spacecraft have come under attack from alien ships and machines. Combine global strategy with small squad based tactical combat against the alien invasion. Repelling the alien invasion requires taking full advantage of the terrain and surrounding environments. Control a squad of soldiers light and heavy support combat vehicles robots and air units to repel the alien invasion. Advanced Artificial Intelligence Destructible environment Can t get into a building? Use a heavy weapon to make your own entrance. Weapon and Technology Advancement accomplished by Global Research and Base building. Hire and allocate scientists for various research projects. Examine aliens develop better weapons armor grenades medikits stimpacks cannons vehicles tanks hovercrafts energetic shields and air/space craft. Allocate resources for the development of new defenses. Prepare and equip your team and base to handle the various alien threats and incursions. Build hangars medical sections detection systems labs workshops stores and SAM sites.System Requirements: Windows XP or Windows 2000 1.4 GHz Intel Pentium or AMD processor 256 MB RAM DirectX 9.0c 3D video card with 128MB DVD-ROM Hard drive space 5GB free Recommended configuration: Windows XP or Windows 2000 2 GHz Intel Pentium or AMD processor 512 MB RAM DirectX 9.0c 3D video card with 128MB Format: WIN 2000XP Genre: ENTERTAINMENT UPC: 183861000720 Manufacturer No: 183861000720

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Customer Reviews

21 Reviews
5 star:
 (9)
4 star:
 (5)
3 star:
 (1)
2 star:
 (4)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
3.7 out of 5 stars (21 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

26 of 28 people found the following review helpful:
4.0 out of 5 stars An X-COM clone that's a bit unpolished and lacks soul, June 23, 2007
By 
Kaymin (Brooklyn, NY USA) - See all my reviews
= Fun:4.0 out of 5 stars 
This review is from: UFO: Extraterrestrials - Chaos Concept (CD-ROM)
Well, there's no doubt in my mind that this is a major XCOM clone. If you enjoyed the original you'll love this game. Although, I still think XCOM Apocalypse is better. Basically, the game is played on a map where you see continents and a UFO appears and you have to shoot it down. AFter it's shot down you send your ground units into kill/stun the aliens and capture equipment. And of course, there's loads of science to research and build. Half the fun is arming your units with the aliens weapons and killing them with it.



However regular gamers will definitely be turned off by how unpolished this game is. The resolution is set at a low level and cannot be adjusted by the menu. The graphics are barely any better than the original XCOM.



You can't control your aircrafts when you send them to intercept the UFOs. They'll basically just follow it and shoot or they'll just hover in the same place and shoot one another.



Also, your units can't die so there's not really a big loss that you feel when your unit gets blasted by a UFO. And recruitment is automatic which might be a turn off.



It's a clone to XCOM but it just lacks the soul that Microprose put in the games.



PROS:

XCOM Clone down to small details

Great assortment of weapons and research to do

Killing UFOS with their own weapons!



CONS:

Piss poor graphics especially in the main map

Difficulty level is all over the place. Sometimes the first UFO ground mission contains like 20 aliens sometimes 5.

Rather unpolished game and lacks heart

You can't kneel or allocate time for flash hits or aimed hits - they're automatic
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12 of 13 people found the following review helpful:
2.0 out of 5 stars Fails to Deliver, March 31, 2008
= Fun:3.0 out of 5 stars 
This review is from: UFO: Extraterrestrials - Chaos Concept (CD-ROM)
First and foremost, this game fails to compare to the original X-Com series created by Microprose. Normally, I like to review a game as it stands without such comparisons, but the game box itself essentially claims to be an X-Com sequel. But it doesn't even come close.
All the great complexities of the game have been butchered. First, the "base" view is very simplified. You cannot hire new soldiers (They just appear over time), you have unlimited storage, and new bases that you build serve little purpose except for more hanger space and detection. Research and production only happen at the main base. Basically, I felt that the base view is far too simple and dumbed down.
The tactical combat itself is, at its core, not that bad. Still, it also suffers from being dumbed down somewhat, as your soldiers cannot die and the AI is bland and boring. When you shoot down a UFO, it appears in the tactical battle completely unharmed, with all the aliens clustered in and around it. Taking advantage of the surroundings would make the battles more interesting and challenging.
Further, there are occasional crashes that force you to replay battles or go even further back in time thanks to the disturbing lack of an auto-save feature, which makes a whole lot of sense for this type of game. This is just another example where the development team cut corners.
As is, the game isn't really worth playing, except perhaps for the nostalgia of the original. But there is one saving grace, and that's the modding community.
Thanks to various mods, the game can be changed to play more like the original, with various bugs fixed and poorly devised game elements changed. Even this sloppily created game has some potential thanks to the efforts of these modders!

Overall, I'd say this : Save your money. This game as shipped is below average at best. If you do buy it, go through the effort of installing mods...its worth it!
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5 of 5 people found the following review helpful:
5.0 out of 5 stars OK as is, absolutely fantastic when modded., July 24, 2009
= Fun:5.0 out of 5 stars 
This review is from: UFO: Extraterrestrials - Chaos Concept (CD-ROM)
Out of the box, this game is a fairly enjoyable but imperfect X-Com clone with several improvements over the original, but almost as many flaws.

However, do a Google search and download and install the BMan/Coasty mod, (after installing the patch 2 from the UFO:ET official site), and it becomes an *ABSOLUTELY SUPERB* unofficial addition to the X-Com series. Using the BMan/Coasty mod, (I'm using 4.07 from memory which I believe at the time of writing is still the latest version), along with the recommended other downloads of the enhanced graphics and the true night fix, this game is the first worthy successor to the original X-Com.... no small feat, many have failed.

The whole game dynamic is change using the mod so that the progression of the game feels like the original X-Com, the research tree makes more sense, the missions play better, your soldiers can now die again, the UFO's can sustain damage upon crashing killing aliens on board like the original, at the start of the game the soldiers are better equiped and not useless, etc. etc. There are literally hundreds of quality improvements using the Bman/Coasty mod, that had the game actually been released with an adapted version of the mod built in, this game would have been an instant classic without doubt.

If you enjoyed the original X-Com/UFO games then do yourself a favor and buy this game ---- just make sure you get the official updates from the UFO:ET website, and the Bman mod too. You'll love it.

It's no exaggeration to say that this game along with the free Bman/Coasty mod is as close to a perfect modern X-Com as we will probably ever see. The modded game will provide quite literally months of gaming enjoyment.
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