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UML and C++: A Practical Guide to Object-Oriented Development
 
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UML and C++: A Practical Guide to Object-Oriented Development [Paperback]

Richard C. Lee (Author), William M. Tepfenhart (Author)
2.5 out of 5 stars  See all reviews (13 customer reviews)


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Book Description

Apt April 30, 1997
If you are interested in learning object-oriented technology using UML (Unified Modeling Language) and C++, then this guide from two leading software developers at Bell Laboratories of Lucent Technologies and AT&T is for you. Designed as a self-teaching guide for busy software analysts and developers who work on large systems, this book will teach you how to actually do object-oriented modeling using UML notation and implementing the model using C++. Features: Uses the new UML notation for documentation. UML will be the new industry standard; teaches the professional to make and trade off decisions to meet business needs; explains the differences among object-oriented analysis, object-oriented design, and object-oriented programming; provides a strategy for employing all the steps of object-oriented technology; fully worked case study that takes the reader through the entire development process; every concept is introduced with an example.


Editorial Reviews

Amazon.com Review

Written by two researchers at Lucent Technologies' prestigious Bell Labs, UML and C++: A Practical Guide to Object-Oriented Development is a thorough guide to object-oriented design using C++. This text uses the Unified Modeling Language (UML) for all diagrams (though an overview of UML isn't included).

The book begins with a critique of today's software (which is expensive and often delivered behind schedule). The authors tour the history of software engineering, from early structured analysis to object-oriented techniques. Several sections of this book cover the ins and outs of defining objects, including identifying each object's responsibilities, static, and dynamic behavior (where the UML statechart, collaboration, and use case diagrams are used to document its behavior and iterations.)

Interestingly, the authors introduce the notion of "rules"--code executed with events--used with C++. (One of the authors has even developed a language enhanced with rules for C++ called R++.) The remainder of the book looks at how to design and implement objects, specifically in C++. The case study is a Breakout type of video game. Though not especially concerned with the details of UML, there's some considerable C++ expertise on display in this intelligently written title. --Richard Dragan

Review

"The authors have done a great job in making the concepts clear, while still being thorough. Overall organization of topics and depth of coverage are excellent. The Guidelines and the Recommended Approach sections are great!"-Michael N. Huhns, University of South Carolina "Quite good at showing the relationship between UML modeling and implementation in C++."-Scott Henninger, University of Nebraska --This text refers to an out of print or unavailable edition of this title.

Product Details

  • Paperback: 446 pages
  • Publisher: Prentice Hall; 1 edition (April 30, 1997)
  • Language: English
  • ISBN-10: 0136197191
  • ISBN-13: 978-0136197195
  • Product Dimensions: 9.1 x 6.9 x 0.9 inches
  • Shipping Weight: 1.2 pounds
  • Average Customer Review: 2.5 out of 5 stars  See all reviews (13 customer reviews)
  • Amazon Best Sellers Rank: #3,650,196 in Books (See Top 100 in Books)

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Customer Reviews

13 Reviews
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Average Customer Review
2.5 out of 5 stars (13 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

7 of 7 people found the following review helpful:
3.0 out of 5 stars Good Try at Applying UML to Real Applications, July 10, 1998
This review is from: UML and C++: A Practical Guide to Object-Oriented Development (Paperback)
For anyone that has to write computer programs for a living you realize quickly that UML is primarily an academic exercise in object oriented analysis and design but falls far short of being a practical tool for code development. Neither Java or C++ have solid components for dealing with UML concepts such as association, state models, aggregation, cardinality, and links. I agree that Lee's and Tefeharts book does not cover the UML concepts in detail and that's ok. There are hundreds of other books out there that already cover it. What they do provide is examples of how to take these theories and apply them within the constaints of the C++ language. Theory doesn't support my paycheck, practical coding does. Can you write a book on UML and Java now?
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12 of 14 people found the following review helpful:
4.0 out of 5 stars It's not a book about UML !!!!!, March 1, 1999
By A Customer
This review is from: UML and C++: A Practical Guide to Object-Oriented Development (Paperback)
It's not a book covering UML. Moreover readers will just find a few paragraphs about UML. Otherwise it's a very good book talking about mapping OOAD notations to C++. It covers the whole of OOAD's notations and give C++ examples of implementation. Authors use abundantly Class-Responsibility-Collaboration (CRC) cards and not UML notations. Sometimes it's really hard to read; more explanations were necessary. I recommend this book for advanced C++ users, wanting to benefit by advice ( recommended approaches ) from big men as R. C. Lee and W. M. Tepfenhart.
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6 of 6 people found the following review helpful:
4.0 out of 5 stars OOA&D using C++ is probably a more fitting title, October 27, 1997
This review is from: UML and C++: A Practical Guide to Object-Oriented Development (Paperback)
I don't why this book is named UML and C++. From the title I expected a detailed description of UML. But it is all about Object Oriented Analysis and Design and how to implement it using C++. The authors use UML to document their designs but there is not even a chapter detailing UML. If you are looking for a book to find out about UML go somewhere else. But if you are trying to learn about OOA&D and using C++ to implement object oriented designs, this is a very good book. This is probably better than most books about object oriented design in C++.
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