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Risk Halo Wars
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- Risk, halo wars
- Lead your armies in an effort to eradicate your enemies
- Over 290 custom game pieces
- 3 ways to play
- Assume the role of a leader as you control your army in an effort to defeat your opponents and win the game
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
Top Customer Reviews
Mixed in with the different game types are different rules and game pieces. For example, you can play for achievements, which when unlocked give you bonus powers. (reinforcements, a cannon, extra post reinforcement moves, extra attack dice, extra defend dice, etc) Reinforcement cards are a little different also. Instead of collecting like symbols, you collect skulls which can be turned in, or saved, for up to 30 reinforcements. This game is a lot faster then original risk, but it has its own unique items and charm. The replay value on this game is VERY HIGH!! I recommend this game not only for Halo fans, but to risk fans who want to change up the game a little.
One side note, you will need zip lock bags, as no containers are provided with this set.
Still fun to play, and new rules change up the atmosphere.
Personally I prefer the achievement style game that is presented here and in the new risk. It offers a more aggressive style of play in certain situations by encouraging players to attack more often and to conquer more quickly.
As far as the new additions that the halo wars version offers, I personally found the champion piece to be almost pointless. Yes it helped in certain battle but it's help was minimal in most fights and usually you'd be fighting champion versus champion so there was no real advantage on either side.
The part of this game that earned it only 3 stars in my book, however, was the 5-player gameplay mode. When you play with 5-players you are supposed to have 1 player play flood, 2 covenant, and 2 humans, and the respective races make up your teams. So you have 3 separate teams trying for domination. To counter-balace the fact that flood only gets one player they add in benefits such as more starting units, opportunity to go first, and here's the game breaker: double cards. Because of this benefit it was inevitable that both the human and covenant had to team up against the flood at some point early on. If they didn't the game would essentially be over. Here's why: within 3 rounds of the beginning the flood will have 6 cards. Assuming even one of those cards is worth 2 points they'll be getting anywhere from 15-21 troops if they cash them in.Read more ›
my 9yr old son hates math. but add in HALO to the equation and all of a sudden he's all like lets do math for survival of the human race! this game is based on reinforcements. in order to figure out reinforcements you have to add all your territories plus colonies, divide by 3, then add base, sector and card bonus. ((T+C)/3)+B+S+C=Reinforcements received. it is easy math, but to a 3rd grader, this is a great mind challenge. my sons math skill has gone up tremendously and he even said to me yesterday, 'dad, i'm starting to like school'. educational. very. and it teaches you patience and strategy. dont go attacking with all your troops. save some for defense (that is where the odds are). my son doesnt have this down yet--as i span across the board all his territories have one single unit. but, he is learning.
cons include cheap pieces. the pieces dont look durable, but to a kid this game is all about imagination.
there are somethings left out in the open, like "do achievements pass to different players?" and "what are the 2 other dice for?". probably answers easily found on the internet.
Most Recent Customer Reviews
Risk is not my game of choice, and hasn't been since the first game took over six hours and only ended because I quit. Read morePublished on September 3, 2013 by venus_smrf
Is a excellent game, the best of 2 worlds, Halo the best videogame and risk the best game, perfect combinationPublished on February 19, 2013 by Sergio
GREAT PRODUCT. WHY DO i HAVE TO WRITE A CERTAIN AMOUNT OF WORDS. WHY CAN'T I JUST RATE WITH THE STARS?Published on December 26, 2012 by SUSAN G. SELPH
Do you love Halo? My nephew does! Therefore, I bought him Risk Halo Wars as a present. He loves it! This is also a great collector's item.Published on December 5, 2012 by RJ the Great Cat Lover
it is okay. not as good as normal risk though, there are different rules. really fun though. should get for a halo fanatik or a strategy game lover. Read morePublished on November 6, 2012 by liam koralek
This game is a must get for any Risk or Halo fan! The rules aren't much different than the original, but it still has its own variations to make it fun (like leaders, achievements,... Read morePublished on June 18, 2012 by UltimateAveesh