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Hansa Board Game


Price: $59.95 + $5.99 shipping
Only 1 left in stock.
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  • GAMES Magazine Best Family Strategy Game Runner Up 2005
  • International Gamers Awards Best Strategy Game Nominee 2004
  • Deutscher SpielePreis 9th Place 2004
4 new from $59.95 4 collectible from $13.50


Product Details

  • Product Dimensions: 12 x 1 x 8 inches ; 1.8 pounds
  • Shipping Weight: 2.2 pounds (View shipping rates and policies)
  • ASIN: B0006HCWIK
  • Manufacturer recommended age: 10 months and up
  • Amazon Best Sellers Rank: #564,139 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (4 customer reviews)
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Product Description

Compete to become Master of the Hanseatic city-states during the 14th Century. You will criss-cross the Baltic Sea in a merchant ship, always on the lookout for a chance to acquire valuable wares. Set up networks of market booths within the cities, which allow you to resell the goods at the right time, thus increasing your wealth and power. End the game with the greatest profits to emerge the winner! Players: 2-4 Ages: 10 and up Playing Time: 45 minutes

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Most Helpful Customer Reviews

2 of 2 people found the following review helpful By Tactitles VINE VOICE on February 1, 2013
Are you new to eurogames? Wondering what they are? Well, this one is a pretty pure example of many of them. It can be learned by anyone, and it's easy to play. But there's plenty of challenge to it, and it won't drag on for hours. Basically you're moving around the board, getting goods, setting up markets, and selling goods. Your goal is to do these things the most efficiently of all players, and thereby score the most points at the end.

The board has a map of Scandinavia on it, and a bunch of directional arrows going to and from various cities there. You have a nice wooden ship token as a movement marker, shared by all players. You get some round wooden tokens (typical of 100's of euros) to serve as your markets. And you get a bunch of cardboard tokens, representing goods of various types. The goods tokens have 1, 2, or 3 barrels on them, and there are different colors to serve as different goods. You also get some typical money/coin cardboard tokens. And you get some large cardboard tokens with a picture of a cloth money bag on it, one for each player. It only serves as a placeholder for your coins, and to remind you what color your markets are. All of these components are adequate, inoffensive, and maybe a bit dull. Again, welcome to many typical euros. But this one is all about the game play, and that is where you will have to find your enjoyment. If you need flashy components or themes for your games, this one isn't it. Oh, and you get a very user-friendly rule book. It is very clear, easy to understand, and only a few pages in length (the english part).

So what do you do? Pretty simple, really, because you don't have a lot of options on your turn. But the beauty of this game is that you don't need them.
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Game designer Michael Schacht first released Hansa in 2004, and there's good reason it's still being published and made available today: it's an excellent game of its type. Suitable for 2-4 players, and arguably at its best with two or three, it's a pickup-and-deliver game that has players travelling in a shared ship to the various cities of the Hanseatic League, trading goods at the various ports in order to earn victory points. On your turn you can either buy or sell goods in the port you are visiting, or set up a market booth there. It's highly regarded as a very clever tactical game with straight-forward rules and tough decisions, and is a classic of the genre that you really ought to know about.

The basic concept of Hansa has players trade goods using a pickup-and-deliver mechanism. Players take on the role of merchants who buy and sell goods, and set up markets, along a shipping route in Northern Europe. The thematic flavour takes a back-seat role to the somewhat dry mechanics; although the redemptive qualities of the game-play compensate for this, and the pickup-and-deliver mechanic ensures it is less abstract than many other euros. Of particular note is the extremely elegant design that features simple rules which require many challenging choices. Hansa gives room for a great deal of clever play, that requires engaging and tough strategic decisions. Many of the challenging decisions players will have to make are sharply tactical in nature, making Hansa somewhat "puzzle-like" in character. While avoiding viciousness, there's also significant opportunity for a healthy degree of interaction.

From the perspective of design, Hansa is an outstanding Michael Schacht game, and one of his best.
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The game materials were of superior quality. The rules are well thought out, simple enough for youth but suprisingly subtle and challenging for adults who like to think ahead and optimize. No luck involved beyond the initial random shuffle of the goods markers. After that, game play depends entirely on the decisions of the players. There is a good balance among the consequences of player's decisions, allowing for offense and defense strategy. I consider my money well spent for this purchase.
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5 of 9 people found the following review helpful By AmyPrime on March 8, 2007
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I've only played it once so far (with two players), but it was a pretty good strategy game. Just don't play with someone who will insist on analyzing every possible move before taking their turn.

Also, why are you looking for reviews here rather than boardgamegeek?
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