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Undertow (Bantam Science Fiction)
 
 

Undertow (Bantam Science Fiction) [Kindle Edition]

Elizabeth Bear
4.5 out of 5 stars  See all reviews (6 customer reviews)

Kindle Price: $6.99 includes free wireless delivery via Amazon Whispernet
Sold by: Random House Digital, Inc.
This price was set by the publisher

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Editorial Reviews

From Booklist

Novo Haven, a floating city on Greene's World, is a place people go to to escape. Andre Deschenes is a very good assassin but wants to branch out into conjuring, manipulating probability, and changing odds, if he can find someone willing to teach him. The world is controlled by the ruthless Charter Trade Company, which knows of more undercurrents flowing in this backwater than it wants to acknowledge: mining is eroding the native population, the ranids; the material being mined is no ordinary substance; and mining operations are destroying the planet. No one in the company wants to admit that the ranids constitute a civilization, though there are those who want the ranids freed of their servitude to the Company. One such is Lucienne Spivak. When Andre kills her to fulfill a contract, the gears of revolution start turning. Bear's perfectly paced story features fascinating characters, complex plotting, and brilliantly imagined aliens. Thought-provoking as well as entertaining, it further demonstrates the strength of Bear's storytelling. Schroeder, Regina

Product Description

A frontier world on the back end of nowhere is the sort of place people go to get lost. And some of those people have secrets worth hiding, secrets that can change the future–assuming there is one. . . .

André Deschênes is a hired assassin, but he wants to be so much more. If only he can find a teacher who will forgive his murderous past–and train him to manipulate odds and control probability. It’s called the art of conjuring, and it’s André’s only route to freedom. For the world he lives on is run by the ruthless Charter Trade Company, and his floating city, Novo Haven, is little more than a company town where humans and aliens alike either work for one tyrannical family–or are destroyed by it. But beneath Novo Haven’s murky waters, within its tangled bayous, reedy banks, and back alleys, revolution is stirring. And one more death may be all it takes to shift the balance. . . .


From the Paperback edition.

Product Details

  • Format: Kindle Edition
  • File Size: 315 KB
  • Print Length: 370 pages
  • Page Numbers Source ISBN: 0553589059
  • Publisher: Spectra (July 31, 2007)
  • Sold by: Random House Digital, Inc.
  • Language: English
  • ASIN: B000U6F9WS
  • Text-to-Speech: Not enabled
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Best Sellers Rank: #281,938 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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Customer Reviews

6 Reviews
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Average Customer Review
4.5 out of 5 stars (6 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

12 of 12 people found the following review helpful:
5.0 out of 5 stars Keeps your eyeballs popping!, February 12, 2008
Elizabeth Bear's Undertow (a Philip K. Dick award finalist) is the book that fulfilled what I want in a book - it crystallized my amorphous ideas about what I wanted and literally showed me - it's eyeball-popping finale really melded the book into a cohesive whole, tied up the loose ends, and gave me the thrill I needed. As an author, she has always satisfied me (her Jenny Casey trilogy), but in this book she was in top form - it's semi-mystical beginnings, unsavory characters, and odd, Louisiana Bayou Company Town setting, plus a very unusual alien species, made the beginning questionable - what have I gotten my self into? Were Hammered, Scardown, and Worldwired a fluke - was that all she had? Well, Undertow answered that with a resounding NO!

One thing that stood out was that she used a different type of future - a non-Singularity future, which I enjoyed. So much SF these days, when dealing with the Far Future, uses that. But it is filled with lots of high-tech - wearables, the connex mentioned. Basically everyone, except a few who chose to live "off the grid" so to speak, are completely wired in - they get instant news, houses are responsive and security runs high. And the way the whole city/town can just pick up and move is sooo different. Even the aliens are (the information is dribbled out over the course of the novel) inventive and use all the possible elements that can be done - nothing about them are giant lizards, or talking trees.

There has been some negative comparisons to The Secret, because, as she is not a quantum engineer, her explanations of some of it's aspects used in the book are minimal - but as both a Hard SF nutcase, AND an under science-educated reader, it hit a chord - I loved not being overwhelmed with technical detail, but still be able to "follow" the idea behind the quantum theory, which is one of the reasons I got into Hard SF - Baxter's Manifold: Space was full of mind-boggling stuff, and although I didn't understand it all, I didn't have to - the mere idea that these things exist, or are theorized to exist, is enough to set your world on end.

Some reviews have focused on the use of the probability futures, and it's cursory explanations - they want more detail. I, on the other hand, don't need that - I just need the author to set me on the path, and get me fired up, and off I go. I LIKE not being in a lecture hall, but instead, given ideas that make me THINK, and want to run to my nearest Hawking book, or other QM one, and do some research on my own. Too much detail strays the story off it's path, IMO.

Undertow set the bar quite high for me, which is probably why I've been so hard on A Fire Upon the Deep by Vinge. This book makes the others look amateurish, dull, wordy and unimaginative. Undertow accomplishes in it's short (368) pages, what AFUTD (624) couldn't do in almost twice the length.

I urge you to give it a try - if you've read the Casey trilogy, it's nothing like it. This is NOT your grandmother's book. It's cool, mysterious, shadowy, full of fun, capers, plots and counter-plots, treason and treachery, and all set within an incredibly complex setting, more so as the book goes on, and as I have repeatedly said, the push to the ending is enough to make you think your trippin'.

So, do me and yourself a favor - if you like fresh, new, exciting, genre -bending SF/Fantasy (SFF), then read it. Support your local SF writer! If you prefer your SF to remain in it's cozy, set genre, then don't.

Have a wild ride (and stay on the horse - it might want to buck you off at first, but if you persevere, and are the kind of reader I mentioned, then the ride will be one worth all you've given it).

This is from my blog and stripped off all references to other reviews, and interviews, etc. You can read the whole thing at http://thehouseai.wordpress.com.
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6 of 6 people found the following review helpful:
5.0 out of 5 stars Impressive!, April 1, 2008
By 
A. Lee (L.A., CA USA) - See all my reviews
(REAL NAME)   
I had been wondering if hard SF was dead, but it seems alive and kicking into new worlds and futures in this book.

There is a LOT going on, packed into non-stop action. There's Andre who makes a living as an assassin (someone has to do it--it's just a job, no worse than most). There's Cricket, Andre's girlfriend, an archinformist (a data-miner of the ubiquitous headsets and data holds). There are conjures and licensed coincidence engineers, those who can manipulate probabilities by observing them in a certain way, something that runs in Andre's family and something he aspires to rather than his job. There is the instant transmission of matter, but not of living things (since being able to observe it messes up the transmission). There's Earth and the Core worlds and then the wild Rim, where Green's World is located--absolutely ruled by the Charter Trade Company with a vested interest in exporting a resource that is mined by the no-tech (and therefore exploitable by law) natives, the water-based ranids or "froggies." There is the floating city of Novo Haven, with its lashed-together barges and wired inhabitants. There are the wild bayous with the ranids and perhaps some ranid revolutionaries and the Greens and humans who are pro-ranids. There is ranid physiology and communication and society. And there is the situation where the Company wants someone with sensitive information to be killed and Andre figures he should do it since it'll be either him or someone else--even though the target turns out to be his lover Cricket's friend, Lucienne, who is the girlfriend of a conjure who Andre had hoped to convince to teach him...

If that's not enough to begin with, then don't read this book. It just gets crazier from there. Add in explosions and agents and rebels and retaliatory massacres and possible genocide and probability storms... There is not a dull minute in this book.

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8 of 9 people found the following review helpful:
5.0 out of 5 stars Not Free SF Reader, December 3, 2007
Best book yet.


At least of her science fiction, anyway, I haven't read the rest. It seems that not content with being the 21st century Gordon R. Dickson with Military SF and Dragons, or the 21st century Randall Garrett with period sorcerer detectives, monster hunters, and animal companions, she is aiming for the 21st century Melissa Scott niche, too.

That is exactly what this book reminded me of, being instantly dumped into a milieu that is both recognisably human and alien, and just different, right from the start. This is something that Scott is great at, and showing the day to day situations of such people in the future and on other planets.

Quantum probabilities is what this is all about, as one particular planetary colony is a source for a very strange substance that facilitates interstellar communication and transport by quantum methods. Naturally, this makes the corporation in control a lot of money.

They use the local amphibious aliens as workers, 'coolies' mostly in fact as well as name to mine this substance, as they work well in the water.

The case of characters includes a hitman, a Scarlet Witchesque probability manipulator, an information broker, a secret agent, and your standard repressive corporate executives, and a few clones.

When one of these people is killed, the dying information burst she sends begins to uncover a lot of secrets, and leads to a complicated conflict involving the aliens, the locals, the governing corporation, and more than one probability storm.

Very well done.


4.5 out of 5
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More About the Author

I tell stories. I prefer the mountains to the desert, and rain to sun. My eyes are blue. I like flying on airplanes, but they keep making the seats smaller.

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