Top critical review
One person found this helpful
Wishing for more
on March 9, 2012
I'm a collector of DC Classics and though I don't own a tremendous amount I do have enough for easy comparison. First off let me say that I don't like her arms. I know its a trend with the female bodies, but especially on Donna they feel extremely fragile (only cheetah from the same wave beating her out for 'most likely to break'). The joints are tiny to give her a feminine and slender appearance but to be honest I'd rather have them look a bit off and be bigger, than have to worry so much. I'm also under the suspicion they didn't make separate left and right forearms. Mine came in with what looked like two right ones, as the single star was facing the same direction, and they curved slightly in the same direction. I've since flipped one arm around, and though it looks a little bowed now, its better.
She has basic articulation for these figures, which is to say very nice. My only complaint is that her arms are hard to find a good pose for. They aren't that long, and don't have the articulation to move inward very much for a crossing bracers pose. I've tried making a realistic punch but its hard considering her arms are so very thin. Once at the right angle, they don't look much like an arm anymore. Her legs move the same as other female bodies, but I find it hard for her to keep her balance in any pose other than the one she is pictured in. Her legs feel a bit rubbery to me, meaning they tend to slowly go back to their original shape once I've posed them. Wish the joint was more fluid in that respect.
It may be that this character is suited for physical action poses, and the figure isn't, that colors my view. My Raven figure is of a similar design and I dont have any qualms about her, but she is casting a spell from afar. This figure didn't wow me, and I'm glad I got it for $10. The costume is well painted, the hair is nicely designed (Though it will hinder her head movement). It looks nice, just doesn't play very nice.