Editorial Review
Much like playing 20 questions, this wonderful game sharpens thinking skills while providing lots of competitive fun. It begins when 25 picture pieces are laid out in a five-inch-by-five-inch square. One player hides a token while the others try to find it by asking questions about the picture it's under. If the player asks, "Can it fly?" and the other player says "No," all squares with flying things are removed. If a player asks, "Is it alive?" and the other player answers, "Yes," all squares depicting nonliving things are removed, and so. This process continues until players have narrowed down the square that hides the token. The game is deceptively simple, yet calls for carefully thought-out questioning to win quickly. It's fun for two to four players and requires no reading.
--Lee Strucker
One player hides a chip under any of 25 picture squares. The other players try to identify the picture by asking questions. They soon discover that a specific question like "Is it the bell?" is not as helpful as a categorical one - "Does it have any red?" There are 96 picture squares in all, 25 of which are used in each game, so the challenge is different every time but always requires deductive reasoning. (Ruth B. Roufberg, Parent's Choice®, 1996)