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by Macsoft
Mature
4.7 out of 5 stars  See all reviews (31 customer reviews)

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Product Features

Platform: Mac | Edition: Standard
  • All-new arenas and battlefields -- choose to play in planet-bound mayhem, or shoot up the cold vacuum of space
  • New land, air and space vehicles - from lightweight attack craft to behemoth tanks, for more and better destruction
  • Live chat over LAN and Internet with 3D audio (on supported cards), using a microphone and headset (not incl.)
  • Fast-paced sports-style combat
  • The powerful Skaarj return as a playable race for better, crazier combat

Product Details

  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • ASIN: B0001AVSJQ
  • Item Weight: 10.1 ounces
  • Media: CD-ROM
  • Release Date: March 16, 2004
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (31 customer reviews)
  • Amazon Best Sellers Rank: #24,229 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Platform: Mac | Edition: Standard

From the Manufacturer

The greatest gladiator sport ever created is redefined for 2004. Now, experience more than double the content of the earlier model with massive additions like land, air, and space vehicles, an arsenal of new weaponry (including mines, rocket-propelled grenades and stationary gun turrets), two new game modes, more than 95 arenas and battlefields, and the return of the mighty Skaarj race.

Unreal Tournament 2004 is a multiplayer first-person shooter that combines gladiatorial combat with cutting-edge technology. Ten game modes - both team-based and "every man for himself" -- provide action gamers with palm-sweating challenges through unbelievably detailed indoor arenas and vast outdoor environments. As the ultimate techno-gladiator of the future, you take your fate into your own hands, battling up to 32 Mac, Windows, and Linux players online in action-packed, frag-filled arenas.

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LAND, AIR AND SPACE VEHICLES
We introduce the Unreal Tournament range of vehicles: Pleasing to the eye, powerful to the touch, punishing to the enemy. With vehicles ranging from single-man fighters to five-man behemoths, Unreal Tournament 2004 provides players with plenty of choices when shopping for a mechanized implement of destruction.

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NEW GAME MODES

  • Assault Mode: Assault mode returns! Redesigned for UT2004, this fan-favorite mode sees teams face off to defend and attack fortified bases -- from fast-moving trains barreling across an arid alien desert, to a Skaarj mother ship poised to attack the human home world.
  • Onslaught Mode: Team combat on the next level! Opposing teams are pitted against each other to capture and hold strategic points. Taking place in massive outdoor environments, here is where vehicular combat comes into its own. Flying and driving machines take combatants to the front line and gigantic mobile battle stations serve as a platform from which to launch devastating attacks.

95 DIFFERENT MAPS
More than 95 maps will be available immediately, including more than 45 brand-new maps for every existing and new gameplay mode. Vast outdoor environments, deep space combat areas and tightly packed indoor techno-arenas are all waiting for the latest entrants to the Tournament.

UNREAL TV
Hundreds of spectators can log on and watch famous combatants and rival clans duke it out.

UNREAL TECHNOLOGY
Unreal Tournament 2004 delivers a faster, slicker, deeper experience than ever before through new technology features like:

  • Improved AI: Vehicle control, advanced dodging and wall-dodging, improved aim, better team coordination.
  • Deeper single player mode with comprehensive team management options, challenge matches, multiple endings and more.
  • Integrated map vote and match set-up for Internet play.
  • Re-designed HUD, improved weapons effects (bullet decals, incredible explosions), improved first-person weapon rendering, new announcer voices, rendering optimizations...the list goes on!

Product Description

The latest in the hugely popular Unreal Tournament franchise UT04 takes gladiator combat to a new level with the addition of land and air vehicles an arsenal of new weaponry (including mines rocket-propelled grenades and stationary gun turrets) daunting new arenas epic new battlefields and the challenge of the new Assault and Onslaught game types.System Requirements:Pentium III or AMD Athlon 1.0 GHz processor (Pentium® or AMD 1.2GHz or greater recommended) 128MB RAM (256MB RAM or greater recommended) 5.5GB HDD space REQUIRED 8X CD-ROM or DVD Windows® compatible sound card 32 MB video card required (64 MB NVIDIA or ATI hardware T&L card recommended) DirectX® version 9.0b (included on game disc) Internet (TCP/IP) and LAN (TCP/IP) play supported. Internet play requires a 33.6 kbps or faster modem (broadband recommended) Format: MAC 10.0 OR LATERUB Genre: ENTERTAINMENT UPC: 828068103095 Manufacturer No: 10309

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Customer Reviews

31 Reviews
5 star:
 (24)
4 star:
 (6)
3 star:
 (1)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.7 out of 5 stars (31 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

22 of 23 people found the following review helpful:
5.0 out of 5 stars It's a DVD, April 27, 2004
By 
lingonberry (Culver City, CA) - See all my reviews
This review is from: Unreal Tournament 2004 (CD-ROM)
Unreal has always been my favorite of all the 1st person frag fests. This game has everything that was good about about the previous games like the pumped up announcer and varied weapons each with 2 different modes. And it adds on even more incredible features like vehical combat, adrenaline combos, an a really fun basketball type game. It plays great with all features turned on with a Radeon 9800 - the best card available on Macs.

Also, unlike the PC version which is like 6 CD-ROM's, this is a single DVD. It makes for a very convenient install and storage.

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19 of 20 people found the following review helpful:
5.0 out of 5 stars very very fun to frag- compliments of UT2k4!, April 15, 2004
By 
This review is from: Unreal Tournament 2004 (CD-ROM)
It took this game to pull me off of Halo multiplayer! Sure it looks better than Halo (on my setup), but, to my surprise, it looks and plays better than UT2003 as well. Its obvious that all of the original maps were redone for 2k4- especially my old UT fav- Facing Worlds... shweeet (I believe it's called CTF-FaceWorlds Classic)! Really, when I first joined a game with this map I spent the first moments looking around like a tourist in Times Square for the first time- sometimes you guys look too easy to rob! lol Actually, it's not funny, I've seen tourists get mugged for not paying attention.

Anyway. My setup is a single CPU FW800 MDD 1GHz G4/1GB RAM/OS X.3.3/Radeon9000Pro OEM/64MB VRAM (yes, I'm one of the few buyers of this model) and I must admit that this game performs quite admirably on this system. I'm running at 800x600@32bit color/textures and all other options turned on and set to Normal (textures/details, etc.- except for Coronas that, although they look nice, they ultimately obstruct one's view when encountered). Don't underestimate the Normal settings, either, this game is beautiful at these settings! I find this a perfect balance of performance and real time graphical beauty although we all love to play at as high a resolution as possible- I'll readdress this after I get my tax refund because I KNOW I'm going to get an ATi Radeon9800- even though I shouldn't (Amazon should sell these...).

One of the only caveats I have is questioning the option of enabling dynamic net speeds. For awhile I thought my firewall (I use Firewalk X if anyone cares to know) was slowing things down and pressing F1 (which reports scores, info, pings, etc.) would show that I'd a disgustingly high ping- deselecting 'dynamic netspeed' dropped me back down to my regular cable modem pings. I can only imagine that this would only benefit modem users (if it's intended for that so be it- we don't need no steenkin manual!), aka "HPBs" from the QuakeIII days. Another small caveat would be that the game requires the game disc be in the drive- no biggie, we all have to get used to this one.

Although I happily accept the inclusion and heavy utilization of vehicles I kind of wish Epic had borrowed from Bungie as far as their control- but I'm sure its just something we have to accustom ourselves, to- especially as this setup is more useful (again, AFAIK) with using the gun turrets which are on most vehicles.

I also adore the novel idea of getting $10 for buying this if you already own UT2003 (if it's not novel in the game software world please feel free to correct me)- and it's a really good price even if you're just buying into Unreal Tournament, AFAIK.

Well... frag ya L8R!

Mental note: Don't end posts with a cornball remark...

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10 of 10 people found the following review helpful:
5.0 out of 5 stars Devastating Sci-Fi War Simulation - Best Alternative to CS,, January 16, 2005
By 
OverTheMoon (overthemoonreview@hotmail.com) - See all my reviews
= Fun:5.0 out of 5 stars 
This review is from: Unreal Tournament 2004 (CD-ROM)
Well there is nothing stopping you now! The best multiplayer out there is Counter-Strike: Source with the HL2 engine but CS is not a blast `em up and is extremely tactical with a `one death and you are out' type gaming experience in small maps. Since HL2 is totally devoid of another multiplayer then what is the next best frag? Answer - UT2004 of course!

UT2004 is multiplayer all the way. Like UT2003 it has a single player/team co-op that spans the course of what is close to 120 + maps. 120 HUGE MAPS! So basically the single player mode is one big frag-a-thon on some fantastic maps of your choice. The bots have all preset AI or configurable ones meaning that having 30 bots chasing after you on GOD mode is quite possible - not that you will win or anything. So the AI is well up there in single player mode which, although has a massive number of maps, lacks one thing - a story.

A story however is not what UT is all about. UT is about fragging and team play - i.e., LAN parties and INTERNET gaming is the main reason to own UT2004. Did you ever want to fight in that huge battle like at the end of Episode II? Well there is a game mode called ONSALUGHT that lets 18 vs. 18 pit it out against each other taking down node points so that they can be king of the other's castle by blasting up the core. It really does play like that battle scenes of EP II with tanks on the ground, 30+ characters to choose from, several aircraft, ground vehicle, all can be piloted by you, with up to 10 weapons of your choice, each with alternative fire buttons. In the vast maps there are a million ways to die and a million strategies to choose from. There are also some nice new movements like double tap quick strafe and double jumping.

What of the graphics? STUNNING! The graphics in the trailer or screenshots do not do the game any justice. Watch the end of Episode II. It is more like that. Run this game on a Radeon 9800 and you will not stop playing multiplayer for the next 12 months... that is until UT2005 comes out. Realistically enough you can actually fight this first person shooter in 3rd person mode!

In short this game is like it says on the box - UNREAL.

Pros:

- Awesome maps.
- Vehicles!
- Outstanding graphics.
- A fast game engine with nice crash physics.
- 100% Blast `em up.
- Internet 32 player Games!
- Onslaught game type.

Cons:

- Huge 6 CD install.
- Learning curve is high for 1st person shooter.
- Character movement is bit too fast.
- You need the internet to experience UT2004 fully.
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