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Pros:
This game offers a single-player experience like no other. Guide your team of 'bots' (virtual teammates) against the hardest criminals in the galaxy and become the Unreal Grand Master. It offers more than thirty-five unique arenas torqued by the Unreal engine--a Nali galleon ship, Egyptian tombs, submarines, speeding trains, floating castles, and more.
The game also features a comprehensive and challenging online multiplayer experience. Take on "bots" and humans in new games like Capture the Flag, Assault, Domination, and new Deathmatch variations. Take control of the game. Train for combat in Novice mode. Go Hardcore for more speed, more danger, and way more intensity. Even use all-new and enhanced bog-body count weaponry, designed to send giblets flying.
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Most Helpful Customer Reviews
19 of 19 people found the following review helpful:
5.0 out of 5 stars
Incredible AI, incredible game,
By 24fan957 (California) - See all my reviews
This review is from: Unreal Tournament (CD-ROM)
Although it might not be as "fun" as Quake 3: Arena in a strict Deathmatch sense, Unreal Tournament is the best game I have ever played. It has stunning graphics and amazing bots, especially in the teamplay "Domination" game. In team play you can order your bots to cover you, hold a position, search and destroy, or freelance with their own tactics. The weapons are well-designed and vary greatly, although they are probably not as well balanced as in Quake 3: Arena. Unreal Tournament is definitely more of a technofreak concept that Q3, which is more organic, if that makes sense. On my Mac G4 400 with ATI 128, UT performs extremely well- over 30fps all the time at 640x480 at maximum detail. I like how UT dynamically reduces graphic detail to meet my minimum desired framerate of 30fps. Q3 does not have as advanced an interface as Unreal Tournament either. If the final game is as good as the demo version, Mac gamers are in for a world-class game that will finally be the Quake 2 killer. Whether it kills Quake 3 is still a topic of intense debate. Currently, my vote goes to UT for requiring some form of strategy and for being more fun than Quake 3, which too often can turn into a mindless frag fest.
7 of 7 people found the following review helpful:
5.0 out of 5 stars
The FPS networked game to play,
By
This review is from: Unreal Tournament (CD-ROM)
If you're into first-person shooters, use Macintosh, and want networked play, there are two big choices for you. Do you go with Quake 3 Arena or with Unreal Tournament?Which one is most fun to play on the network? Both games will have hundreds of people in open Internet games at any time. (If you want to play with thousands of other people, you have to go with a PC and one of the Half-Life mods like TFC.) Network performance for both is great: low ping times, gracefully degrading performance. UT behaves better when the net connection goes away entirely. UT's interface for finding networked games is just light-years beyond Q3's. Q3's is terrible. UT's is a window with tabs for picking game types and panes that show info about who's playing the game now and other game status. The nod goes to UT here. How about people without big network pipes? I pick UT as the better game for single-player play, hands down. UT has four different game modes: standard deathmatch, capture the flag, domination, and assault. Q3 has deathmatch and more deathmatch, and has nothing as interesting as assault. UT's bots are also way more interesting than Q3's. UT's bots will follow orders and genuinely help you in teamplay. I pick UT. How about the graphics? This is a matter of taste. Both games have great graphics. Q3 has more eye-candy, more of the cool-looking GL effects. UT has better modeled levels and more interesting organic textures. Q3 is more science fictiony, UT more gritty-urban. How good is the UT Macintosh version? Excellent. Westlake Interactive did the Mac port and did a bang-up job. And what's more, they continue to support the game with fast turnaround time applying patches. All the mods, mutators, and models available work on the Macintosh version. Download, run the included mod installer, and you're there. UT also has excellent support for third-party 3D accelerators like the Voodoo3. (Quake3 is an OpenGL game, and until recently OpenGL drivers for the Voodoo were questionable.) I've played both, and I recommend UT to you.
3 of 3 people found the following review helpful:
5.0 out of 5 stars
Life is a box of eye candy ... and high explosives!,
By HLB (San Francisco, CA) - See all my reviews
This review is from: Unreal Tournament (CD-ROM)
Have you heard enough about which one is better, Quake III or UT? I know I have. So what do you get, out of the box, when you invest in UT? ItŐs a winner, I tell you that right away. LetŐs see ... 10 cool weapons, each with two attack modes to keep it all a tad more interesting than just point and shoot. You may actually end up developing something resembling a personal style with these. Especially interesting is the Translocator, which in addition to being a nice transportation device allows you to beam yourself right into your opponents carcassesÑeffectively ripping them asunder, of course. Clean me up Scotty!If you arenŐt all that crazy about online games, UT does live up to its claim of being a killer single-player experience: the bots, boring as they look (except for the very goth Necris, I think), will keep you entertained and on your toes. The AI is purty adroit: true, bots donŐt play like human players, but these digital playpals get close. They use all weapons and gadgets very efficiently, go everywhere you go (no cozy endless sniping here), and I SWEAR that during one Capture-the-Flag game I was ambushed by one waiting right outside my home base as I rushed after the enemy flag bearer, who had cleverly activated his personal shield specifically for this maneuver. DŐoh! If you do get bored, you can still tweak just about every aspect of the game from individual bot intelligence, behavior and weapons preferences to special ÔmutatorsŐ for the matches (Want sniper rifles only? No problem). UT boasts 50 maps, a lot of which are simply breathtakingÑIŐll never forget the first time I was standing on the dizzying height of a space station tower with Jupiter filling the sky and its moons wheeling around above my head. You may even catch the occasional shooting star (no, reallyÑjust before that nasty sniper feels that youŐve been standing in one place long enough). Imagine fighting on board a spaceship zipping through hyperspace ... or a galleon on moonlit seas ... or in an Egyptian tomb .... whoa dude! UT adds two new game concepts to the traditional menu: in ÔDominationŐ you and your team (the bots, by the way, are very responsive during team play, too) need to hold a number of designated control points as long as possible in order to win, and in ÔAssaultŐ you actually have a number ofÑnaturally destructiveÑmission objectives to fulfil (e.g. storm the facility, take out gizmo A to get to gizmo B and blow that up too), after which the tables turn and your team takes the defending side. Oh, and one thing (and my only Quake III - UT comparison): the bots in UT talk their acknowledgements, comments, and taunts, and theyŐre pretty nastyÑquite unlike the witty and urbane remarks of the Quake bots you see printed on the screen. You might get provoked into anger and violence, burning to shove their smart quips back down their throats. You donŐt mind that, do you? But you may want to put on the headphones while your kids are around ... or your parents. 2115|R3R9XRLV7S4DLP;2115|R1WVCVOIEEKXZV;2115|R3JMURIX2AQRY4;
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