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| Discover the origins of a cult classic of the role-playing genre in Valkyrie Profile: Covenant of the Plume. The third installment in the critically acclaimed Valkyrie Profile series, within its single player action, which unlike earlier releases now expresses action from a human protagonist's perspective, players on the Nintendo DS experience a captivating storyline with ties to Norse mythology and a familiar yet refreshing battle system enhanced with deeper strategic elements than ever seen before.
Wylfred was only a boy when his father was killed in battle and the valkyrie Lenneth claimed his soul. Although this is the ultimate glory for a warrior, it also sealed the fate of Wylfred's family. Adrift in a dangerous world, without his father Wylfred's family soon experienced the ravages of poverty and eventual tragedy. Embittered by these agonies Wylfred's journey to manhood was fueled by dreams of revenge against the valkyrie, but it is not until he agrees to a bargain with Queen Hel for the 'Destiny Plume,' which was shed from Lenneth's wings and found near the corpse of his father, that he is given a chance to exact it. But to stand against Lenneth he must, like his father before him, become a warrior worthy of the attention of the gods and their messengers. The world around Wylfred is aflame with the chaos of war, which is just the situation that he needs to accumulate the glory that the gods desire and draw the attention of the valkyrie. To the valiant she comes, and so to the battlefield he goes. Destiny awaits. Gameplay Gameplay in Valkyrie Profile: Covenant of the Plume revolves around players, in the role of Wylfred, engaging in a series of strategy/role-playing quests and battles throughout the land designed to level up your character. Through in-game conversations with the 20+ available allies, players assemble a group of up to four members to engage in these battles, as well as gather items and upgrade inventory for each when and where available. Once an enemy is engaged, action is turn-based, with the members of your quest possessing limited movement indicated by colored squares. Although individual characters can feasibly carry out successful attacks, battle is designed with group combat in mind, so positioning of your team within ideal striking distance of an enemy during a single turn is important. Attacking as a group not only yields more hits as each team member strikes in turn, but if timed correctly these successive blows max out a player's attack gauge, unleashing Soul Crush, powerful special moves that quickly finish off enemies with startling force. This overwhelming power is measured in Overkill and equated as Sin. Building up as much of this as possible is important due to the deal that Wylfred makes with Queen Hel, which stipulates that each progressive battle will entail a set amount of Sin. Battles won without generating the necessary amount of Sin result in a penalty of much more difficult future battles. An additional game feature that allows for maximum damage which should be strategically planned, is the careful use of the Destiny Plume. Players can grant the plume to an ally, which instills unstoppable power in that character for a limited time and assigns special abilities to Wylfred which he retains, but at the cost of the ally's life for the remainder of the game. To be mortal is to suffer, but are the gods beyond suffering a mortal's revenge? It all depends on your choices in Valkyrie Profile: Covenant of the Plume. Key Game Features:
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Most Helpful Customer Reviews
46 of 57 people found the following review helpful:
2.0 out of 5 stars
Square-Enix went cheap on the localization, and the game is not fun,
By SC (US) - See all my reviews
= Fun:2.0 out of 5 stars
This review is from: Valkyrie Profile: Covenant of the Plume (Video Game)
First of all, the Japanese version included 60 MB of voice data, including extensive voice overs for story events and battles. Square-Enix has removed all voice overs for the story events, and replaced it with NOTHING. They even deleted the original Japanese voices, so no voice overs are available for the story events. All because they didn't want to pay a little extra to record additional lines from the voice actors they had already hired to narrate the battle voices. You can consider this version of the game to be INCOMPLETE.
The gameplay is rather tedious. There are no dungeons or platforming elements as in VP1. Instead, they have been replaced by a series of isometric maps on which the enemies and 4 of your characters move one-by-one, similar to games like Final Fantasy Tactics but not as fun. Each time one of your characters comes into contact with the enemy on the map, the game cuts to a separate battle screen and a battle in the style of VP1 occurs. Each story battle has a sin meter that you must fill to 200% in order to win good equipment and items. This mechanism causes the difficulty level to snowball in one direction or another, either becoming nearly impossible or too easy. For example, if you miss 200% sin in one battle, you miss the good items/equipment that will help you win the next battle and fill its sin meter. So you miss another sin requirement and the game becomes progressively more difficult until it is nearly impossible. The opposite occurs too, where each completion of the sin meter makes the next sin meter and next battle progressively easier, until there is no challenge at all. Thus it is so important to get 200% sin in each battle, that you end up resetting and restarting the battle for every small mistake and instance of bad luck that causes you to miss the sin requirement. Lastly, the story is short but reasonably interesting, and includes 3 different paths. The music is decent but repetitive, and frequently recycles tunes from VP1. The graphics are not ugly but they lack the beauty and style of previous VP games, instead resembling a standard SNES game circa 1995. I would only recommend this game to huge fans of the Valkyrie Profile series, who must know everything that happens in that universe.
6 of 7 people found the following review helpful:
5.0 out of 5 stars
This Game Hates You, But You'll Probably Love It Anyways,
By Feo T. "A published author . . . or I will be... (Probably shouldn't add this) - See all my reviews
= Fun:4.0 out of 5 stars
This review is from: Valkyrie Profile: Covenant of the Plume (Video Game)
The title of my review is something that has also been said of "Nethack," "Spelunky," "I Wanna Be The Guy," and many, many other games. It's technically true, as each of those games can be compared to a sadistic misanthrope who enjoys killing you in the most arbitrary ways. However, the emphasis in this case should be on "you," as I have never played another game that went this far out of its way to make the player feel like scum before crushing him. Trying to kill some rebels? You're attacked by a literal knight in shining armor, who tells you to repent before killing you in a single barrage. Choose to ally with the rebels instead? Your former mentor didn't, and he's devastated by your treachery before he kills you in a single barrage. Try to stay out of it? Well, too bad for you--you're facing another rebel leader instead, whose lover you cold-bloodedly murdered, and guess what she can do in a single barrage? Yet here's the thing: None of the fights are unfair, merely difficult, and the skill, creativity, and save scumming you'll need only make your eventual victory more satisfying. What's more, if you win without sacrificing the lives of your allies, you'll eventually get the opportunity to fight people who don't make you feel like scum for killing them, and you'll get the feeling that the development team has grudgingly accepted that anyone so committed can't be totally worthless. Of course, by the end your opponents can kill your entire party in a single barrage, but what's life without a little challenge?
2 of 2 people found the following review helpful:
4.0 out of 5 stars
This game is hard,
By Moose "moose" (missouri) - See all my reviews
= Fun:4.0 out of 5 stars
This review is from: Valkyrie Profile: Covenant of the Plume (Video Game)
This game is a lot of fun but it is very difficult. It took me a few hours to get the hang of the battle system and by the time I did I realized I needed to start over in order to have any chance of beating the game. I've played about 15 hours worth so far and it's still a lot of fun. One wrong decision can result in a Game Over, so every move counts.
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