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Vampire Game, Vol. 2
 
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Vampire Game, Vol. 2 [Paperback]

Judal (Author)
4.5 out of 5 stars  See all reviews (6 customer reviews)


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Book Description

Vampire Game August 12, 2003
Once upon a time, King Phelios defeated the Vampire King Duzell. Duzell is then reincarnated decades later as a kyawl, a cat that coincidentally becomes a pet for Ishtar, princess of the Holy Pheliosta Kingdom. Ishtar is a young and saucy princess who disagrees with the divine right of passage of the monarchy, and instead feels that the leader of Pheliosta should earn his...or her...position of power and respect. She decides to aid Duzell in his thirst for revenge by helping him locate the reincarnation of King Phelios himself. To confirm the identity of the reincarnation of his former enemy, Duzell will have to taste his blood, not the easiest activity when trying to maintain a low profile in an enemy camp. Ishtar, though, is struck with an idea. Along with Duzell, she visits her aunt, Ramia, who has three boys, Ishtar's cousins Seiliez, Laphiji and Vord who all live in the La Naan Kingdom. Ishtar is convinced that one of them has to be the reincarnation of the renowned King of Pheliosta. Ishtar makes a deal with Ramia that she will marry whichever cousin wins the martial arts championship in La Naan. Blood will spill, and Duzell will taste it. But Ishtar's bodyguard, Darres, joins the competition as well, intent on not letting any cousin win, saving Ishtar from a frivolous marriage and from the twisted, evil machinations of the cousins, whom he knows are conniving to come out victorious. Darres also discovers the disturbing truth that one of the cousins may not be of Phelios' blood.


Product Details

  • Paperback: 208 pages
  • Publisher: TokyoPop (August 12, 2003)
  • Language: English
  • ISBN-10: 1591823706
  • ISBN-13: 978-1591823704
  • Product Dimensions: 7.5 x 5 x 0.6 inches
  • Shipping Weight: 6.9 ounces
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Best Sellers Rank: #757,338 in Books (See Top 100 in Books)

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Customer Reviews

6 Reviews
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Average Customer Review
4.5 out of 5 stars (6 customer reviews)
 
 
 
 
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4 of 4 people found the following review helpful:
4.0 out of 5 stars Delightful, easy read, August 20, 2003
By 
Ruby (United States) - See all my reviews
This review is from: Vampire Game, Vol. 2 (Paperback)
When Ishtar mentions having three cousins (whom she wouldn't mind Duzell taking a bite out of) in the first Vampire Game Manga, I was expecting bothersome, bratty... children.

Vold, Seiliez, and Laphiji are anything but children. Vold, who as the youngest prince of La Naan, is three years older than Ishtar and aspires to dominate the world. Starting with Ishtar's Pheliosta. (Apparently, Ishtar foolishly agreed to marry the Prince who won the swordsman tournament.) Seiliez is the oldest Prince, and a stunningly beautiful man. At first he appears simpering and weak, a character to consider with some distaste, but by the end of the volume, he is able to round up some sympathy and understanding for himself. Laphiji is the silent, brooding, mysterious Prince. He does a good deed when he naively pledges to win the tournament and become king so that Seiliez and his brothel prostitute can finally be together, but he is so very quiet and stoic that one can't help but distrust him at least a little.

And let's not forget poor Sir Darres, who is driven up the wall with frustration caused by Ishtar's usual antics. He must fight in the tournament and face the three Princes of La Naan, to save Ishtar from her own foolishness.

Three Princes fighting to win Ishtar's hand, but not all of them wanting her love. The poor knight with the responsibility of Ishtar's well-being. A vampire who is bullied into parading as the Princess Ishtar when not in his cat form.

You can't help but laugh when Ishtar does something outrageous, and you can't help but smile when Ishtar let's her spoiled, but sweet demeanor shine.

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4.0 out of 5 stars Roaming vampire, November 5, 2006
Amazon Verified Purchase(What's this?)
This review is from: Vampire Game, Vol. 2 (Paperback)
The story expands further in the second volume of "Vampire Game," as the vampire-kitty Duzell continues to search for his ancient enemy. This volume introduces a new cast of oddball characters, cross-dressing comedy -- and a potential villain for future volumes of the series.

Ishtar and Duzell arrive in La Naan for the martial arts tournament, and end up bumping into Ishtar's enormous cousin Vord, who is defeated in combat by Duzell, and promptly gives the Ishtar-lookalike a smack on the lips. Things only get stranger when Ishtar meets her scheming aunt and her two other sons -- including Seilez, who turns up in drag. Oy.

But there are other problems in La Naan -- Duzell deduces that the princes are not in the same bloodline as Ishtar, and Darres soon finds that Ishtar has made a rash promise: She'll marry whoever wins the competition. And worst of all, a shadowy figure is appearing to the tormented Seiliez, promising to help him win Ishtar's hand...

The first volume of this series basically introduced the universe and characters, but the second volume really expands the action to La Naan. It also introduces some real villainous action in the mysterious Sharlen, and expands on the running joke about Duzell being virtually identical to Ishtar. Too bad he can't look more macho yet.

Judal has hit her groove now that the characters are in place. Her artwork is very sleek and stylized, with plenty of detail. And aside from the usual pretty-boys and flowing hair, she fills the stories with elaborate jewelry and swirling clothes, as well as some fairly funny dialogue ("I've got a funny feeling about Vord." "You did seem very into that kiss..." "Not like that, you moron!").

Duzell is proving to be a very nonstereotypical vampire: He's not seductive or enigmatic, and he gets easily upset by Ishtar's flakiness. Judal also does a great job of illustrating the strained relationship between Ramia's sons, and hinting at why she hates Seilez and adores his younger brothers.

The second volume of "Vampire Game" amps up the action and comedy, and promises more interesting developments in La Naan. Definitely worth reading.
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5.0 out of 5 stars Vampire Game, February 28, 2004
By A Customer
This review is from: Vampire Game, Vol. 2 (Paperback)
For those of you who might be new to the series, this manga is not for everyone, and probably for people who already like anime/manga. It has some downsides, like the super-feminine guys, which is kind of annoying, but that is totally made up for by the fact that this series is HYSTERICALLY funny. We have our wonderful anti-heroine princess-brat lead, Ishtar, who is doing everything in her power to help her family's arch-enemy just for the heck of the ride. There's a lot of teenage humor, and the artwork is definately geared towards girls, but is quite good. Definately a series worth buying if you're into swords, sorcery, comic mishaps, and vampires.
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