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In the 3-D isometric view, players use the wide variety of landscapes to their advantage and maneuver forces into superior battle positions. When it's time for combat, the view switches to that of a fighting game. The battles are detailed and intense--players smite foes with cleaving swords, piercing spears, and sizzling magical spells. At the end of the day--or days, as the case will likely be--it's up to Bastion and his robot army to save the kingdom!
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Most Helpful Customer Reviews
8 of 8 people found the following review helpful:
4.0 out of 5 stars
Impressive game,
By Erik James (Orono, Me USA) - See all my reviews
= Durability:5.0 out of 5 stars = Fun:4.0 out of 5 stars = Educational:5.0 out of 5 stars
This review is from: Vanguard Bandits (Video Game)
If your a strategy fighter fan, then you have found your dream game. Vangaurd Bandits is definately the finest grid fighter ive played. The story involves a young boy and his followers of friends and family as they do their best to over throw the evil lords armies, and take back the land that has been stripped from them. Battle is done between giant fluent moving attack robots. each character handles a scecialized bot. Making for great variety. The story line is very complex and sometimes dull, but the fighting trully takes brains and quick thinking. If you like using your mind as well as a 30 foot sword, this is by far your game.
7 of 7 people found the following review helpful:
4.0 out of 5 stars
Has its flaws, but all in all, a great game.,
By Hibiki Kazuki (Dieterich, IL USA) - See all my reviews
This review is from: Vanguard Bandits (Video Game)
Being a fan of Working Designs, I must admit that I was a bit biased when I first played this game. But all personal preferences aside, this game is one that no RPG/Strategy fan should miss! Think Final Fantasy Tactics meets Front Mission 3 meets Brigandine. I personnally did not like Brigandine, but I must state a resemblance in the battle scenes. The standard game consists of sprite-based mechs, called ATACs, moving about a 3-D polygonal field. Once you enter a battle, the veiw switches to a fully polygonal, 3-D action scene. The different attacks are interesting to watch, but there is an option to turn them off, in case they get repetitive. Beleive me, they WILL get repetitive, until you learn new attacks. The battle system is quite smart, using stats like agility, mech ability, weapon, and relative position to determine damage and percent of success. The music gets repetitive, but the intro and title screen songs are CD quality, and fairly catchy. The story scenes between battles use text-based conversations, and, although they're helpful to the story, they tend to be quite boring and will have you tapping the controller, waiting to get to the next battle. If you do take the time to read the conversations, you will find a compelling story about a young boy and his friends trying to bring peace to the world. Common story, but it has enough plot twists and player-based decisions to stand out from the crowd. There are five different endings, almost 60 missions, and 32 different ATACs to see. You'll have to play through the game many times to see all the missions, ATACs, and endings. The game itself is very similar to Final Fantasy Tactics. If you liked FFT, I'm sure you'll like Vanguard.
4 of 4 people found the following review helpful:
5.0 out of 5 stars
Very Addictive once you get started,
By Lokinus (Seattle, WA) - See all my reviews
This review is from: Vanguard Bandits (Video Game)
I actually missed this game when it first came out and actually bought it about a month ago. This game makes a pretty poor first impression. The first few battles are coma inducing boring because you can't really do much. Also the storyline is sort of iffy at the beginning since they try to jam a whole bunch of stuff in your head at once, and you'll probably get confused. However once things get going this game is really fun. The game has been compared to FFT a lot, but the actual battle engine is more like Front Mission 3. It even has the same mini-cut scene when you attack. They characters taunt each others during the cut-scenes which can be really funny, but it is hard to see both the taunt and the attack sometimes. You gain new abilities by upgrading your stats, and equipping gems to your ATAC (Giant Mec) The stronger the skill the more AP (Action Points) it costs, and the more FP (Fatigue points) you use. When your FP reaches 100 your character is frozen for one turn, and can't dodge which can be rough. Overall battles aren't overly complicated, but they are very amusing and can get pretty intense toward the end. You'll start to get obsessed with getting certain characters to get their ultimate attacks. Most of the ATAC's look the same, but their are enough unique ones to keep it interesting. This game has three seperate storylines for you to go through. The storyline you get is based on certain requirements that you fufil in the game. All three are of medium length so it's a pretty long game if you add them all togather. It also has good replay value since their is 5 different endings, you will have to go through the game again to get them all (although one you may not want to get). The storyline is interesting, its not ground-breaking, but its pretty good, and can be funny at times. Its fun to see different characters become allies and enemies depending on your choices. Overall I think this game is very fun and should be in any Strategy/RPG fans collection.
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