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Vector Analysis for Computer Graphics 2007th Edition

2 customer reviews
ISBN-13: 978-1846288036
ISBN-10: 1846288037
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Editorial Reviews


From the reviews:

"Vince’s book applies to more than computer graphics: it is a resource for many areas in applied mathematics. … Students in computer graphics courses would find it very useful if their class discussions moved into the mathematical fundamentals underlying the tools. … Undergraduate students especially lack the mathematics background that this book provides. … It is comprehensive and coherent, and a good addition to the library of any computational scientist." (Anthony J. Duben, ACM Computing Reviews, Vol. 49 (8), August, 2008)

From the Back Cover

Vector analysis is relatively young in the history of mathematics, however, in the short period of its existence it has become a powerful and central tool in describing and solving a wide range of geometric problems, many, of which, arise in computer graphics. These may be in the form of describing lines, surfaces and volumes, which may touch, collide, intersect, or create shadows upon complex surfaces.

Vector Analysis for Computer Graphics provides a complete introduction to vector analysis, especially within the context of computer graphics. The author shows why vectors are useful and how it is possible to develop analytical skills in manipulating the vector algebra. Each topic covered is placed in the context of a practical application within computer graphics.

The book is divided into eleven chapters covering the mathematical foundations of vector algebra and its application to lines, planes, intersections, rotating vectors, vector differentiation, projections, rendering and motion.


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Product Details

  • Hardcover: 259 pages
  • Publisher: Springer; 2007 edition (May 22, 2007)
  • Language: English
  • ISBN-10: 1846288037
  • ISBN-13: 978-1846288036
  • Product Dimensions: 0.8 x 7.2 x 9.2 inches
  • Shipping Weight: 1.4 pounds (View shipping rates and policies)
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Best Sellers Rank: #3,189,583 in Books (See Top 100 in Books)

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Format: Hardcover Verified Purchase
Vince has published several books concerning the use of vectors (and vector-based mathematics) in computer graphics, and I think he does a better job of explaining this than any other author. Unlike seminal books on computer graphics, such as by Foley et al., this book focuses primarily on the mathematics behind modern computer graphics and does not wade off into other areas. Other computer graphics books are either too light on detail or include discussion of very advanced mathematics that only apply to rarely used features.
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Format: Hardcover Verified Purchase
I have bought two books from the author John Vince and they worth the price paid. The subject of Vector Analysis is made very clear and it is easy to follow. I surely recomend this book for self study.
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Vector Analysis for Computer Graphics
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