5 of 5 people found the following review helpful:
4.0 out of 5 stars
Klingons, Klingons and more Klingons, June 2, 2000
After reading `Fallen Heroes', my expectations were very high, and I was slightly disappointed. `Vengeance' is good, but nowhere near the standard set by Daffyd ab Hugh's earlier book, which is one of the best ST works I have ever read. Be warned though, if you hate Klingons, don't buy this; Vengeance is full of `em.
The story has Worf's loyalties questioned when a group of Klingons including some of his friends attempt to take over the Deep Space Nine space station while Captain Sisko and most of the crew are away.
One of my favourite parts of the book is O'Brien's speech about Dr Bashir, who he thinks is dead. This author manages to incorporate humour into otherwise serious or dull situations, which is one of the reasons I like his books so much.
The book was mostly fast paced, although like some of the other reviewers, I agree it did drag in some places.
I liked the way the author goes into the relationships between the crewmembers, especially Odo and Quark, and Doctor Bashir and Chief O'Brien. Mr Ab Hugh is particularly great at writing for Deep Space Nine, although anything he writes for Star Trek is good.
As I said before, this book will appeal to most Klingon fans, in particular fans of Worf and DS9 fans in general. I give it three and a half stars - not quite four-star material but too good for three - because even though I'm not the Klingons' greatest fan, this was still a good, enjoyable piece of Sci-fi.
If you like Vengeance, go and buy Fallen Heroes. If you don't like Vengeance ... still buy Fallen Heroes. Then you'll see this author at his best.
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2 of 2 people found the following review helpful:
3.0 out of 5 stars
The parents go away for a few days and the kids tear the place apart, February 27, 2008
Captain Sisko has taken the Defiant with most of his senior staff, Dax, Odo and Kira into the Gamma Quadrant in response to an intelligence tip of Dominion activity. He has left the station in the capable hands of Worf who has Dr. Bashir and Chief O'Brien to make sure that things run smoothly. It soon becomes apparent though that this was not to be when a group of renegade Klingons take over the station. Worf is placed in a difficult position when he discovers that the rebel leader is a childhood friend, one that he had sworn a blood oath to. Where should his loyalties lie, and how best should he honor them? Meanwhile O'Brien, Bashir, Jake, Quark and Rom find themselves as the lone resistence cell left on the station as they try to find a way to regain control at least enough to be able to call for help.
There are certain parts of this novel that are excellent, the 'eulogy' O'Brien delivers for his friend Bashir is hilarious. O'Brien's and Bashir's escape from the invaders and Quark's unintentional act of heroism are among the high points of this story. Unfortunately there are many, many other low points. The author does not handle the characters with skill, fans of the series will often find themselves cringeing, knowing full well that the character would never have said or done a particular thing. And while the basic plot concept is good there are quite a few holes where things have either been conveniently overlooked or highly improbable things happen. For example, Jake is aware of a secret training excercise at the Academy but, even after years in Star Fleet, O'Brien does not?
Fans of DS9 will probably enjoy this novel to some extent but it is really only equal to some of the better fan fiction that can be read for free. Those who are new to Star Trek tie-in novels really need to look elsewhere.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars
Why wasn't this book turn into a episode?, November 21, 2006
Just like any other DS9 fans you just can't get enough, Vengeance offers another taste, and filling it was. The book explores into the Klingon versus federation subplot, but adds a great treat never seen on the show, a station with no gravity, and no environment. With the added fun of Worf fighting in Zero-G, something I wanted explored further. The book will not disappoint.
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