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Message to the Czar


List Price: $29.99
Price: $13.32 & FREE Shipping on orders over $35. Details
You Save: $16.67 (56%)
Only 9 left in stock.
Sold by Jigsaw Express and Fulfilled by Amazon. Gift-wrap available.
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  • Ancient Russia
  • Be a Governor
  • 2-5 players ages 10 and up
  • Play time 30 minutes
  • Empire
9 new from $9.99 2 collectible from $12.00

Product Details

  • Shipping Weight: 1.7 pounds (View shipping rates and policies)
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • Origin: Made in USA
  • ASIN: B0006HCWEY
  • Item model number: 218
  • Our recommended age: 10 years and up
  • Manufacturer recommended age: 10 years and up
  • Amazon Best Sellers Rank: #799,739 in Toys & Games (See Top 100 in Toys & Games)
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Product Description

From the Manufacturer

The governors have important messages that must reach the czar as quickly as possible. Because the governors live in provinces in the far reaches of his empire, a governor must be clever and a little lucky to be the first to get his message to the czar, winning the game and the favor of the czar. The players each send several couriers on the long and convoluted trip to the czar's palace. Along the way, the couriers travel from village to village through swamps, forests, and mountains. In each village, the couriers check in to one of the inns and spend the night. But only the early risers will be able to move on to the next village in the morning. Those who sleep late must remain in the village for another night, hoping the new day will provide better opportunities. This family strategy board game is for 2-5 players and takes about 30 minutes to play.

Product Description

The governors have important messages that must reach the czar as quickly as possible. Because the governors live in provinces in the far reaches of his empire, a governor must be clever and a little lucky to be the first to get his message to the czar, winning the game and the favor of the czar. The players each send several couriers on the long and convoluted trip to the czar's palace. Along the way, the couriers travel from village to village through swamps, forests, and mountains. In each village, the couriers check in to one of the inns and spend the night. But only the early risers will be able to move on to the next village in the morning. Those who sleep late must remain in the village for another night, hoping the new day will provide better opportunities.

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