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Fans of Gibson's work love and hate Virtual Light. In one hand his writing style is still there but the high technology of Neuromancer has been replaced by a less advanced technological culture. Those readers expecting another high adrenaline rush through the matrix almost gave up on virtual light. One of the appeals of Gibson's work is the vision of technology. The world of Virtual light predates the world of Neuromancer by leaps. The Eye phones and goggles take the place of the nerve-splicing and micro bionics seen in his earlier work. The lesser technology almost seems childish in comparison but it does provide an intermediate step for those of us who hope and wish for a glimpse of the matrix as a reality. "Virtual Light" leans more to the characters and plot than earlier work and gives a rich smooth story some times humorous some times sad. The characters take on more than just three dimensions. You can feel them grow and develop as the story continues. Now, if your new to Gibson start with `Virtual Light' then read the sequels `Idoru' and `All Tomorrow's Parties' to get a feel of Gibson's style and technology. Then brace yourself and take the leap to `Neuromancer', `Count Zero', `Mona Lisa Overdrive' and finish up with the collection of short stories that is `Burning Chrome'. On the other hand if you've already read `Neuromancer' or its sequels then try to put aside the lack of technology and just enjoy the story.
In my and most peoples opinion, it is only second to Neuromancer, not because of style or content, but because it's not as revolutionary and original.
William Gibson is excellent in describing characters, technology and environment. This book represents a 'new' style for him (as opposed to Neuromancer, Count Zero and Mona Lisa Overdrive). He focuses more on the characters and their travel to the new semi-dystopian world of technology.
At the end you'll want to get your hands on a copy of the sequels (Idoru, All Tomorrows Parties). What the heck! Just buy them too right now!
Chevette is a bicycle messenger with an attitude. After some tough luck, she finally has her life pretty much on track and doesn't want to screw it up. Rydell went through some rough times too, but finally has a job that looks promising. He gets hired to help with the hunt for Chevette after she steals a pair of glasses, and something goes wrong.
The plot of the book jumps around at first. It's a bit confusing, but after a few chapters you get the hang of it, and kind of figure out what is going on. The use of technology in the book was surprisingly sparse, compared to many other cyberpunk novels. What I especially liked was Gibson's use of humor. It was thrown in, in all the right places, which really made the book more interesting.
Gibson describes all the characters in the book very vividly. It is very easy to sense what they are thinking and feeling. He also creates a vivid setting. Rydell moves from Tennessee to what used to be California, but is now NoCal and SoCal, two different states. All aspects of the setting are believable and conceivable. This is only the second Gibson novel I've read, but I liked it better than Neuromancer. Everything was much easier to believe and understand, and the entire novel was action packed. The suspense of the book wouldn't let me put it down.