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Visitors (Pathfinder) Hardcover – November 4, 2014


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Product Details

  • Age Range: 12 and up
  • Grade Level: 7 and up
  • Series: Pathfinder
  • Hardcover: 544 pages
  • Publisher: Simon Pulse; First Edition edition (November 4, 2014)
  • Language: English
  • ISBN-10: 1416991786
  • ISBN-13: 978-1416991786
  • Product Dimensions: 2.2 x 6 x 8.8 inches
  • Shipping Weight: 1.5 pounds (View shipping rates and policies)
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (98 customer reviews)
  • Amazon Best Sellers Rank: #15,321 in Books (See Top 100 in Books)

Editorial Reviews

About the Author

Orson Scott Card is the author of numerous bestselling novels and the first writer to receive both the Hugo and Nebula awards two years in a row; first for Ender’s Game and then for the sequel, Speaker for the Dead. He lives with his wife and children in North Carolina.

More About the Author

Orson Scott Card is the bestselling author best known for the classic Ender's Game, Ender's Shadow and other novels in the Ender universe. Most recently, he was awarded the 2008 Margaret A. Edwards Award for lifetime achievement in Young Adult literature, from the American Library Association. Card has written sixty-one books, assorted plays, comics, and essays and newspaper columns. His work has won multiple awards, including back-to-back wins of the Hugo and the Nebula Awards-the only author to have done so in consecutive years. His titles have also landed on 'best of' lists and been adopted by cities, universities and libraries for reading programs. The Ender novels have inspired a Marvel Comics series, a forthcoming video game from Chair Entertainment, and pre-production on a film version. A highly anticipated The Authorized Ender Companion, written by Jake Black, is also forthcoming.Card offers writing workshops from time to time and occasionally teaches writing and literature at universities.Orson Scott Card currently lives with his family in Greensboro, NC.

Customer Reviews

Unfortunately, the end result is not very satisfying.
V. Waldron
Maybe a tad too much time travel which, at times, seemed confusing.
Mark
This is one of the hardest books I have read in a LONG time.
Rob Porter

Most Helpful Customer Reviews

18 of 19 people found the following review helpful By pistol pete on November 6, 2014
Format: Kindle Edition Verified Purchase
I really enjoyed the first two Pathfinder books. Great story, great characters. But the third installment was just too much. Too many characters (including duplicates!), too many storylines, too many planets. It was like cramming 19 Back to the Future storylines in one book. There were so many timelines going on, it felt like the one that was chosen was almost arbitrary. I plowed through to the end, but overall, I was disappointed. Card is a great storyteller, and I am a huge fan of most of his stories, but not this one. It was just too hard to care about the million different story lines and characters.
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7 of 7 people found the following review helpful By crashkicker on November 12, 2014
Format: Kindle Edition Verified Purchase
The beginning and end of this book are ok. Catching up with our band of time shifters and saving the planet is classic OSC. The middle of this book is drawn out so much it should be called, "OSC wants to prove how smart he is with the Children's Time Travel Debating Society". Chapters and chapters of ridiculous debate while the true action is summarized in short paragraphs. The talking mice really put this series over the top but having Rigg repeat everything that the mice say means OSC was paid by the word to write this book.
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5 of 5 people found the following review helpful By Dan on November 18, 2014
Format: Hardcover
I gave this book an extra star for the level of thought Card put in to create a modicum of consistency in a story with this much time travel. I agree with others that it isn't his best work. In a way, it reminded me of "Children of the Mind" (the final book in the story line of the Ender's Game series). Like that book, it's heady to read (both good and bad), and it deals with theories and ideas that are difficult to ponder. Card makes those ideas accessible. Also like "Children of the Mind", this book seeks to bring resolution to a plot/universe that has grown almost too large to bring closure. Unlike the other book though, this one did most of the excess inflation during the final novel.

One of the major challenges in making the book accessible is the tremendous power some of the main characters gain. By the end of the novel, some can mold planets to their image on a whim. Perhaps their tremendous power is why Card leaves some plot lines seemingly incomplete. Most pressingly, the transition of power in the midst of an uprising never finds complete closure. Nevertheless, there is no doubt at the end of this third book that the main characters can wrap everything up without issue.

As some other reviewers pointed out, the plot does seem to go on unnecessary tangents with side stories and discussions. I can only guess what Card's motives might have been, but I feel fairly sure one of his major goals in this novel was to explore how the possibilities of time travel would affect reality, causality, and exploration. If you enjoy pondering these things, then you may find yourself enthralled. If you're looking to finish up the trilogy, it is worth your time.
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4 of 4 people found the following review helpful By David Andersen on November 14, 2014
Format: Kindle Edition Verified Purchase
I am sorry to say that I finally found an Orson Scott Card Book I didn't enjoy. The first book of this series was great, and the second was nearly as good, but this third...failed. Card gets lost in the possibilities of time travel and for the first time (I have seen) gets shallow with his characters. Things just happen for no real reason, and without developing the plot established in the first two books. The characters stop maturing and just kind of do things. Things happen, but without any explanation of why the characters would do this. Subplots emerge, and then are dropped. This seems like he intended to write two or three more books but then condensed them into one hollow book. That may have been a good decision, because the direction this book goes in is just dull, and seems like Card was grasping at a plot twist that didn't fit. I am glad that it mercifully ends here. I can only hope that Card regains his talent in other series.
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2 of 2 people found the following review helpful By Amazon Customer on November 10, 2014
Format: Kindle Edition Verified Purchase
/* Spoliers */

After I finished the book I tried to explain the plot of this book to my wife and had to laugh at how ludicrously complex it is. There are so many moving pieces and characters to follow (especially after the main characters make duplicate copies of themselves) that I couldn't give her a satisfactory overview of the story. That being said, OSC does a great job of laying out the information in such a way that you can follow it without too much mental effort.

I can understand why a lot of people wouldn't like this book. Your personal connection to the characters dissipates as the book progresses; your heart might hurt a little when a copy of your favorite character dies, but you know there are plenty of other copies to take his/her place. And once the characters fully develop their time manipulation abilities, their powers are so God-like that by the end of the book there's no suspense regarding their ability to "win."

BUT, if you like a good intellectual sci-fi read about time travel, the book is really engaging. I personally love the level of thought that went into this book. As I mentioned, it's complex but laid out in an easy-to-digest way. And while you might know that the protagonists are all going to win, the way in which they do so is very creative. OSC gives the characters problems that are complex enough to deal with that, even with their God-like abilities, it's difficult to guess how they'll find a solution.
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