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Visual Special Effects Toolkit in C++ [Paperback]

Tim Wittenburg (Author)
4.0 out of 5 stars  See all reviews (2 customer reviews)


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Book Description

0471132209 978-0471132202 March 24, 1997
A practical approach to creating sophisticated graphics and computer generated special effects

This book shows how to create and develop highly involved graphics and special effects via computer. It covers the fundamental computer processes that are used in the creation of animation and special effects, addressing such topics as image compositing, texture mapping, aliasing, ant-aliasing, 3D graphics, and more. CD-ROM includes C++ code for all of the functions/tools described in the book as well as the Image Compositor's Toolkit.

Editorial Reviews

Amazon.com Review

Visual Special Effects Toolkit in C++ isn't an in-depth guide to C++ but rather an introduction to creating special effects on your PC using C++, mathematics, and VRML. The author, Tim Wittenburg, assumes that you already know C++ very well but aren't well-acquainted with graphics technology. The book starts off with a discussion of CGI, or computer graphics imagery, the generalized term for computer graphics. Wittenburg provides a high-level discussion of sophisticated graphics that includes descriptions of the work behind many TV commercials and movies. He explains the production of a Halloween episode of the TV show The Simpsons in which Bart and Homer appeared in another and decidedly 3D dimension. He also shows how studios produce animations using a maquette, or puppet, of the human figure using 3D modeling software and then converting the digitizations into a video. These pages provide an interesting glimpse into studio production of visual effects, a world that many of us only see as a final and somewhat mysterious product. Wittenburg then teaches you how to produce equally stunning effects on your PC. To step through the projects in the book, you must create your project files in Image Compositing Toolkit (ICT), a 32-bit, extensible software application written in C++, which is on the CD included with the book. ICT lets you create images combining several individual ones. Wittenburg discusses the technology behind creating composite images, explaining alpha-blending, alpha-channels, Z-buffering, and color adjustment. Then he explains how to design animations, use texture-mapping procedures, and create blue-screen and 2D and 3D morphing effects in C++ and ICT. Finally, he provides an introduction to VRML (Virtual Reality Modeling Language). Appendices, which comprise almost a third of the book, include a mathematics reference, a guide to using ICT and its class libraries, C++ source code (also on the included CD), and a glossary.

From the Publisher

This book shows how to create and develop highly involved graphics and special effects via computer. It covers the fundamental computer processes that are used in the creation of animation and special effects, addressing such topics as image compositing, texture mapping, aliasing, ant-aliasing, 3D graphics, and more. CD-ROM includes C++ code for all of the functions/tools described in the book as well as the Image Compositor's Toolkit.

Product Details

  • Paperback: 382 pages
  • Publisher: Wiley (March 24, 1997)
  • Language: English
  • ISBN-10: 0471132209
  • ISBN-13: 978-0471132202
  • Product Dimensions: 9.2 x 7.5 x 1 inches
  • Shipping Weight: 1.6 pounds
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Best Sellers Rank: #3,245,658 in Books (See Top 100 in Books)

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4 of 4 people found the following review helpful:
3.0 out of 5 stars Mediocre, April 22, 1999
By A Customer
This review is from: Visual Special Effects Toolkit in C++ (Paperback)
The book includes good information. However, you will feel inclined to dig deep into the source code included on the CD to find it. It is a suitable book for those who do not like to know how to program their own effects, but rather use the included Image Compositing Toolkit to generate the effects. It does talk about commercials, but it is not code-related discussions. However, good books are hard to find, especially those with formulas and code that comes along with each example, so if you do not require such a book, but something which included a ICT that you will have to build yourself in visual C++, then this book might be for you. Like said, I did not find any source code I wanted to dwell into. I'm too short on time to look in the source code of the ICT project.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars Very Helpful, August 17, 2000
By A Customer
This review is from: Visual Special Effects Toolkit in C++ (Paperback)
I have been looking for a book on this subject that explains the technical details behind visual special effects. This book described techniques used to make special effects for Television and movies. The book describes techniques such as morphing photos, blending surfaces together smoothly and making complex scenes that contain many effects all at the same time.
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