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8 of 8 people found the following review helpful:
3.0 out of 5 stars
Incredibly hard and confusing, but great atmosphere/story, January 8, 2010
= Fun:2.0 out of 5 stars
This review is from: The Void (DVD-ROM)
This is easily one of the most player-unfriendly games I have ever encountered. This is basically a resource/adventure game, and you WILL have to restart a couple times after playing a couple hours each time, because the game is purposely vague and unforgiving with resources in the beginning. It is also a game which requires a good amount of micromanagement and reloading. The resource system is fairly complex, so I won't bother trying to explain it (it also SOUNDS really ridiculous).
The environment and storytelling is also confusing, but also compelling. The world is mostly black, grey, and white, and you are in constant search of color, which you require in your body in order to survive. The girls look like alluring goddesses and the guys are grotesque monstrosities, and it creates this really weird environment which is a mix of horror and sort-of-existential "WTF".
It's also a bit buggy. The world map has no scroll feature, and sometimes when the game auto-zooms to another event happening away from you, you cannot actually scroll back, rendering you immovable until the next cycle, which will probably wind up killing you, since on the world map you constantly lose health. It also crashes for no reason every once in a while.
This is not a "fun" game, but it could be worth a look for the environments, storytelling, and resource system. It is HARD though, so if you're easily frustrated stay away.
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4 of 4 people found the following review helpful:
4.0 out of 5 stars
Read the entire review!, July 28, 2010
= Fun:3.0 out of 5 stars
This review is from: The Void (DVD-ROM)
Few games come along which compel me to take a deep philosophical consideration. From the beginning all you can gather is you are in a place known as the Void, a sort of purgatory. A place where life and death meet, but it is strangely color which is the governing existence. If you do not have color you slip into death, but through color you can transcend into life. At least this is what it seems, but the game keeps you on the edge of questioning what you believe. The Sisters create the color and the Brothers harvest/control color, both speak to you, but who do you trust? Why does it matter? It is really a challenge for me to describe the atmosphere and story, but just know it is unlike anything out there on the market today. For better or worse this game is so unique and unusual it is on a whole another level. Now whether or not that level is one of success or failure is impossible for me to answer.
This game is by no means for everyone, and as the other reviewer has pointed out, it is not what is traditionally seen as 'fun'. In fact, it is brutally hard. So hard as to almost be unplayable without cheats, or serious micromanaging.
Despite my four-star review, I cannot recommend this game to just anyone. Even if any part of this review has peaked your curiosity, I highly recommend checking out screen shots and footage of this game. I thoroughly enjoyed my time spent in the Void and will find myself playing this again in the near future.
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4.0 out of 5 stars
A Game Not for the Action Hungry, Rather for the Grinding Hungry, January 11, 2012
= Fun:3.0 out of 5 stars
This review is from: The Void (DVD-ROM)
This is a game centered around art. Yep, doesn't sound that great. Many games centered around art are usually light-hearted and happy-go-lucky, but not this game. Centered around the point between life and death, the story in this game is that of damnation and redemption. Between life and death the soul enters something called "The Void". You must find a way to escape this dreaded, lifeless purgatory. Here color has a soul, color has life, and color is life. Throughout the game you will be sharing your color, your life source, with the grotesque environments around you. You will learn to use color as your weapon against the life-sucking beasts that roam the Void. You will meet unique Sisters who are hungry for certain colors that match their personas. You will also meet the Brothers, the intimidating care-takers of the Sisters who will kill any living soul wishing to harm the Sisters, color, and the Void.
Gameplay is very unique allowing the game to become its own genre. Good resource management is a skill that you need to succeed in this game. Don't feel intimidated if you don't have this skill, because this will teach you how to spend wisely. You will have to "grow" color by making "gardens". You also have to rid gardens of monsters that want to suck all the color out of you. Every now and then a Brother will come along and try to ravage your garden; don't be afraid because with color you can set up traps to discourage the Brother who dares enter your garden from stealing your valuable color. You interact with your environment through glyphs, special shapes and patterns with unique abilities. From time to time the grinding required for collecting color can wear the player out. It can be very tiring to harvest color, very challenging to take down monsters, and long boss fights with the Brothers will give you fatigue. Taking a 15 minute coffee break every hour is recommend for those who do not have the patience to wait a minute for your color gardens to grow. This game is great for those seeking for a new original genre filled with art and symbolism. For its originality and the new form of gameplay this adventure provides, I give this game 4 stars.
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