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Wise and Otherwise

Price: $42.95 & FREE Shipping. Details
In Stock.
  • A creative, interactive game that has everyone shouting, flailing and laughing
  • Players are given only the first part of a saying, or proverb, then everyone writes down their own made-up ending
  • The idea is to make up an ending that will fool other players into thinking yours is the actual old saying
  • 2,500 sayings from around the world included
  • 2-6 players/Ages 12+/Playing time: 45 minutes
12 new from $42.94 35 collectible from $29.95

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$42.95 & FREE Shipping. Details In Stock. Sold by The Game Preserve and Fulfilled by Amazon.

Frequently Bought Together

Wise and Otherwise + Cards Against Humanity + Cards Against Humanity: Second Expansion
Price for all three: $77.95

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Product Description

Product Description

In Wise and Otherwise there are 2,500 wise, funny and unusual old sayings from around the world, and more than a few possible endings! During play the first part of an actual but little known old saying is read aloud. Then, with a little wit and imagination each player writes an ending to go with the beginning. The made-up sayings are read aloud along with the actual old sayings, and everyone tries to guess the real one. You'll get points when other players think your ending is the real one, and points for guessing the real old saying.

Contents of Wise and Otherwise:

  • Gameboard

  • 2,500 sayings on 500 cards

  • Writing pads

  • 6 pencils

  • 1 six-sided die

  • 6 player pawns

  • Instructions


Voted a Best Party Game of the Year by Games magazine, Wise and Otherwise belongs next to Pictionary and Scrabble in your arsenal of fun. This creative, interactive game (read: everybody shouting, flailing, laughing) revolves around 500 cards, each emblazoned with five obscure and long-forgotten sayings from around the world. For example, one old Chinese saying is, "Don't add salt to a boatload of salt fish." One side of the card states, "Don't add salt to..." and it is the job of the players to devise probable endings. "Don't add salt to salty soup," for example. Or, "Don't add salt to the open wound." (The actual endings are listed on the flip sides of the cards.) A player wins points when other players vote for his or her special ending, or when the player guesses the actual ending, so the goal is to finish the proverb as convincingly as possible given the geographic region in question. Each elegant box contains one game board, 500 cards, six writing pads, six pencils, one die, and six player pawns. People who love language, oddly hilarious translations, offbeat proverbs, or just making people look foolish by guessing their very clever answers will adore this game. We predict: The one who plays this game ... will hear the laughter.

Product Details

  • Product Dimensions: 10.8 x 10.8 x 4 inches ; 2 pounds
  • Shipping Weight: 3.6 pounds (View shipping rates and policies)
  • ASIN: B00000GBQL
  • Manufacturer recommended age: 12 months and up
  • Amazon Best Sellers Rank: #22,968 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (208 customer reviews)
  • Product Warranty: For warranty information about this product, please click here

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Customer Questions & Answers

Customer Reviews

This game is a lot of fun to play with family and friends.
Unlike Balderdash and other "you make up the answer" games, this one seems to be one in which all players can be creative and come up with truly good answers.
We played this game with friends on New Year's Eve and had a great time so we had to order one for our family.
Dennis J. Crain

Most Helpful Customer Reviews

171 of 171 people found the following review helpful By Les on April 5, 2001
This game is similar in style and play to other board games like Malarky and Balderdash. However, I would recommend Wise and Otherwise over either of those games. In Balderdash, players come up with meanings to words 99% of the population has never heard of, and try to convince other players that their definition is correct. In Malarky, players answer questions that 99% of the population would never ask. In Malarky, I found that many people came up with very similar answers which took some fun out of the game. In Wise and Otherwise, players have to finish foreign sayings that rarely make sense. One example: If you take a squirrel out of water.... The real answer is, "he will devise a plot against you". Every player would have written down an ending to the statement and handed it to the reader, who would then read everyone's aloud as well as the correct answer. Players vote for what they think is the correct answer and hope that others will vote for theirs. As you receive points you move your pawn up the board and the first to the end wins. Creative people will really enjoy this game because many times the correct ending to the statement is extremely goofy. The whole spirit of the game is light-hearted and the losers have just as much fun as the winner. (By the way, I won today!!) For fun I gave the game five stars, because everyone really gets into the game and enjoys themselves even if they're in last place the whole time. For education I also gave it five stars because listening to these odd sayings gives people an idea of what foreign cultures are like. This game is also very durable due to the sheer number of sayings and the fact that nobody could memorize all of them.
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139 of 141 people found the following review helpful By A Customer on August 19, 1999
At first I didn't think much of this game when my friend showed it to me, however, by the end of the game, my friends and I were rolling on the ground with laughter and excitement. I couldn't stop playing! Months after playing the game I can still recall many of the proverbs, and use them. I never would have thought that a game that revolved around proverbs could be so much fun and at the same time, so educational. The box and game board design were creative and entertaining. The number proverbs for each section were amazingly clever and added just a little more enjoyment to the game. I can't find a single flaw in this game.
My friends and I play it time and time again! We're hooked! And I guarantee anyone who tries this game will be hooked as well! Each time you never know what crazy endings people will come up with, or what the real ending will be! This game ensures good times and a room full of uncontrollable laughter! Even if you don't like boardgames, this one is a sure-fire winner.
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134 of 137 people found the following review helpful By Baltic Books on September 14, 2000
Our daughter and son-in-law brought Wise and Otherwise with them for their visit last summer. What a total kick-- The game is similar to Balderdash except this one's theme is built around the obscure sayings from cultures all over the world.
At first I was a little skeptical, afraid that the sayings would be too obviously obscure and demanding, but someone there did a great job re-interpreting them a lttle bit for this generation.
Don't wait, buy this one --now-- I am 100% positive it is going to be a big hit this holiday season. In fact our local Toy's R Us coldn't keep it in stock already! (It's on my wish list if you want to pick it up for us!)
It is great for anyone 12 and up, but I bet if you break your younger kids in on it, they'll learn a lot too! I love games like this that actually help you expand your cultural horizons while you have a great time. Hopefully, toy makers will bring more on like this one.
It's simply a wonderful game.
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176 of 182 people found the following review helpful By Travis Cottreau on July 5, 2001
This game is an absolute blast. I've played other great games (Cranium, Balderdash, Pictionary, Trivial Pursuit etc...) and this is easily a match for any of them.
... .
A quick overview, the game is exactly like Balderdash except with old sayings instead of difficult word definitions. If you've never played Balderdash, here's an explanation of "Wise and Otherwise": There are 500 cards in a box with 5 old sayings on each card. The reader reads the first part of an old saying and everyone makes up the ending. You score points for guessing the correct saying or if anyone selects the one that you made up.
You would be amazed at how good the made up sayings are in the end. Your friends will be really good at it in just a few rounds.
I was also amazed at how well I remember the sayings after we've finished a game. This isn't the case with Balderdash where I'll never remember the definition of a word. This makes the re-playability a little lower, but the educational value much higher. As another reviewer pointed out, you have all kinds of new sayings to use around the office... how true. :-)
It is easily one of the best party games ever. My thanks to the folks at Wise and Otherwise for their act of creation in making this game.
Some of my favorite sayings: Cameroonian - "Why did you go into the clearing in the bush without first..." 1)making a lot of noise? 2)collecting leaves from the wambush tree? 3)first making friends with the monkeys?
Irish: "A cow dung is ..." 1) never far from the cow. 2) wider when trodden upon. 3) the surest thing from here to there.
If you like party games at all, this is an excellent addition to your other games. Have fun!
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