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WWE SmackDown vs. Raw 2010 - Playstation 3

by THQ
Teen
4.2 out of 5 stars  See all reviews (58 customer reviews) 81 / 100

Price: $38.88 & FREE Shipping. Details
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Only 6 left in stock.
Sold by Maximin and Fulfilled by Amazon. Gift-wrap available.
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Platform: PlayStation 3
  • Select from a huge roster of 60 wrestlers, pulled from Raw, SmackDown, ECW and a grab-bag of journeymen grapplers.
  • Create-a-Superstar allows players to create Superstars who are comparable in quality with their WWE counterparts, right down to original tattoos, logos and other unique designs.
  • Share created content with the WWE Universe by uploading created Superstars, entrances, finishing moves, highlight reels, created storylines and more.
  • Create your own WWE storylines with WWE Story Designer, as you choose Superstars, cutscenes, match-ups and camera angles. It's your script, your rules.
  • A new and improved Road to WrestleMania mode. The popular story-based mode returns with key updates and new storylines, including a first-ever Divas storyline and a Create-a-Superstar storyline.

Frequently Bought Together

WWE SmackDown vs. Raw 2010 - Playstation 3 + WWE SmackDown vs. Raw 2011 - Playstation 3 + WWE Smackdown vs Raw 2009
Price for all three: $80.87

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Product Details

Platform: PlayStation 3
  • Shipping: Currently, item can be shipped only within the U.S.
  • ASIN: B002E1OXVU
  • Product Dimensions: 6.8 x 6.2 x 0.6 inches ; 4.3 ounces
  • Media: Video Game
  • Release Date: October 20, 2009
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (58 customer reviews)
  • Amazon Best Sellers Rank: #11,679 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here


Product Description

Platform: PlayStation 3

Product Description

The best-selling fighting videogame franchise returns to the virtual ring with the most authentic, entertaining and compelling simulation of WWE programming to date. Featuring unparalleled creation tools, a robust Superstar roster, key franchise improvements and a few surprises. WWE SmackDown vs. Raw 2010 delivers the empowering freedom to create, customize and share gameplay experiences. It's the player's world now.

Amazon.com

WWE SmackDown vs. Raw 2010 is the best-selling fighting video game franchise and returns to the virtual ring this year with the most authentic, entertaining and compelling simulation of WWE programming to date. Featuring 2-4 player multiplayer support--both online and off-line. and coop and competitive--unparalleled creation tools, a robust Superstar roster, key franchise improvements and a few surprises, WWE SmackDown vs. Raw 2010 delivers the empowering freedom to create, customize and share gameplay experiences.

WWE SmackDown vs. Raw 2010 game logo
John Cena facing down three guys in the ring in WWE SmackDown vs. Raw 2010
Biggest superstars in multiple modes.
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Character customization in the locker room in WWE SmackDown vs. Raw 2010
Character customization.
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A player designed storyline in WWE SmackDown vs. Raw 2010
Player designed storylines.
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Divas in action in the ring in WWE SmackDown vs. Raw 2010
Huge roster including the Divas.
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Gameplay
WWE SmackDown vs. Raw 2010 will introduce a new Create-a-Superstar Mode, including a fresh look, all-new 3D parts and improved graphical quality, allowing players to create Superstars and Divas who are comparable in quality with their in-game WWE counterparts. Adding to the creative mix, a new Paint Tool will enable detailed creation of tattoos, logos and other unique designs, while a franchise-first Superstar Threads feature will let players create alternate ring gear for Superstars and Divas by customizing the colors of shirts, pants, face paint, elbow pads, boots and more. The game's Create-a-Finisher Mode will now let players create acrobatic and gravity-defying diving attacks from the top turnbuckle, as well as move their creations to new heights by adjusting the trajectory. In addition, the mode will deliver an extensive assortment of new moves from the front grapple position.

Taking creativity even further, WWE SmackDown vs. Raw 2010 will also mark the debut of the WWE Story Designer. In this new mode, players will embrace a directorial role to create and customize their own storylines and cut scenes, including the ability to select talent and scene locations, write their own dialogue, adjust camera angles, select from over 100 scene animations, determine talent emotions and much more. Players will also be able to construct each night's show card with matches, unique match stipulations, interference events and other story twists and turns.

WWE SmackDown vs. Raw 2010 is set to empower players with not only extensive creative freedom but the ability to share their gameplay experiences as well. For the first time in franchise history, the WWE Community Creations interface will enable players to upload their creations online, including created Superstars and Divas, story designs, finishing moves, entrance movies and highlight reels, and share them with others around the world. Players may also download created content via keyword search engine from other users for use both online and off-line. In addition, players will be able to tag their creations with search terms, as well as leave ratings, allowing for ease of use in searching the robust database for the most popular - or even the most obscure - created items.

Additional Gameplay Features
In addition to its extensive creative and online offerings, WWE SmackDown vs. Raw 2010 will include a number of key franchise updates. The WWE Training Facility will provide players with a franchise-first in-game tutorial, making it simple for both longtime fans and newcomers to get helpful gameplay tips and practice moves with their favorite Superstars and Divas. The game's Road to WrestleMania story-based mode, introduced last year to high acclaim by consumers and press alike, returns with interactive cut scenes showcased within six brand new storylines, including a Create-a-Superstar storyline and a Divas storyline. In addition, a robust talent roster will include more than 60 playable Superstars and Divas, many of whom will make their video game debut, as they represent the Raw, SmackDown and ECW brands. A high-profile soundtrack rounds out the gameplay experience, including "Still Unbroken," the new single from Lynyrd Skynyrd's upcoming album, God & Guns, as well as songs from artists such as Skillet, Sick Puppies, Adelita's Way and Trivium.

Key Game Features

  • Create-a-Superstar Redesign - The franchise's renowned customization interface delivers a new look, improved graphical quality and a host of new parts, allowing players to create Superstars who are comparable in quality with their WWE counterparts. Take creation one step further with a new Paint Tool to detail created Superstars with original tattoos, logos and other unique designs.
  • Share the Creativity - Share created content with the WWE Universe by uploading created Superstars, entrances, finishing moves, highlight reels, created storylines and more. Utilize the keyword search engine to view created content from around the world and download for use both off-line. and online.
  • Superstar Threads - For the first time in franchise history, create alternate ring gear for Superstars by customizing the colors of shirts, logos, face paint, elbow pads, boots and much more. Save the alternate looks for use throughout the game and online to show off the Superstars in grand fashion.
  • WWE Story Designer - Embrace a directorial role to create and customize unique storylines. A brand new cut scene creation interface includes talent and location selections, dialogue writing, camera angles, Superstar emotions and much more. Construct each night's show card with matches, unique match stipulations, interference events, and other story twists and turns.
  • Road to WrestleMania - The popular story-based mode returns with key updates and new storylines, including a first-ever Divas storyline and a Create-a-Superstar storyline.
  • Huge Roster of Wrestlers - Select from a roster 60 wrestlers strong and pulled from Raw, SmackDown, ECW and a grab-bag of journeymen grapplers.

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Customer Reviews

Most Helpful Customer Reviews
13 of 15 people found the following review helpful
4.0 out of 5 stars The perfect wrestling game...almost October 27, 2009
Platform for Display:PlayStation 3
Fun: 4.0 out of 5 stars   
I have been a wrestling fan nearly all my life. I've played every game from WWF Raw on the SNES to No Mercy on the N64 to Day of Reckoning on the Gamecube to every single SvR title, and I have to say this one rates up there with the best. I was skeptical in buying this, however, as I have become a TNA fan in the past couple years since WWE TV has been CRAP...but that's another story. Needless to say though, I was pleasantly surprised by this release.

Not much has changed since last year's SvR release. The only changes are now you can have more customizable abilities with the real-life superstars, create entrance videos, create storylines, and create flying finishers. There isn't anything much more to mention besides those things, and everything else is pretty much the same as 2009. Now what makes this game better than the other titles is that, as you would expect, everything from the graphics to the sound to the flow of things has been slightly improved. No surprise there.

There are, however, some very annoying things about this game that I must mention. For one, when you download superstars that other people made, you cannot edit their entrance nor their moveset. I could give a damn about their entrance, but people who are lazy and just give the people they make no thought at all besides appearance is quite disappointing. And the worst part is you can't even tell what their finishers are until you download them and attempt to play them in the game. Plus when it comes to created superstars, you cannot copy a superstar who is level 99 and make a bunch of them. Kind of lame when you have to level up every single wrestler you decide to make. Also, the flying finisher maker is absolute crap. Basically no matter what move you make it's going to be a really retarded-looking splash.
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10 of 13 people found the following review helpful
5.0 out of 5 stars Just Plain All Out Fun! October 25, 2009
Platform for Display:PlayStation 3
Fun: 5.0 out of 5 stars   
Stamina. It's a term that is incredibly relevant to everything related to the wonderful world of WWE. It's the difference between mid-card and main event, the change from jobber to superstar, and the proof that longevity breeds a successful career. Take a look at Shawn Michaels, The Undertaker, and even Triple H just to name a few. After being in the industry for years upon years, they still pull out all the stops, put their bodies on the line and keep on doing it for the fans. The WWE Smackdown franchise is the video game equivalent, and with sequels now in the double figures spanning three generations of consoles, we're very pleased to say that the 2010 edition of WWE Smackdown vs. Raw is indeed one of the best wrestling games not only of the series, but of all time.

Why, do you ask?

Creativity. Creative freedom oozes out of WWE Smackdown vs. Raw 2010 in a way never seen before; sure, you've always been able to create your own superstars and recently even create your own finishers, modify the roster and so on. Hardcore wrestling fans have always been wanting just that little bit more, and that little bit more ladies and gentlemen is the ability to create your own story lines. How many times have you sat down with your mates and discussed what you think should happen with superstar interactions and the week-to-week narrative, discussing who deserves a push and contemplating possibilities for serious character development? We've done it endlessly over the many years we've been watching WWE, and the ability to put it all there on the screen in front of us and watch our work play out in front of our very eyes is, quite frankly, all kinds of awesome.
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9 of 13 people found the following review helpful
3.0 out of 5 stars Strange Limitations November 6, 2009
By Jesse
Platform for Display:PlayStation 3
I happen to own a bunch of the Smackdowns already and had no plans of picking this one up...UNTIL I found out about the story editor mode. Then I decided to buy it and give the newest smackdown a chance.

Let me say, that while the story editor leaves a lot to be desired, it could be great. Emphasis on COULD be. Unfortunately there's a bizzare limitation they added that makes no sense at all. For some reason, you can only use your created characters up to 10 times in the full year story you have. Matches and scenarios count the same, and so if you have half of your story be scenarios, that means you can have a maximum of 5 matches with 5 scenes....for the whole year. Or worst yet, if you include 2 guys you created, that counts as 2 scenarios or matches per scenario.

This is a bizarre limitation since it wouldn't hurt the game performance to allow you to use whoever you want. I have no clue why the developers of this game would want to add such a severe limitation to a great idea. Since I got this game to develop my own characters through stories, I am frustrated and disappointed with this limitation that takes an otherwise cool idea and limits it to pointlessness.

The story editor already has its setbacks, but this is the killer. So I think I'm going to go ahead and take this game back, since the gameplay isn't improved enough from last year to be worth the high price if I'm not going to use the story editor. I'm hoping that maybe they'll make a patch to fix this problem or increase the limit on a future DLC package. If they did that, I would buy this game again. Until then, I might as well just play Smackdown 2008's GM mode, which doesn't make such an insane limit on how you use your created wrestlers.
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