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  • WWE SmackDown vs. Raw 2011 - Playstation 3
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WWE SmackDown vs. Raw 2011 - Playstation 3

by THQ
Platform : PlayStation 3
Rated: Teen
78 customer reviews
Metascore: 74 / 100
74

List Price: $29.99
Price: $28.99 & FREE Shipping on orders over $35. Details
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PlayStation 3
  • A roster of more than 70 of today's prominent WWE Superstars and WWE Divas as well as a virtual WWE experience with more than 100 match types and an extensive number of new playable arenas
  • Game modes including the story-driven, Road to WrestleMania mode and WWE Universe Mode, which empowers players more than ever to define their ultimate gameplay experiences in a dynamic and ever-changing WWE
  • A variety of upgrades to the gameplay experience ensures that all matches and object interactions look and feel unique, dynamic and unpredictable to capture the full essence and authenticity of WWE
  • A creation interface including more options than ever to customize created Superstars, their finishing moves, story designs, paint tool creations and more
  • Searching, sharing and downloading content is greatly simplified through improvements to the WWE Community Creations feature
50 new from $23.99 45 used from $4.00
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WWE SmackDown vs. Raw 2011 - Playstation 3 + WWE '12 + WWE '13
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Platform: PlayStation 3

Product Description

Platform: PlayStation 3

Product Description

WWE Smackdown vs. Raw 2011

Amazon.com

Step back into the squared circle with WWE Smackdown Vs Raw 2011. Having sold more than 50 million units worldwide, the renowned WWE simulation experience and annual centerpiece in THQ's expanding WWE video game portfolio returns to define the ultimate WWE moments and give players even greater creative and decision-making freedom throughout their storied journeys within WWE. Features include: the return of favorite game modes, as well as new additions, a new physics system and extensive customization options.

WWE SmackDown vs. Raw 2011 game logo

Gameplay

WWE SmackDown vs. Raw 2011 empowers players more than ever to define their gameplay experiences in a dynamic and ever-changing WWE. Along the way, gameplay scenarios will change based on player decisions, allowing for more spontaneous WWE action in and out of the ring. Players will also enjoy a greater level of interactivity and have increased control of their destinies in the game's popular Road to WrestleMania story-driven mode.

A huge choke slam by the Undertaker in WWE SmackDown vs. Raw 2011
Define the ultimate WWE moments exactly as you choose.
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Customization Options

A hallmark of the franchise, WWE SmackDown Vs Raw 2011 delivers its largest offering to date of best-in-class creation and customization features. Players will have more creative tools than ever to customize their Superstars, finishing moves and story designs. In addition, searching and sharing content will be greatly simplified with improvements to the highly regarded WWE Community Creations feature, which generated nearly 10 million downloads, including more than 7.5 million created Superstars, 500,000 story designs and 500,000 finishing moves in its franchise debut.

The Largest Roster To-date

WWE SmackDown vs. Raw 2011 also boasts one of largest rosters in franchise history with more than 70 of today's prominent WWE Superstars and Divas. Each in-game model will feature new skin textures and movement technology, delivering the most authentic looking and moving Superstars and Divas ever seen in a WWE video game. In addition, a new physics system will ensure all matches and object interactions look and feel unique, dynamic and unpredictable to capture the full essence of the WWE Universe.

Key Game Features

  • WWE Universe Mode - This brand new addition to the franchise empowers players more than ever to define their ultimate gameplay experiences in a dynamic and ever-changing WWE. Along the way, gameplay scenarios change based on player decisions, allowing for new rivalries, alliances, championship matches and more spontaneous WWE action in and out of the ring.
  • Road to WrestleMania - The popular story-driven mode returns with significant updates and new storylines, including the ability to freely roam through backstage areas, select opponents, break into impromptu matches and fulfill destinies based on player choices.
  • New Physics System - An extensive variety of technical upgrades to the gameplay experience ensures that all matches and object interactions look and feel unique, dynamic and unpredictable to capture the full essence and authenticity of WWE.
  • Best-in-Class Creation Tools – The franchise's renowned creation interface includes more options than ever to customize created Superstars, finishing moves, story designs, paint tool creations and more. Also, searching and sharing content is greatly simplified through improvements to the highly regarded WWE Community Creations feature, which generated nearly 10 million downloads in its franchise debut.
  • Unparalleled Roster and Presentation - Players explore one of the largest rosters in franchise history with more than 70 of today's prominent WWE Superstars and WWE Divas. Each in-game model will feature new skin textures and movement technology, delivering the most authentic looking and moving WWE Superstars and WWE Divas ever seen in a WWE video game. In addition, players will round out their virtual WWE experience with more than 100 match types and an extensive number of new playable arenas.

Additional Screenshots

Randy Orton flexing and tatooed in WWE SmackDown vs. Raw 2011
Customization and creation.
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Positioning an opponent for a submission hold in WWE SmackDown vs. Raw 2011
New and favorite game modes.
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John Cena taunting a downed opponent in WWE SmackDown vs. Raw 2011
Freedom in the ring.
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Divas brawling in the ring in WWE SmackDown vs. Raw 2011
A huge roster including Divas.
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Product Details

Platform: PlayStation 3
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B003P9C70E
  • Product Dimensions: 6.6 x 5.3 x 0.5 inches ; 4.2 ounces
  • Media: Video Game
  • Release Date: October 26, 2010
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (78 customer reviews)
  • Amazon Best Sellers Rank: #4,800 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here


Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

40 of 47 people found the following review helpful By A. J. DeRoehn on October 28, 2010
Platform for Display: PlayStation 3 Verified Purchase
UPDATED on 11/5/2010 after much more time with the game.

While this is a much better game than 2010, it is once again a glaring hole of issues that Yukes and THQ never disappoint on. You will have the regular amount of kids and adults who turn a blind eye to these things, claiming the game is perfect, but you will be SORELY DISAPPOINTED if you listen to these people. I have spent quite a lot of time with the game so far, and while it is a decent title from Yukes for the first time in 4 or 5 years, it just doesn't get up to par with what they promised (shocking I know.)

THE PROS
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-The new physics system is decent, but it will give you problems like anything else. The tables break on cue and work well, but some weapons like chairs, fall apart with one grapple attack. The major issue with the physics system isn't it's set-up how ever, just that in typical Yukes' fashion, they're too lazy to reanimate 6 or 7 year old moves, so getting someone put through a table is only doable with moves they fixed or are brand-new, which is about maybe 10% of them if that. Other than that, you have to REALLY get things lined up for it to work.

-Much larger and fuller roster gives you a ton of selection once you have everyone unlocked, and when (if) they release the DLC you will get another 8 or 10.

-A new ability allows you to counter certain attacks into pinfalls, which can be reversed into pinfalls as well. A friend of mine and I did about 6 reversals and it looked seamless each time.

-Match Creator gives you a LOT more options on what to do during a match, and you can even create your own match, though it's VERY limited.

THE CONS
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While I can go on and on about little aspects in the game...
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7 of 7 people found the following review helpful By Loriann Moreno on December 8, 2010
Platform for Display: PlayStation 3 Verified Purchase
My number one complaint last year, was that there was not a real season mode in Smackdown Vs Raw 2010, i ended up thinking it was all for the trophies. But THQ proved me wrong this year, this was a huge step, do not listen to the negative reviewers at all, this is worth your money, the season mode is Universe mode, which when you set up an exhibition game(Universe is intertwined with it), it can play out like a WWE RAW or a WWE Smackdown storyline, even the jump behind attacks are a nice extra.

For example It shocks me when i play a singles match, i played as Randy Orton versus John Cena, and as Orton was walking down the ramp Cena jumped him from behind and attacked him, on the WWE News after i beat Cena, it says " John Cena has turned his back on the fans" which was fun and it has other news on things that is happening. Universe Mode is like a combination of GM Mode and Season mode of Smackdown Vs Raw 06, 07 that i loved so much, the only part i wish THQ improved on was maybe adding one on one confrontations and choosing what you want to do.

The unlockables are unbelievable, it might be the deepest wrestling game that THQ has ever done or even created, it has guys like Vance Archer, Mickie James(now in TNA), Goldust, Ezekiel Jackson, it even has Jimmy Superfly Snuka, and other legends with their own themes. I am not lying about the roster it probably consists of 40 to 45 perhaps. Also the player select screen has been revamped, it has a fighting game style screen like Marvel Vs Capcom but keeps it's identity like the previous Smackdown Vs Raw's, deviating from the fans who say "Same old smackdown vs raw".

The weapons have been revamped along with the creative moves that needed to be done to become more realistic.
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1 of 1 people found the following review helpful By Peachy Fox on November 23, 2010
Platform for Display: PlayStation 3
I actually didn't think SVR2010 was that bad of a game, and much like last year, I pre-ordered this. But now I think I'm on to THQ's little game: introduce an unfinished concept and then instead of patching the game, just fix it a year later and call it SvR20**.

**The Good**
Create-A-Wrestler: My favorite mode. Last year THQ introduced the idea of uploading your own wrestlers and letting other people download them. The interface is practically the same but THQ tweeked a few things for the better. It's now possible to add or delete a wrestler from the server, and make wrestlers editable to let people add new attires to your downloadable creation or to change moves/entrances. All the clothes and attires from 2010 is still there in CAW mode, with more additions in tattoos, attires and hair. Also, you can now add a full suit on a male superstar! In 2010 you couldn't add a jacket, tie, pants and hair on a single wrestler because it used up all the creation points. Patterns have been included, which saves time from having to keep going into Paint Tool. You can even paint logo's on Diva's upper region without having to worry about the design being cut in half too much like in SvR2010.

**The Bad (Everything)**
Universe Mode: This mode feels unfinished, or not thought out correctly. The concept of Universe Mode is that it's your world. You have a monthly calender of TV events to play and at the end of the month is a PPV. If you don't want to play any of these, then the game can do a simulation of events and you can review the outcome afterward. You can still set rivals and tag teams like in 2010 but they conflict with Universe Mode. You can set up rivals for each wrestler, but playing in Universe Mode may not even take these into account and will erase them at some point.
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