17 of 17 people found the following review helpful:
5.0 out of 5 stars
A charming read for imaginative children, July 9, 1999
By A Customer
In this tale Mary Stewart departs from her usual romanctic suspense to write a charming tale for children. At 12, I found this book most exciting and a fun memorable read. The main characters are children who find themselves thrust back in time and unraveling a mystery as the aid a kindly werewolf. Older readers, more familiar with books such as Thornyhold and Touch Not the Cat may not find the plot engaging. However, you may consider buying it for your child or grandchild instead. A world of fantasy and suspense awaits within the pages of this book.
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17 of 18 people found the following review helpful:
4.0 out of 5 stars
"Wood" is great fun, August 1, 2002
"A Walk in Wolf Wood" is one of the lesser-known works of Mary Stewart, famed for her Merlin trilogy. It's an enjoyable short fantasy, with good heroes and an original plotline focusing on betrayal, time-travel, werewolves, and a royal intrigue that sucks in two modern children.
John and Margaret are on a family picnic with their parents, who doze off and allow the kids to go wandering in the woods. When they see a man dressed in sumptuous clothes from the Middle-Ages, naturally they are intrigued. As they follow him, they find a golden pendant, the tracks of a wolf, and a ramshackle cottage where the man is sleeping.
The man, they find, is a nobleman named Mardian who was betrayed by a sorcerer, in an effort to alienate him from his lord and friend Duke Otho. Mardian was transformed into a werewolf -- man by day, wolf by night -- and is hunted by the Duke's men. Mardian's main goal, however, is to save Otho and his son Crispin from Almeric's plots and sorcery. But he can't go near the castle. So John and Margaret agree to infiltrate the castle and try to defeat Almeric -- a task which proves much more difficult than they had thought.
Mary Stewart writes a simply-plotted but enjoyable story, with an interesting storyline and a quick pace. Her third-person writing style makes it a little difficult to get into the heads of the lead characters, but they are still very engaging. Her descriptions of the castle, the forest, and the people around Margaret and John are detailed without being too much so. And her handling of such worn ideas as werewolves and time-travel are deft and cliche-less.
Margaret and John are the now-classic British-kids-on-vacation, who stumble onto something strange and get sucked into an adventure. They're moderately smart, a little confused, and quite willing to go along with whatever strange things are going on. Mardian is a quiet, tragic type who is determined to
fix the situation in the castle, while Almeric is simply pure evil. Prince Crispin is a good supporter to the two leads, though not quite as interesting as they are.
This is an enjoyable fantasy for all ages, with good plotting and a classic pair of lead characters. "Walk" goes plenty of places, all of them interesting.
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13 of 14 people found the following review helpful:
5.0 out of 5 stars
A Werewolf Tale For the Young and the Young at Heart, March 14, 2000
The lady master suspense novelist has tried her hand at a children's book and come up with a beautiful piece of escape literature. Not only is the work well-written, but it gives a bit of kind attention to the oft' abused subject of werewolves. It is a whimsical flight of fantasy somewhat akin to the Narnia series in its spirit. Those who like to see werewolves without the mindless gore that customarily accompanies their presentation will appreciate this book, though it was certianly not originally intended to fascinate an adult audience.
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