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Product FeaturesPlatform: PC
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Product Details
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![]() Curve bullets and kill your targets, just like in the hit movie. View larger. |
![]() You play as Wesley Gibson -- a super assassin and the heir to The Fraternity's legacy of power. View larger. |
![]() Close, hand-to-hand combat provides exciting game play. View larger. |
![]() Take out your targets by hitting an explosive object and creating a deadly blast. View larger. |
Bend bullets and Become a Super Assassin
This game employs plenty of mechanics that fans of the movie are sure to love. The most obvious example is curved bullets. During game play you can curve a bullet around objects or corners to hit your target. You can determine the curved trajectory of your bullet so it can bend around columns and take out multiple enemies in a single shot, or use this skill to hit an explosive object and take out your enemy with a blast.
Other cool game play features include a "quick-chain" cover to shield yourself and move through the environment with remarkable speed. The pace of the game and your assassin skills encourage close, hand-to-hand combat for even greater excitement. And as you hone your skills, you can even take down multiple enemies with sheer precision while using Assassin Time.
Meet The Heir
Wesley Gibson -- The Heir -- was once an insignificant nobody, but now he's the successor to his father's legacy as The Killer. After being betrayed by The Fraternity that trained him, Wesley took his destiny into his own hands and exacted his revenge on them all. Now he is surrounded by the destruction he caused with nothing but questions about his heritage, The Fraternity, and the Will of Fate. The answers he seeks are out there, but so is a bullet with his name on it.
The Assassin's Directory
The Russian is The Fraternity's cleaner. Known as Death's Janitor he is vulgar and perverted. He finds pleasure in things that others would find appalling. As the leader of the French Fraternity, The Immortal is not a villain -- he's a fanatic. he will stop at nothing to follow The Code of Weavers with an unwavering, unquestioning commitment. The Immortal is a supremely skilled assassin almost equal to that of The Killer (Gibson's father). Remorseless, it is not his fault that deaths occur by his hands, it is the fault of his victims for being "only mortal," and incapable of escaping Fate's Will.
Cross, also known as The Killer, is the greatest assassin that has ever lived. A member of the Chicago Fraternity, he is a true believer in The Fraternity's tenet of "Kill one, save a thousand." Although his name was never wove by the Loom of Fate, Cross discovered a secret in the Chicago Fraternity that made him the target of those who were once his allies.
![]() Cool concept art shows the making of an assassin. View larger. | ![]() An combat scene is depicted in this concept art example. View larger. |
Like the movie, Wanted: Weapons of Fa
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Most Helpful Customer Reviews
7 of 9 people found the following review helpful:
4.0 out of 5 stars
Fun Game, Too Short, Repetetive at times,
By AeroEngineer (Los Angeles, CA) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Wanted: Weapons of Fate (DVD-ROM)
I never saw the movie this is an extension of but that's probably a good thing as I was genuinely interested in watching the cutscenes to learn what all this is about. This game is explosively fun and has a lot that reminds me of Stranglehold and even Metal Gear Solid 2 in the movement and just the feel of it.
STORY Well I'm not going to go into it too much, regular loser who is actually a VIP and is ripped out of his loser life to an exciting and dangerous existence with sexy broads, lethal baddies and others. Typical brotherhood of assassins story that's been it's own genre for a while in many games and movies, nothing too original here. I have to say the dude is pretty ugly and contrasts nicely with the hottie bad girl and his sauve Frenchmen father you play in selected levels to help flesh out our hero's backstory. GAMEPLAY Well this is where the game shines, it is very action packed and has nice graphics. This is centered on a cover system started by Rainbow Six Vegas and then carried on to games like Gears of War, Brothers in Arms, Quantum Solace, GTA4, etc. It's most like GOW's system where you use the spacebar to grab onto cover and then either peek over and blind fire or look over and aim precisely and fire at the bad guys. To change cover position you simply use the WSAD directional key and push spacebar to move to an available new cover object. You can vault forward over a cover spot to another one or simply free yourself from the cover by pressing the spacebar key alone. Another key move is the bullet arc in which you can fire a bullet around objects. It's pretty simple to pull off and the training is pretty effective. Simply hold down Lshift and then hold down the fire mouse button and a nifty preview of the curved trajectory to the target will pop up and from there you release the fire button when you deem a trajectory satisfactory. If it works you see a nice little mini-cutscene of a bullet killing the bad guy if it works partially he will stumble into the open for easier killing. All of this special moves stuff costs adrenaline which you must get when killing baddies and is generally refilled easily by simply progressing through the game, pretty standard stuff. Other modes are slomo movement between covers to kill multiple bad guys in the open, after blind fire you can move quicker between cover to get a better shooting angle against fortified opponents, and my favorite the partial cinematic mode where you don't control your character other than shooting in slomo while timed to take out enemies and their bullets flying at you. This is cool when you have a level on a going down airliner and you have to actually climb up the seats of the airliner while it's in the vertical position, kinda like Tomb Raider Underworlds level where a ship is sinking and thus vertical and you have to climb up its insides to escape the only difference being in WWOF you don't do any climbing yourself it's all a cutscene where you control the aiming of your gun only, it's a pretty neat looking sequence that you get to take part in though. Other modes are the close kill mode you push E for with a knife you brutally kill your nearby opponent and also at times you will use a turret as well as a sniper rifle. TECHNICAL It installed fine for me on XP and I run it all high at 1680x1050 on my q6600@2.4GHz, 4GB RAM, 8800GT512, very smooth. The camera movement in this very fluid and is on par with GOW, I enjoy the effortlessness in which it adds to the action. I've had no crashes or stuttering so far so it doesn't seem to need a patch at least for my system. One of the stumbling blocks here is the annoying way that the latest games on release really only support the Xbox360 joypad, this is simply a pandering to Microsoft which is a real turnoff. This does support other gamepads but the default control scheme which cannot be changed is non-sensical and useless for gameplay, my Logitech Rumbelpad 2 is out for this one. Mouse/KB is really the way to go for this kind of game anyways and at startup it is pretty confusing. The menus are mouse based only, no using the directional keys on the keyboard or enter: the only key used is esc. In game is the only real use of the keyboard like spacebar, E, LShift, Tab, WSAD, etc as well as the mouse for aiming and firing purposes. Controls seemed an afterthought and it's mind boggling to me how so many publishers don't seem to just stick with the popular standard interface regime used in the vast majority of games. It's like Microsoft ,instead of listening to their customers needs, decided to dictate things in Vista and consequently produced a stinker and now has to rebrand and refocus Vista SPx as Windows 7 towards what people want instead of the created needs in MS Corporations market strategy, not to mention to get back all those people who will not consider Vista under any circumstances. This seems to be the ethos with pushing everyone to buy a forty dollar 360 controller to play things properly on PC. I have to say that the cutscenes are pretty ugly at times and this is one of the only games I've actually thought the in game play was better looking than a few of the cutscenes! You see the digital blocks in some of the scenes is what I mean primarily. Also the lighting on the character is pretty cool and his graphics are pretty nicely done. I'd say most of the environments are pretty standard graphically but have nice destructible elements. Even your cover can be shot apart so you have to move at times. I wouldn't say the explosions, a la the ubiquitous red barrels, are anything special. WRAPUP This is a wicked fun game that can be finished in less than 5 hours so it's not worth full retail prices by any means and should either be a rental only or wait till it comes down. It's like one of those Woo hyper action movies you take part in with much better scenes than the Stranglehold game a few years ago. This game is short, which is probably a good thing since all the above is fun but it's pretty much the same thing over and over and gets repetitive after a while. This is a linear game so you are not really free-roaming or able to do anything but move from cover to cover and fire and move on to the next venue. I couldn't see myself wanting to play through more than twice since it's so short and linear. You can play through and unlock other characters and other things for the next playthrough but I'm not really into that stuff and what I did unlock or get the published codes to unlock didn't really add to the experience in any meaningful way. Linear games are not bad but they need to be longer than this to be worth the typical retail price. You can't really do things in any different way other than what is described above.
4 of 5 people found the following review helpful:
3.0 out of 5 stars
WANTED? REALLY?,
By
= Fun:3.0 out of 5 stars
This review is from: Wanted: Weapons of Fate (DVD-ROM)
In one of the best scenes of the movie, the hero (Gibson) smacks his double crossing "best friend" with a standard keyboard: certain keys come loose spelling, well "FU*K YOU" in the air. In the opening sequence of the game they spell instead..."UNIVERSAL". And the game goes downhill from there...
The graphics are up to date, with realistic shadows and shiny surfaces. Moreover, I liked to be able, once more, to use bullet-time (of MAX PAYNE fame). It is called "assassin time" here, but who are we kidding, right? Paired with a more or less working and visually impressive "curving the bullet", these are the highlights of the game. Besides being short, WANTED suffers from both awkward and counter-intuitive controls and fickle commands. Crouching and moving from one cover the next gets old fast - especially since it is not always easy to go where you intend in one step. If I were to guess, I would bet on the PC version being a hasty port. I am sure it would be much more enjoyable with a gamepad. Overall, this is a game that will appeal mostly to fans of the movie. I myself bought it to experience first hand...curving the bullet. That it delivered. But hardly anything more. To be fair, when was the last time a based-on-a-movie game was above par?
1 of 1 people found the following review helpful:
2.0 out of 5 stars
A mediocre game continuation of the 2008 film,
By
= Fun:3.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Wanted: Weapons of Fate (DVD-ROM)
Developed by ill-fated GRIN studios and released in 2009 by Warner Bros. Interactive Entertainment, Wanted - Weapons of Fate is a 3rd person shooter directly following the events of the 2008 film. In "Wanted" you play primarily as Wesley Gibson (sometimes you play as his father, Cross) a newly trained assassin of the Fraternity determined to track down the mysterious Immortal and uncover the hidden past of his family. Here are my thoughts on Wanted - Weapons of Fate;Pros + Decent graphics, especially character models. + Curving bullets is fun and never gets old. + Adult content + Adrenaline meter doesn't slowly deplete while not in combat or disappear when you get hit like in many games. + Some of the voice actors from the film such as Terence Stamp. + Crisp sound. + Solid controls. + Non-stop action. Cons <Contains SPOILERS> - No jumping, crouching or sprint options. Everything is based on the cover system. - Plenty of bad guitar angst rock combat music. - Cut scenes look worse than the in game graphics, normally it's the other way around. - Linear and repetitive gameplay. - Overuse of profanity (mainly the F word) to point where it loses its impact. - Enemies lack variety. The knife fighters are especially redundant and tiresome. - Bosses were all too similar and easy to kill, especially the final boss. - The ending, wow. One of the worst and most ridiculous I've ever seen in a game. Wanted - Weapons of Fate is perfect example of a movie/comic license translated into another mediocre game experience. Repetitious enemies, levels and snarky one-liners this game has a rather limited demographic. I can perhaps see a younger audience finding the game amusing but it failed to appeal to me. By the end of the game I became bored and was thankful for the finish, even if it was terribly ridiculous. 2115|R21E3W8UGQJUP8;2115|R3NVJ3XGR0MWXU;2115|R131L1V1IQGK63;
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