This is a good game, engaging, nice mix of thinking and moving. There is a shallow learning curve, yet it retains enough variety to make it worth it to strategize, even plan. Two years ago it was a five. It works pretty well over the web too, about as well as it used to on my two year old power pc. We used to be able to play over a network then. A decent game for preteens as far as violence goes. There's some blood, but it's not gratuitous, and adds to the realtime sense of battle.
Graphics are primitive. With all of the digital algorithm stuff out there, like soul caliber etc, you'd think they could risk a bit of processing efficiency to make the game look cleaner. Units aren't proportional, and the movement logic system doesn't take terrain into account.
Sounds entertaining but mostly distracting, same for music.
Player authoring limited. You can change some basic values, but not really customize the games the way wonky gamers do at higher levels.
Overall, a good game for anybody old enough to handle dialup, but I wished they had spent some more time on upgrading instead of just expanding access.